Difference between revisions of "Damage"
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Latest revision as of 14:53, 14 September 2021
AttackerAttack damagePlayer attack damage is normally based on weapon damage and it is applied by attack skills which normally require a successful hit check to apply it. All character classes start with the standard Attack and Throw skills, while the remainder are as follows:
Skill damage
Missile damage
Defender
1 Pets do not include Bone Wall or Bone Prison (which are constructs), or monsters converted by Conversion or Mind Blast
Reference
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