Difference between revisions of "When You Kill an Enemy"
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|align=left|[[Obedience|{{Ub|=Obedience}}]] polearm | |align=left|[[Obedience|{{Ub|=Obedience}}]] polearm | ||
|41 | |41 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
+ | |-valign=top | ||
+ | !align=left rowspan=2|[[Chain Lightning]] | ||
+ | |20||50 | ||
+ | |align=left|[[Infinity|{{Ub|=Infinity}}]] polearm | ||
+ | |63 | ||
+ | !{{Warn|=Yes}} (LoD only) | ||
|- | |- | ||
− | |||
|20||50 | |20||50 | ||
− | |align=left|[[Infinity|{{Ub|=Infinity}}]] | + | |align=left|[[Infinity|{{Ub|=Infinity}}]] spear (D2R only) |
|63 | |63 | ||
− | + | |No (D2R only) | |
|} | |} | ||
Revision as of 03:01, 21 June 2024
Chance to Cast When You Kill an Enemy gives a percentage chance to use a skill when an enemy is killed by the weapon damage, weapon or skill poison damage, or Open Wounds of the equipping player character, mercenary or Iron Golem, without costing any mana.
Necromancer skill
Sorceress skill
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