Difference between revisions of "Damage Resist"

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(→‎Helm: all D2R RWs done)
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==Item==
 
==Item==
 +
 +
===Charm===
 +
 +
====Grand Charm====
 +
{{Skill bonus}}
 +
|-
 +
| +((-30)-(-10))%
 +
!align=left|[[Bone Break|{{U|=Bone Break Grand Charm}}]]
 +
|75
 +
|No (D2R only)
 +
|}
  
 
===Helm===
 
===Helm===
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!{{Warn|=Yes}} (D2R only)
 
!{{Warn|=Yes}} (D2R only)
 
|}
 
|}
<br>
+
<br/>
  
 
===Body armor===
 
===Body armor===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Sword===
 
===Sword===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Shield===
 
===Shield===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Belt===
 
===Belt===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Set bonus===
 
===Set bonus===
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|No  
 
|No  
 
|}
 
|}
<br>
+
<br/>
  
 
==Skill==
 
==Skill==
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|}
 
|}
 
<span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span>
 
<span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span>
<br>
+
<br/>
<br>
+
<br/>
 
===Necromancer===
 
===Necromancer===
 
{{Text table}} width=75%
 
{{Text table}} width=75%
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|align=right|24
 
|align=right|24
 
|}
 
|}
<span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br>
+
<span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br/>
 
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span>
 
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span>
<br>
+
<br/>
<br>
+
<br/>
 
===Paladin===
 
===Paladin===
 
{{Text table}} width=75%
 
{{Text table}} width=75%
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|align=right|24
 
|align=right|24
 
|}
 
|}
<br>
+
<br/>
  
 
==Pet==
 
==Pet==
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|40%
 
|40%
 
|}
 
|}
<br>
+
<br/>
  
 
===Druid===
 
===Druid===
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|{{E}}
 
|{{E}}
 
|}
 
|}
<br>
+
<br/>
  
 
===Necromancer===
 
===Necromancer===
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|Monster DR %
 
|Monster DR %
 
|}
 
|}
<br>
+
<br/>
  
 
==Monster==
 
==Monster==
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*DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so).
 
*DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so).
<br>
+
<br/>
  
 
==Reference==
 
==Reference==

Revision as of 03:28, 21 June 2024