Difference between revisions of "Enemy Cold Resistance"
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Naturelover (talk | contribs) (copied from CM page - should be mentioned here as well so people know that different sources of ECR are treated differently) |
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*When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421292] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421318] | *When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421292] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421318] | ||
*It does not apply to cold damage applied by [[pet]]s summoned by the user, so it does not apply to [[Blade Sentinel]] or [[Raise Skeletal Mage|Necromage]]s. | *It does not apply to cold damage applied by [[pet]]s summoned by the user, so it does not apply to [[Blade Sentinel]] or [[Raise Skeletal Mage|Necromage]]s. | ||
+ | * [[Cold Mastery]] applies to [[Cold Immunity Sundered|sundered]] enemies at 1/5 effectiveness (D2R only). | ||
*It is only applied whenever a new source of cold damage or cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after an enemy is chilled or frozen will have no effect either. | *It is only applied whenever a new source of cold damage or cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after an enemy is chilled or frozen will have no effect either. | ||
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Revision as of 17:22, 2 August 2024
ItemAny socket
Missile weapon
Bow
Axe
Hammer
Mace
Polearm
Staff
Sword
SkillSorceress
Reference
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