Difference between revisions of "Indestructible"
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(indestructible as a fixed affix) |
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{{Mb|=Indestructible}} [[Item type#Armor|armor]] and [[Item type#Weapon|weapons]] (excluding [[Item type#Ranged|ranged]] weapons) display no durability and lose none: they do not need to be repaired (although they do need to be [[charges|recharged]]). An indestructible item cannot be ethereal as well, with the following exceptions: | {{Mb|=Indestructible}} [[Item type#Armor|armor]] and [[Item type#Weapon|weapons]] (excluding [[Item type#Ranged|ranged]] weapons) display no durability and lose none: they do not need to be repaired (although they do need to be [[charges|recharged]]). An indestructible item cannot be ethereal as well, with the following exceptions: | ||
* Ethereal rare or Unique [[Crystal Sword]] or [[Dimensional Blade]] [[Horadric Cube#Upgrade|upgraded]] to [[Phase Blade]] using {{Ub|=Horadric Cube}} | * Ethereal rare or Unique [[Crystal Sword]] or [[Dimensional Blade]] [[Horadric Cube#Upgrade|upgraded]] to [[Phase Blade]] using {{Ub|=Horadric Cube}} | ||
− | * When defined as a fixed property: | + | * When defined as a fixed property, e.g.: |
** [[Ethereal Edge|{{Ub|=Ethereal Edge Silver-edged Axe}}]] | ** [[Ethereal Edge|{{Ub|=Ethereal Edge Silver-edged Axe}}]] | ||
** [[Shadow Killer|{{Ub|=Shadow Killer Battle Cestus}}]] | ** [[Shadow Killer|{{Ub|=Shadow Killer Battle Cestus}}]] |
Revision as of 11:35, 20 August 2024
Any socket
Helm
Body armor
Weapon
1 Excluding ranged weapons
Melee weapon
Axe
Claw
Dagger
Hammer
Mace
Polearm
Spear
Staff
Sword
Shield
Boots
Belt
Gloves
|