Difference between revisions of "Psychic Hammer"
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(→Levels 1-60: wider tables; split physical and magic damage (same values, but calculated separately)) |
(dmg << 1) |
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Line 66: | Line 66: | ||
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!align=left| Minimum Physical Damage | !align=left| Minimum Physical Damage | ||
− | | 0. | + | | 1{{0|.00}} || 2{{0|.00}} || 3{{0|.00}} || 4{{0|.00}} || 5{{0|.00}} || 6{{0|.00}} || 7{{0|.00}} || 8{{0|.00}} || 9.5{{0|0}} || 11{{0|.00}} || 12.5{{0|0}} || 14{{0|.00}} || 15.5{{0|0}} || 17{{0|.00}} || 18.5{{0|0}} || 20{{0|.00}} || 22{{0|.00}} || 24{{0|.00}} || 26{{0|.00}} || 28{{0|.00}} |
|- | |- | ||
!align=left| Maximum Physical Damage | !align=left| Maximum Physical Damage | ||
− | | | + | | 3{{0|.00}} || 4.5{{0|0}} || 6{{0|.00}} || 7.5{{0|0}} || 9{{0|.00}} || 10.5{{0|0}} || 12{{0|.00}} || 13.5{{0|0}} || 15.5{{0|0}} || 17.5{{0|0}} || 19.5{{0|0}} || 21.5{{0|0}} || 23.5{{0|0}} || 25.5{{0|0}} || 27.5{{0|0}} || 29.5{{0|0}} || 32{{0|.00}} || 34.5{{0|0}} || 37{{0|.00}} || 39.5{{0|0}} |
|- | |- | ||
!align=left| Minimum Magic Damage | !align=left| Minimum Magic Damage | ||
− | | 0. | + | | 1{{0|.00}} || 2{{0|.00}} || 3{{0|.00}} || 4{{0|.00}} || 5{{0|.00}} || 6{{0|.00}} || 7{{0|.00}} || 8{{0|.00}} || 9.5{{0|0}} || 11{{0|.00}} || 12.5{{0|0}} || 14{{0|.00}} || 15.5{{0|0}} || 17{{0|.00}} || 18.5{{0|0}} || 20{{0|.00}} || 22{{0|.00}} || 24{{0|.00}} || 26{{0|.00}} || 28{{0|.00}} |
|- | |- | ||
!align=left| Maximum Magic Damage | !align=left| Maximum Magic Damage | ||
− | | | + | | 3{{0|.00}} || 4.5{{0|0}} || 6{{0|.00}} || 7.5{{0|0}} || 9{{0|.00}} || 10.5{{0|0}} || 12{{0|.00}} || 13.5{{0|0}} || 15.5{{0|0}} || 17.5{{0|0}} || 19.5{{0|0}} || 21.5{{0|0}} || 23.5{{0|0}} || 25.5{{0|0}} || 27.5{{0|0}} || 29.5{{0|0}} || 32{{0|.00}} || 34.5{{0|0}} || 37{{0|.00}} || 39.5{{0|0}} |
|- | |- | ||
!align=left| % Knockback Champion or Unique | !align=left| % Knockback Champion or Unique | ||
Line 90: | Line 90: | ||
|- | |- | ||
!align=left| Minimum Physical Damage | !align=left| Minimum Physical Damage | ||
− | | | + | | 30{{0|.00}} || 32{{0|.00}} || 34.5{{0|0}} || 37{{0|.00}} || 39.5{{0|0}} || 42{{0|.00}} || 44.5{{0|0}} || 47{{0|.00}} || 50{{0|.00}} || 53{{0|.00}} || 56{{0|.00}} || 59{{0|.00}} || 62{{0|.00}} || 65{{0|.00}} || 68{{0|.00}} || 71{{0|.00}} || 74{{0|.00}} || 77{{0|.00}} || 80{{0|.00}} || 83{{0|.00}} |
|- | |- | ||
!align=left| Maximum Physical Damage | !align=left| Maximum Physical Damage | ||
− | | | + | | 42{{0|.00}} || 44.5{{0|0}} || 47.5{{0|0}} || 50.5{{0|0}} || 53.5{{0|0}} || 56.5{{0|0}} || 59.5{{0|0}} || 62.5{{0|0}} || 66{{0|.00}} || 69.5{{0|0}} || 73{{0|.00}} || 76.5{{0|0}} || 80{{0|.00}} || 83.5{{0|0}} || 87{{0|.00}} || 90.5{{0|0}} || 94{{0|.00}} || 97.5{{0|0}} || 101{{0|.00}} || 104.5{{0|0}} |
|- | |- | ||
!align=left| Minimum Magic Damage | !align=left| Minimum Magic Damage | ||
− | | | + | | 30{{0|.00}} || 32{{0|.00}} || 34.5{{0|0}} || 37{{0|.00}} || 39.5{{0|0}} || 42{{0|.00}} || 44.5{{0|0}} || 47{{0|.00}} || 50{{0|.00}} || 53{{0|.00}} || 56{{0|.00}} || 59{{0|.00}} || 62{{0|.00}} || 65{{0|.00}} || 68{{0|.00}} || 71{{0|.00}} || 74{{0|.00}} || 77{{0|.00}} || 80{{0|.00}} || 83{{0|.00}} |
|- | |- | ||
!align=left| Maximum Magic Damage | !align=left| Maximum Magic Damage | ||
− | | | + | | 42{{0|.00}} || 44.5{{0|0}} || 47.5{{0|0}} || 50.5{{0|0}} || 53.5{{0|0}} || 56.5{{0|0}} || 59.5{{0|0}} || 62.5{{0|0}} || 66{{0|.00}} || 69.5{{0|0}} || 73{{0|.00}} || 76.5{{0|0}} || 80{{0|.00}} || 83.5{{0|0}} || 87{{0|.00}} || 90.5{{0|0}} || 94{{0|.00}} || 97.5{{0|0}} || 101{{0|.00}} || 104.5{{0|0}} |
|- | |- | ||
!align=left| % Knockback Champion or Unique | !align=left| % Knockback Champion or Unique | ||
Line 114: | Line 114: | ||
|- | |- | ||
!align=left| Minimum Physical Damage | !align=left| Minimum Physical Damage | ||
− | | | + | | 86{{0|.00}} || 89{{0|.00}} || 92{{0|.00}} || 95{{0|.00}} || 98{{0|.00}} || 101{{0|.00}} || 104{{0|.00}} || 107{{0|.00}} || 110{{0|.00}} || 113{{0|.00}} || 116{{0|.00}} || 119{{0|.00}} || 122{{0|.00}} || 125{{0|.00}} || 128{{0|.00}} || 131{{0|.00}} || 134{{0|.00}} || 137{{0|.00}} || 140{{0|.00}} || 143{{0|.00}} |
|- | |- | ||
!align=left| Maximum Physical Damage | !align=left| Maximum Physical Damage | ||
− | | | + | | 108{{0|.00}} || 111.5{{0|0}} || 115{{0|.00}} || 118.5{{0|0}} || 122{{0|.00}} || 125.5{{0|0}} || 129{{0|.00}} || 132.5{{0|0}} || 136{{0|.00}} || 139.5{{0|0}} || 143{{0|.00}} || 146.5{{0|0}} || 150{{0|.00}} || 153.5{{0|0}} || 157{{0|.00}} || 160.5{{0|0}} || 164{{0|.00}} || 167.5{{0|0}} || 171{{0|.00}} || 174.5{{0|0}} |
|- | |- | ||
!align=left| Minimum Magic Damage | !align=left| Minimum Magic Damage | ||
− | | | + | | 86{{0|.00}} || 89{{0|.00}} || 92{{0|.00}} || 95{{0|.00}} || 98{{0|.00}} || 101{{0|.00}} || 104{{0|.00}} || 107{{0|.00}} || 110{{0|.00}} || 113{{0|.00}} || 116{{0|.00}} || 119{{0|.00}} || 122{{0|.00}} || 125{{0|.00}} || 128{{0|.00}} || 131{{0|.00}} || 134{{0|.00}} || 137{{0|.00}} || 140{{0|.00}} || 143{{0|.00}} |
|- | |- | ||
!align=left| Maximum Magic Damage | !align=left| Maximum Magic Damage | ||
− | | | + | | 108{{0|.00}} || 111.5{{0|0}} || 115{{0|.00}} || 118.5{{0|0}} || 122{{0|.00}} || 125.5{{0|0}} || 129{{0|.00}} || 132.5{{0|0}} || 136{{0|.00}} || 139.5{{0|0}} || 143{{0|.00}} || 146.5{{0|0}} || 150{{0|.00}} || 153.5{{0|0}} || 157{{0|.00}} || 160.5{{0|0}} || 164{{0|.00}} || 167.5{{0|0}} || 171{{0|.00}} || 174.5{{0|0}} |
|- | |- | ||
!align=left| % Knockback Champion or Unique | !align=left| % Knockback Champion or Unique |
Latest revision as of 07:58, 10 September 2024
By utilizing her intense mental prowess, an Assassin creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards.
Detail
![]() Casting at Assassin's feet can keep back multiple targets: when the closest is knocked back, another becomes closer and is targeted in turn. This tactic is best used in bottlenecks, becoming more effective when target movement speed and attack rate are reduced, after laying traps to kill. [1]
SourceSkill bonus
Levels 1-60
Reference
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