Difference between revisions of "Magic Resist"

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(another source of (negative) MR)
 
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{{Intro}}
 
{{Intro}}
 
{{Mb|=Magic Resist}} modifies any magic damage by a percentage, after Magic Damage Reduced has been applied; MR -100% is the floor (although no unit ever has MR < 0%), while MR > 99% makes a unit [[Immune to Magic]].
 
{{Mb|=Magic Resist}} modifies any magic damage by a percentage, after Magic Damage Reduced has been applied; MR -100% is the floor (although no unit ever has MR < 0%), while MR > 99% makes a unit [[Immune to Magic]].
*Player and [[mercenary]] normally have a ceiling of MR 75% but, since only one item increases it and there is no way to decrease it, they normally remain at MR 0%.
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*Player and [[mercenary]] normally have a ceiling of MR 75% but, since only two items modify it, they normally remain at MR 0%.
 
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Latest revision as of 03:32, 24 September 2024