Difference between revisions of "Grim Ward"

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*[[Cast rate]]
 
*[[Cast rate]]
*In D2R it works at 20% (1/5) against [[Immune to Physical]] monsters, yet at 100% against sundered monsters.
+
*In D2R the DR works at 20% (1/5) against [[Immune to Physical]] monsters, yet at 100% against sundered monsters.
 
*Must be adjacent to [[corpse]] to raise a ward from it (although it does not need to be selected).  
 
*Must be adjacent to [[corpse]] to raise a ward from it (although it does not need to be selected).  
 
*In addition to the normal restrictions on corpse selection, the following cannot be used due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt):
 
*In addition to the normal restrictions on corpse selection, the following cannot be used due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt):

Latest revision as of 13:49, 22 October 2024