Difference between revisions of "Lower Resist"
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Naturelover (talk | contribs) (→Source) |
Onderduiker (talk | contribs) m (Removed duplicate |Type=Curse, added some spaces, minor format changes) |
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|RS=Life Tap, Decrepify | |RS=Life Tap, Decrepify | ||
|SS=None | |SS=None | ||
− | |||
|Type=Curse | |Type=Curse | ||
|Tier=6 | |Tier=6 | ||
Line 20: | Line 19: | ||
{{Stat}} | {{Stat}} | ||
|- | |- | ||
− | !align=left|[[Fire Resist]] -% | + | !align=left| [[Fire Resist]] -% |
− | |min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) | + | | min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) |
|- | |- | ||
− | !align=left|[[Lightning Resist]] -% | + | !align=left| [[Lightning Resist]] -% |
− | |min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) | + | | min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) |
|- | |- | ||
− | !align=left|[[Cold Resist]] -% | + | !align=left| [[Cold Resist]] -% |
− | |min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) | + | | min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) |
|- | |- | ||
− | !align=left|[[Poison Resist]] -% | + | !align=left| [[Poison Resist]] -% |
− | |min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) | + | | min(25 + [45 * [ (110*slvl) / (slvl+6)] / 100] , 70) |
|- | |- | ||
− | !align=left|[[Radius]] (Yards) | + | !align=left| [[Radius]] (Yards) |
− | |(12 + (2*slvl) ) / 3 | + | | (12 + (2*slvl) ) / 3 |
|- | |- | ||
− | !align=left|Duration (Seconds) | + | !align=left| Duration (Seconds) |
− | |18 + (2*slvl) | + | | 18 + (2*slvl) |
|} | |} | ||
Line 43: | Line 42: | ||
− | *Resist -% is reduced to 1/5 (rounded down) against [[Immune]] monsters, even if Resist <100% after applying [[Conviction]] or [[Sunder]]. However, Lower Resist is still 100% effective against a hostile player's Immune [[pet]]s. | + | * Resist -% is reduced to 1/5 (rounded down) against [[Immune]] monsters, even if Resist < 100% after applying [[Conviction]] or [[Sunder]]. However, Lower Resist is still 100% effective against a hostile player's Immune [[pet]]s. |
− | *Level >9 will break all [[Immune to Poison|poison immunities]] which can be broken. Only needs to be applied when target is poisoned: can be overwritten afterwards without affecting [[Poison Damage|poison damage]] rate. | + | * Level > 9 will break all [[Immune to Poison|poison immunities]] which can be broken. Only needs to be applied when target is poisoned: can be overwritten afterwards without affecting [[Poison Damage|poison damage]] rate. |
− | *[[Cast rate]] | + | * [[Cast rate]] |
− | <br> | + | <br/> |
==Source== | ==Source== | ||
− | *In LoD, [[Oblivion Knight]]s can no longer cast it | + | * In LoD, [[Oblivion Knight]]s can no longer cast it; in DIIR, they can cast it once more. |
− | + | <br/> | |
− | <br> | ||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Lower Resist ([[Necromancer]] Only) can spawn on ilvl >36 [[wand]]s and [[shrunken head]]s. | + | * +(1-3) Lower Resist ([[Necromancer]] Only) can spawn on ilvl > 36 [[wand]]s and [[shrunken head]]s. |
− | <br> | + | <br/> |
===[[Charged suffix]]=== | ===[[Charged suffix]]=== | ||
{{Skill charged}} | {{Skill charged}} | ||
− | |-valign=top | + | |- valign=top |
− | |53||76||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} | + | | 53 || 76 || 99 || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} |
− | |67||75||82||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} | + | | 67 || 75 || 82 || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} |
|align=left| | |align=left| | ||
− | *[[Dagger]] | + | * [[Dagger]] |
− | *[[Wand]] | + | * [[Wand]] |
− | *[[Shrunken head]] | + | * [[Shrunken head]] |
− | |30||36||36 | + | | 30 || 36 || 36 |
|- | |- | ||
− | |99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} | + | | 99 || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} |
− | |22||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} | + | | 22 || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} || {{E}} |
|align=left| | |align=left| | ||
− | *[[Staff]] | + | * [[Staff]] |
− | |30||72||72 | + | | 30 || 72 || 72 |
|} | |} | ||
− | <br> | + | <br/> |
===[[Chance to Cast]]=== | ===[[Chance to Cast]]=== | ||
====[[On Striking]]==== | ====[[On Striking]]==== | ||
− | *Cast on target's location. | + | * Cast on target's location. |
{{Skill chance}} | {{Skill chance}} | ||
|- | |- | ||
− | |1||4 | + | | 1 || 4 |
− | !align=left|[[Pus Spitter|{{U|=Pus Spitter Siege Crossbow}}]] | + | !align=left| [[Pus Spitter|{{U|=Pus Spitter Siege Crossbow}}]] |
− | |36||No | + | | 36 || No |
|} | |} | ||
− | <br> | + | <br/> |
====[[When Struck]]==== | ====[[When Struck]]==== | ||
− | *Cast on attacker's location. | + | * Cast on attacker's location. |
{{Skill chance}} | {{Skill chance}} | ||
|- | |- | ||
− | |7||10 | + | | 7 || 10 |
− | !align=left|[[Medusa's Gaze|{{U|=Medusa's Gaze Aegis}}]] | + | !align=left| [[Medusa's Gaze|{{U|=Medusa's Gaze Aegis}}]] |
− | |76||No | + | | 76 || No |
|- | |- | ||
− | |12||20 | + | | 12 || 20 |
− | |align=left|[[Plague|{{Ub|=Plague}}]] sword/claw/dagger | + | |align=left| [[Plague|{{Ub|=Plague}}]] sword/claw/dagger |
− | |67||No ( | + | | 67 || No (DIIR only) |
|} | |} | ||
− | <br> | + | <br/> |
==Levels 1-60== | ==Levels 1-60== | ||
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|120||122||124||126||128||130||132||134||136||138 | |120||122||124||126||128||130||132||134||136||138 | ||
|} | |} | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== | ||
− | *[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit) | + | * [http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit) |
Latest revision as of 18:48, 4 August 2025
Simply put, this skill increases an enemy's susceptibility to the harsh effects of the elements and elemental magics. Skin burns like paper, chills cut to the bone, and lightning is drawn to the victim as if they were an iron bar in a rainstorm.
Detail
![]() Overlay above cursed target.
Source
Skill bonus
Charged suffix
Chance to CastOn Striking
When Struck
Levels 1-60
Reference
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