Difference between revisions of "Enhanced Damage"
(Ritual) |
(→Dagger: Ritual lvl req) |
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| Line 881: | Line 881: | ||
|(250-320)% | |(250-320)% | ||
|align=left|[[Ritual|{{Ub|=Ritual}}]] dagger | |align=left|[[Ritual|{{Ub|=Ritual}}]] dagger | ||
| − | | | + | |57 |
| | | | ||
|} | |} | ||
Revision as of 17:06, 18 February 2026
Weapon
1 Excluding orb, staff and wand
1 Excluding orb, staff and wand
Melee weapon
Axe
Blunt weapon
Club
Hammer
Mace
Scepter
Staff
Wand
Claw
Dagger
Polearm
Spear
Amazon spear
Sword
Missile weapon
Bow
Amazon bow
Crossbow
Javelin
Amazon javelin
Throwing weapon
Enhanced Maximum DamageEnhanced Maximum Damage (Based on Character Level) adds its percentage to any weapon Enhanced Damage applied to its maximum damage, before any + Maximum Damage is added (maximum weapon damage is rounded down to the nearest point).
Axe
Bow
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