|
Type
|
Long range missile cast
|
Tier
|
6
|
Required level
|
30
|
Required skills
|
3
|
Requirements
|
None
|
Left button
|
Yes
|
In town
|
No
|
Mana cost
|
11.5 + (0.5*slvl)
|
Attack no mana
|
No
|
Weapon damage
|
Not applicable
|
Synergy skills
|
4
|
|
Level01
|
|
6
|
12
|
18
|
24
|
30
|
|
This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead. This is not a true summoning spell, however, as the Necromancers have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath!
Details
Level 1-60 stats
Stat
|
Value
|
Search Radius (Yards)
|
10
|
Targeting Interval (Frames)
|
5
|
+% Magic Damage
|
6*(Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl)
|
Stat
|
Level
|
1-8
|
9-16
|
17-22
|
23-28
|
>28
|
Min Magic Damage
|
4+(16*slvl) |
(17*slvl)-4 |
(18*slvl)-20 |
(19*slvl)-42 |
(20*slvl)-70
|
Max Magic Damage
|
13+(17*slvl) |
5+(18*slvl) |
(19*slvl)-11 |
(20*slvl)-33 |
(21*slvl)-61
|
- Seeks a target within its search radius and will track it as long as it is still within that radius whenever the spirit checks for its position.
- Target must be within line of sight of the player, so it cannot target monsters around corners even if they are within its search radius. It the target moves behind an obstacle, it will not move around that obstacle.
- When a selected target is killed, the player stops firing and any spirits fired before death and impact keep travelling in a straight line without hitting anything. If a selected target moves out of range, the player keeps firing but won't hit anything.
- If a target isn't selected, one is chosen within its search radius when it reaches its destination: a Unique monster will normally be targeted before its minions, even if the minions are closer. If there is no target within its search radius it will travel in a straight line and hit anything in its path.
- Will pass through any unit(s) between the player and the target without hitting anything other than the target.
- Cast rate
Source
- +(1-3) Bone Spirit (Necromancer Only) can spawn on ilvl >36 wands and shrunken heads.
Minimum Ilvl for Skill Level
|
Charges at Skill Level
|
Source
|
Rlvl
|
Alvl
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Own
|
Not
|
53 |
76 |
99 |
|
|
|
|
|
|
|
67 |
75 |
82 |
|
|
|
|
|
|
|
- Dagger
- Wand
- Shrunken head
|
30 |
36 |
36
|
99 |
|
|
|
|
|
|
|
|
|
22 |
|
|
|
|
|
|
|
|
|
|
30 |
72 |
72
|
- All cast from user location at target.
Level
|
% Chance
|
Source
|
Min Rlvl
|
Ladder
|
20 |
30
|
Oath sword/axe/mace
|
49
|
Yes
|
Level 1-60 stats
Details
Stat
|
Level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Min Magic Damage
|
20 |
36 |
52 |
68 |
84 |
100 |
116 |
132 |
149 |
166
|
Max Magic Damage
|
30 |
47 |
64 |
81 |
98 |
115 |
132 |
149 |
167 |
185
|
Mana Cost
|
12 |
12.5 |
13 |
13.5 |
14 |
14.5 |
15 |
15.5 |
16 |
16.5
|
Stat
|
Level
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Min Magic Damage
|
183 |
200 |
217 |
234 |
251 |
268 |
286 |
304 |
322 |
340
|
Max Magic Damage
|
203 |
221 |
239 |
257 |
275 |
293 |
312 |
331 |
350 |
369
|
Mana Cost
|
17 |
17.5 |
18 |
18.5 |
19 |
19.5 |
20 |
20.5 |
21 |
21.5
|
Stat
|
Level
|
21
|
22
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
30
|
Min Magic Damage
|
358 |
376 |
395 |
414 |
433 |
452 |
471 |
490 |
510 |
530
|
Max Magic Damage
|
388 |
407 |
427 |
447 |
467 |
487 |
507 |
527 |
548 |
569
|
Mana Cost
|
22 |
22.5 |
23 |
23.5 |
24 |
24.5 |
25 |
25.5 |
26 |
26.5
|
Stat
|
Level
|
31
|
32
|
33
|
34
|
35
|
36
|
37
|
38
|
39
|
40
|
Min Magic Damage
|
550 |
570 |
590 |
610 |
630 |
650 |
670 |
690 |
710 |
730
|
Max Magic Damage
|
590 |
611 |
632 |
653 |
674 |
695 |
716 |
737 |
758 |
779
|
Mana Cost
|
27 |
27.5 |
28 |
28.5 |
29 |
29.5 |
30 |
30.5 |
31 |
31.5
|
Stat
|
Level
|
41
|
42
|
43
|
44
|
45
|
46
|
47
|
48
|
49
|
50
|
Min Magic Damage
|
750 |
770 |
790 |
810 |
830 |
850 |
870 |
890 |
910 |
930
|
Max Magic Damage
|
800 |
821 |
842 |
863 |
884 |
905 |
926 |
947 |
968 |
989
|
Mana Cost
|
32 |
32.5 |
33 |
33.5 |
34 |
34.5 |
35 |
35.5 |
36 |
36.5
|
Stat
|
Level
|
51
|
52
|
53
|
54
|
55
|
56
|
57
|
58
|
59
|
60
|
Min Magic Damage
|
950 |
970 |
990 |
1,010 |
1,030 |
1,050 |
1,070 |
1,090 |
1,110 |
1,130
|
Max Magic Damage
|
1,010 |
1,031 |
1,052 |
1,073 |
1,094 |
1,115 |
1,136 |
1,157 |
1,178 |
1,199
|
Mana Cost
|
37 |
37.5 |
38 |
38.5 |
39 |
39.5 |
40 |
40.5 |
41 |
41.5
|
Reference
|