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- 100% and 105% immunities can be broken with any level Lower Resist or Conviction, unless the target cannot be cursed or it is an Aura Enchanted Unique with higher level Conviction (maximum level 11 in Hell Acts 1-5 and level 20 for uber Mephisto).
- 110% immunity can be broken with level >9 LR, which can only be cast by a Necromancer.
- >113% immunity cannot be broken with any level LR.
- >116% immunity cannot be broken with Infinity polearm's Level 12 Conviction Aura When Equipped.
- >129% immunity cannot be broken with level >24 Conviction.
- 130% immunity can be broken with level >24 Conviction and any level LR combined.
- >143% immunity cannot be broken with any level LR and Conviction combined.
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Normal
100%
The following becomes Immune when Cold Enchanted.
105%
The following becomes Immune when Cold Enchanted.
108%
The following become Immune when Cold Enchanted.
115%
The following become Immune when Cold Enchanted.
125%
The following become Immune when Cold Enchanted.
135%
The following become Immune when Cold Enchanted.
Immune
The following become Immune when Cold Enchanted.
Nightmare
Unique bonuses can result in a monster becoming Immune even when it has no Cold Resist, so only Immune normal and Super Unique monsters are listed.
Unique Bonus(es)
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Cold Resist
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Bonus
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Base
|
Total
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Magic Resistant
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+40%
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60-085%
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100-125%
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Spectral Hit Magic Resistant
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+60%
|
40-070%
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100-130%
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Cold Enchanted
|
+75%
|
25-100%
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100-175%
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Spectral Hit Cold Enchanted
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+95%
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15-070%
|
110-165%
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Magic Resistant Cold Enchanted
|
+115%
|
0-085%
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115-200%
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100%
115%
Immune
Hell
Unique bonuses can result in a monster becoming Immune even when it has no Cold Resist, so only Immune normal and Super Unique monsters are listed.
Unique Bonus(es)
|
Cold Resist
|
Bonus
|
Base
|
Total
|
Magic Resistant
|
+40%
|
60-090%
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100-130%
|
Spectral Hit Magic Resistant
|
+60%
|
40-070%
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100-130%
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Cold Enchanted
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+75%
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25-210%
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100-285%
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Spectral Hit Cold Enchanted
|
+95%
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15-070%
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110-165%
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Magic Resistant Cold Enchanted
|
+115%
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0-090%
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115-205%
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Spectral Hit Magic Resistant Cold Enchanted
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+135%
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0-070%
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135-205%
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100%
108%
110%
115%
120%
125%
130%
135%
140%
Immune
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