Weapon
Value
|
Source
|
Min Rlvl
|
Min Alvl
|
(10-20)%
|
Sharp weapon 1 2
|
3
|
5
|
(21-30)%
|
Fine weapon 1 2
|
9
|
12
|
(31-40)%
|
Warrior's weapon 1 2
|
13
|
19
|
(41-50)%
|
Soldier's weapon 1 2
|
19
|
27
|
(51-65)%
|
Knight's weapon 1 2
|
30
|
38
|
(66-80)%
|
Lord's weapon 1 2
|
39
|
47
|
(81-100)%
|
King's weapon 1 2
|
48
|
56
|
(101-150)%
|
Master's weapon 1 2
|
48
|
56
|
(151-200)%
|
Grandmaster's weapon 1 2
|
61
|
69
|
1 Excluding orb, staff and wand
2 Same group as Fool's (+ Maximum Damage and Attack Rating), Hawkeye (+ AR) and Visionary (+% Attack Rating) prefixes (all Based on Character Level)
Value
|
Source
|
Min Rlvl
|
Min Alvl
|
(10-20)%
|
Jagged weapon 1 2
|
1
|
1
|
(21-30)%
|
Deadly weapon 1 2
|
3
|
5
|
(31-40)%
|
Vicious weapon 1 2
|
6
|
8
|
(41-50)%
|
Brutal weapon 1 2
|
10
|
14
|
(51-65)%
|
Massive weapon 1 2
|
15
|
20
|
(66-80)%
|
Savage weapon 1 2
|
19
|
26
|
(81-100)%
|
Merciless weapon 1 2
|
24
|
32
|
(101-200)%
|
Ferocious weapon 1 2
|
33
|
41
|
(201-300)%
|
Cruel weapon 1 2
|
43
|
51
|
(201-300)%
|
Cruel weapon 1 2
|
48
|
56
|
1 Excluding orb, staff and wand
2 Same group as Grinding prefix (+ Maximum Damage Based on Character Level)
Value
|
Source
|
Min Rlvl
|
Min Alvl
|
(5-10)%
|
Cinnabar Jewel in socket
|
1
|
1
|
(11-20)%
|
Rusty Jewel in socket
|
9
|
13
|
(21-30)%
|
Realgar Jewel in socket
|
37
|
45
|
(31-40)%
|
Ruby Jewel in socket
|
58
|
66
|
Melee weapon
Axe
Blunt weapon
Club
Hammer
Mace
Scepter
Staff
Wand
Claw
Dagger
Polearm
Spear
Amazon spear
Sword
Missile weapon
Value
|
Source
|
Min Rlvl
|
Ladder
|
33%
|
Zephyr missile weapon
|
21
|
No
|
50%
|
Melody missile weapon
|
39
|
No
|
(140-210)%
|
Ice missile weapon
|
65
|
Yes
|
(200-275)%
|
Harmony missile weapon
|
39
|
Yes
|
330%
|
Faith missile weapon
|
65
|
Yes
|
(260-340)%
|
Brand missile weapon
|
65
|
Yes
|
Bow
Amazon bow
Crossbow
Javelin
Amazon javelin
Throwing weapon
Enhanced Maximum Damage
- % Enhanced Maximum Damage (Based on Character Level) is added to any weapon % Enhanced Damage applied to weapon's maximum damage, before any + Maximum Damage is added.
Axe
Bow
|