FireMageBuilds

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Arcane Talents (16 points)


Improved Arcane Missiles - 5/5 points Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.


Arcane Concentration - 5/5 points Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.


Improved Arcane Explosion - 3/3 points Reduces the casting time of your Arcane Explosion by 1.5 seconds.


Improved Blink - 2/2 points Reduces the cooldown of your Blink spell by 30 seconds.


Evocation - 1/1 point While channeling this spell, your mana regeneration is active and increased by 1000%. Lasts 8 seconds.


Frost Talents (0 points)


None

Fire Talents (35 points)


Improved Fireball - 5/5 points Reduces the casting time of your Fireball spell by 0.5 seconds.


Impact - 5/5 points Gives your fire spells a 10% chance to stun the target for 2 seconds.


Improved Fire Blast - 5/5 points Reduces the cooldown of your Fire Blast spell by 1.5 seconds.


Critical Mass - 5/5 points Increases the critical strike chance of your fire spells by 5%.


Flame Throwing - 2/2 points Increases the range of your fire spells by 6 yards.


Improved Flamestrike - 3/3 points Increases the critical strike chance of your Flamestrike spell by 15%.


Pyroblast - 1/1 point Hurls an immense fiery boulder that causes 200 to 259 fire damage and an additional 76 damage over 12 seconds.


Blast Wave - 1/1 point A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 fire damage, and dazing them for 6 seconds.


Improved Fire Ward - 2/2 points Causes your fire ward to reflect 35% of the damage absorbed back to the caster.


Fire Power - 5/5 points Increases the damage done by your fire spells by 10%.


Combustion - 1/1 point When activated, this spell gives your next fire damage spell a 100% critical strike chance.