Alchemy

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Alchemy generally creates potions, which are consumed for a short-term effect. This finite effect leads many people to overlook Alchemy; in comparison, arms and armor are in almost constant use. Despite their limited time of effect, Alchemy gives many classes effects they can’t otherwise get outside of a group; the potions supply instant healing and mana restoration in the middle of battle, stat bonuses, regeneration, and even heightened damage.

All restoration potions (Health, Mana, Rejuvenation) have a five-minute cooldown after each use, and all share the same timer; i.e. if you drink a Minor Health potion, you also won’t be able to drink a Mana Potion or a Greater Rejuvenation potion until five minutes are up.

All stat potions have no cooldown; instead, no stat potion may stack with any spell that enhances the same stat. For instance, if you’re under the effect of a rank 2 Arcane Intellect spell (+7 Intellect), you won’t be able to drink an Elixir of Wisdom (+6 Intellect) until the spell wears off, and any bonuses you had from previous Elixirs of Wisdom will be overwritten by the Arcane Intellect spell.

There is no limit on how many stat buffs from potions you may have on you at once. In this way, soloing Warlocks may have Intellect buffs, Mages may have Stamina buffs, and so on. No Alchemy product is equal to or greater than the effect an equivalent-level caster can generate; an Arcane Intellect spell cast by a mage of your level will always have a higher stat bonus than the highest-level Elixir of Wisdom you can drink.



Trainers

Journeyman: Brill, Ogrimmar (The Drag), Undercity (Apothecary Quarter)

Expert: Undercity (Apothecary Quarter). From the main room, take the stairs to your left; the trainer will be sitting at a counter near a siege engine and the supplier. Booty Bay.

Artisan: Undercity (Apothecary Quarter)

Master: Swamp of Sorrows (Stonard)


Leveling

Alchemy, like all non-gathering tradeskills, rises as you create items. In the beginning, most recipes require only an Empty Vial (sold at most General Suppliers, in addition to Herbalism and Alchemy vendors) and the plants you find in the wild. For the first fifty points or so, make whatever you have the components for. The initial three recipes are equally useful, and raise your skills evenly. Large amounts of Minor Healing Potions will probably be made, as the two components are the most common in starter areas. It’s suggested that you Bank any extra MHPs you make, rather than sell them, in order to aid later leveling.

Soon after, you can do the quest for the Discolored Healing Potion recipe (see below). Hunting in Silverpine, the DHPs and other miscellaneous potions will easily raise your skill to the level you can obtain th Lesser Healing Potion. At this point, you can quickly raise your skill if you stored any quantity of Minor Healing Potions. LHP require one Minor Healing Potion and one Briarthorn to make. As this is also the first recipie to use Briarthorn, you can easily jump 15-20 skill points before ever leaving the alchemist.

An alternate path is to aquire a quantity of Oily Blackmouth fish. Two may be rendered into Blackmouth Oil, which is added to one Swiftthistle to create the Swim Speed Potion. This of course requires the fish in the first place, but it may be faster than the former route if you have them.


Recipes

Primarily a list of vendor-found or quested-for recipes, while omitting all found on Alchemy Trainers unless of special note.

Discolored Healing Potion – Obtained by doing the Wild Hearts quest in the Sepulcher of Silverpine Forest after completing the Find Quinn quest. Probably your first recipe that requires an ingredient that is obtained by some means other than Herbalism; Discolored Worg Hearts, the required ingredient, are an uncommon drop from Mottled Worgs. The potion this recipe creates heals as much as a Lesser Healing Potion with a lower difficulty level to create, as well as requiring fewer herbs; around the levels you’ll actually need the healing from the potions, LHP’s Briarthorn is in scarce supply.

Rage Potion – Raises Rage by 20-40 points. Recipe found on a vendor in Ogrimmar and The Barrens (both unconfirmed). Requires a Sharp Claw.

Elixir of Giant Growth – Makes you grow large for two minutes while raising your Strength by 8. A very rare (0.1% - 1%) drop on a variety of level 11-21 monsters in the Barrens. Requires Deviant Fish.


Timers are all 1 hour, unless noted.

Skill Name Effect Level Req WhereFrom
15 Weak Troll's Blood Potion +2hp per 5sec 0 Trainer
25 Minor Mana Potion 140-180 mana 5 Trainer
40 Minor Rejuvenation Potion 90-150 HP/Mana 5 Trainer
50 Discolored Healing Potion 140-180HP 5 Wild Hearts quest
50 Elixir of Minor Agility +4 Ag 2
50 Elixir of Minor Fortitude +27 max HPs 2 Trainer
55 Lesser Healing Potion 140-180 hps 3 Trainer
60 Rage Potion 20-40 rage 4
60 Swiftness Potion +50% run -15sec 5
80 Blackmouth Oil Trainer
90 Elixir of Giant Growth +8str - 2min 8
90 Elixir of Water Breathing 30min 8 Trainer
90 Elixir of Wisdom +6 int 10 Trainer
100 Holy Protection Potion eats 300-500 Holy 10
100 Swim Speed Potion +100% swim - 20 sec 10 Trainer
110 Healing Potion 280-360 hp 12 Trainer
110 Minor Magic Resistance Potion +25 all res - 3 min 12
120 Elixir of Poison Resistance Clear & Immune-1min 14
120 Lesser Mana Potion 280-360 mana 14 Trainer
125 Strong Troll s Blood Potion +6 hp per 5sec 15 Trainer
130 Elixir of Defense +150 armor 16 Trainer
130 Fire Oil Trainer
135 Shadow Protection Potion eat 675-1125 Shadow 17
140 Elixir of Firepower +10 fire dam - 30min 18 Trainer
140 Elixir of Lesser Agility +8 ag 18
150 Elixir of Ogre's Strength +8 str 20
150 Free Action Potion immune stun, etc - 30sec 20
155 Greater Healing Potion 455-585 hps 21 Trainer
160 Mana Potion 455-585 mana 22 Trainer
165 Fire Protection Potion eats 975-1625 fire 23
165 Lesser Invisibility Potion ninja! - 15sec 23 Trainer
165 Shadow Oil 15% bolt - 30 min 24
175 Elixir of Fortitude +120 max HP 25 Trainer
175 Great Rage Potion +30-60 rage 25
180 Mighty Troll's Blood Potion +12hps per 5 sec 26
185 Elixir of Agility 15 ag 27 Trainer
190 Elixir of Frost Power +15 frost dam - 30min 28
190 Frost Protection Potion eats 1350-2250 frost 28
190 Nature Protection Potion eats 1350-2250 nature 28
195 Elixir of Detect Lesser Invisibility see ninjas - 10 min 29
195 Elixir of Greater Defense +250 armor 29 Trainer
200 Catseye Elixir see ninjas - 10 min 30 Trainer
200 Frost Oil 10% bolt - 30 min 30 Vendor Bro'kin in Alterac
205 Greater Mana Potion 700-900 mana 31 Trainer
205 Oil of Immolation 50 fire AoE/3sec -15 sec 31 Trainer
210 Goblin Rocket Fuel
210 Magic Resistance Potion +50all res - 3 min 32
215 Elixir of Greater Water Breathing 1 hour 35 Trainer
215 Lesser Stoneshield Potion +1000 -90sec 33
215 Superior Healing Potion 700-900hp 35 Trainer
225 Philosophers' Stone Vendor in Gadgetzan
225 Transmute: Iron to Gold
225 Transmute: Mithril to Truesilver
225 Wildvine Potion 1-1000 hp/mana 35
230 Dreamless Sleep Potion 1200 hp/mana 15sec sleep 35 Trainer
230 Elixir of Detect Undead shows undead minimap 36 Trainer
235 Arcane Elixir +20spell dam - 30min 37 Trainer
235 Elixir of Greater Intellect +25 int 37 Trainer
235 Invisibility Potion ninja! - 18sec 37
240 Elixir of Dream Vision explore 38
240 Elixir of Greater Agility 25 Ag 38 Trainer
240 Gift of Arthas 10 SR / disease armor 38
245 Elixir of Giants +25 str 38
245 Ghost Dye
250 Elixir of Demonslaying +265 AP/demons -5min 40
250 Elixir of Detect Demon shows demons minimap 40 Trainer
250 Elixir of Shadow Power +1-40 shadow dam -30min 40
250 Limited Invulnerability Potion Phys immune 6 sec 45
250 Stonescale Oil Trainer
255 Mighty Rage Potion 45-75rage & 60str -20sec 46
260 Superior Mana Potion 900-1500 mana 41 Algernon in Apothecarium in Undercity
265 Elixir of Superior Defense 450 Armor 43
270 Elixir of the Sages 18 int/Spirit 44
275 Elixir of Brute Force 18 str/stam 45
275 Major Healing Potion 1050-1750 hp 45 Evie Whirlbrew in Overlook in Winterspring
275 Transmute: Air to Fire
275 Transmute: Arcanite Vendor in Gadgetzan
275 Transmute: Earth to Life
275 Transmute: Earth to Water
275 Transmute: Fire to Earth
275 Transmute: Life to Earth
275 Transmute: Undeath to Water
275 Transmute: Water to Air Magnus Frostwake near Scholomance
275 Transmute: Water to Undeath
280 Elixir of the Mongoose 25 Ag, 1% crit 46
280 Greater Stoneshield Potion 2000 armor - 2min 46
285 Greater Arcane Elixir +35 spell dam 47
285 Purification Potion eat curse/dis/pois 47
290 Greater Arcane Protection Potion eat 1950-3250 arc 48
290 Greater Fire Protection Potion eat 1950-3250 fire 48
290 Greater Frost Protection Potion eat 1950-3250 frost 48
290 Greater Nature Protection Potion eat 1950-3250 nat 48
290 Greater Shadow Protection Potion eat 1950-3250 shad 48
295 Major Mana Potion 1350-2250 mana 49
300 Flask of Chromatic Resistance 25 all Res-2hour 50
300 Flask of Distilled Wisdom +2000 max mana -2hour 50
300 Flask of Petrification immune to all -1min 50
300 Flask of Supreme Power +1-150 spells-2hour 50
300 Flask of the Titans +1200max hp -2hour 50
300 Major Rejuvenation Potion 1440-1760 mana/hp 50 Drops from various bosses in Molten Core



Ingredients

Primarily a list of special components. For herb locations, see Herbalism.

Discolored Worg Heart – An uncommon drop (25%) off Mottled Worgs in the north of Silverpine Forest.

Oily Blackmouth – Obtained by fishing. Used to create Blackmouth Oil.

Sharp Claw – Found on a wide variety of level 10+ beasts. Confirmed: wolves, harpies, bears, bats.

Deviant Fish – Obtained by fishing in any Oasis in The Barrens, as well as inside the Wailing Caverns.

Firefin Snapper Obtained by fishing. Used to create Fire Oil.

Volatile Rum - Dropped by Pirates, mainly in Stranglethorn Vale and Tanaris. Used to create Goblin Rocket Fuel, which is used in engineering?.

Stonescale Eel - Obtained by fishing.

Black Vitriol - Obtained by mining. Used to create Philospher's Stone.