Amazon attack speed
Revision as of 17:45, 2 June 2010 by Onderduiker (talk | contribs)
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WSM
Weapon Speed Modifiers for all bows and crossbows are listed below.
Bow
WSM | Normal | Exceptional | Elite |
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10 |
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5 |
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0 |
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-10 |
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Crossbow
WSM | Normal | Exceptional | Elite |
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10 |
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0 |
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-10 |
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-40 |
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-60 |
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Normal Attack
- These break-points also apply to all Bow and Crossbow Skills except Strafe.
- When Immolation Arrow is fired continuously, the interval between arrows is its delay (25 frames) plus Action Frame. [1]
Bow
Frames | Template:EIAS | IAS | ||||
---|---|---|---|---|---|---|
Total | Action | 10 | 5 | 0 | -10 | |
15 | 7 | Template:EIAS | ||||
14 | Template:EIAS | 5 | ||||
13 | 6 | Template:EIAS | 11 | 6 | ||
12 | Template:EIAS | 22 | 15 | 9 | ||
11 | Template:EIAS | 35 | 27 | 20 | 8 | |
5 | Template:EIAS | 42 | 34 | 26 | 13 | |
10 | Template:EIAS | 56 | 46 | 37 | 22 | |
9 | Template:EIAS | 89 | 75 | 63 | 42 | |
4 | Template:EIAS | 120 | 102 | 86 | 60 | |
8 | Template:EIAS | 147 | 125 | 105 | 75 | |
7 | Template:EIAS | 292 | 240 | 200 | 142 |
Crossbow
Frames | Template:EIAS | IAS | |||||
---|---|---|---|---|---|---|---|
Total | Action | 10 | 0 | -10 | -40 | -60 | |
22 | 11 | Template:EIAS | |||||
10 | Template:EIAS | 2 | |||||
21 | Template:EIAS | 3 | |||||
20 | Template:EIAS | 7 | |||||
19 | 9 | Template:EIAS | 11 | ||||
18 | Template:EIAS | 19 | 7 | ||||
17 | Template:EIAS | 27 | 14 | 3 | |||
8 | Template:EIAS | 29 | 15 | 4 | |||
16 | Template:EIAS | 37 | 22 | 9 | |||
15 | Template:EIAS | 50 | 32 | 18 | |||
7 | Template:EIAS | 58 | 39 | 23 | |||
14 | Template:EIAS | 70 | 48 | 30 | |||
13 | Template:EIAS | 95 | 68 | 46 | 4 | ||
6 | Template:EIAS | 120 | 86 | 60 | 11 | ||
12 | Template:EIAS | 138 | 99 | 70 | 16 | ||
11 | Template:EIAS | 215 | 152 | 109 | 35 | 8 |
Strafe
Strafe always fires a volley consisting of at least two attacks, whose lengths are in the First and Last Frame sub-columns. The lengths of additional attacks are in the Follow-up Frame sub-column, from left to right.
Bow
- 50 and 58 EIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. [2]
Frames/Attack | Template:EIAS | IAS | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
First | Follow-up | Last | 10 | 5 | 0 | -10 | ||||||||
7 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 12 | Template:EIAS | ||||
11 | Template:EIAS | 3 | ||||||||||||
6 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 10 | Template:EIAS | 11 | 6 | ||
9 | Template:EIAS | 26 | 19 | 13 | 2 | |||||||||
5 | Template:EIAS | 42 | 34 | 26 | 13 | |||||||||
8 | Template:EIAS | 46 | 37 | 29 | 15 | |||||||||
7 | Template:EIAS | 80 | 68 | 56 | 37 | |||||||||
4 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | Template:EIAS | 120 | 102 | 86 | 60 | |
6 | Template:EIAS | 157 | 133 | 113 | 80 |
Crossbow
- 50+ EIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 4 frames apart, and this interval is never reduced to 3 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. There are other break-points which only apply to the displayed animation rather than actual attacks as well. [3]
- Due to 4 frame Next Delay, a crossbow with 5 frame follow-up attacks has the fastest attack rate when attacking a single target.
Frames/Attack | Template:EIAS | IAS | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
First | Follow-up | Last | 10 | 0 | -10 | -40 | -60 | ||||||||
11 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 17 | Template:EIAS | |||||
10 | Template:EIAS | 2 | |||||||||||||
16 | Template:EIAS | 6 | |||||||||||||
9 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 15 | Template:EIAS | 11 | ||||
14 | Template:EIAS | 22 | 9 | ||||||||||||
Template:EIAS | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Template:EIAS | 27 | 14 | 3 | ||||
8 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Template:EIAS | 29 | 15 | 4 | |||
13 | Template:EIAS | 32 | 18 | 6 | |||||||||||
5 | 4 | 5 | 4 | 5 | 4 | 5 | 4 | 21 | 42 | 26 | 13 | ||||
12 | Template:EIAS | 48 | 30 | 16 | |||||||||||
4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 11 | Template:EIAS | 50 | 32 | 18 | |||
7 | 12 | Template:EIAS | 58 | 39 | 23 | ||||||||||
11 | Template:EIAS | 70 | 48 | 30 | |||||||||||
Template:EIAS | 4 | 4 | 4 | 4 | 4 | 4 | 4 | Template:EIAS | 95 | 68 | 46 | 4 | |||
10 | Template:EIAS | 105 | 75 | 52 | 7 | ||||||||||
6 | 4 | 3 | 4 | 3 | 4 | 3 | 4 | 3 | Template:EIAS | 120 | 86 | 60 | 11 | ||
9 | Template:EIAS | 174 | 125 | 89 | 26 | 2 | |||||||||
3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 8 | Template:EIAS | 215 | 152 | 109 | 35 | 8 |
References
- Strafe attack speed tables
- Brianc84, Revised Strafe break-points (Bowazon Archives)
- Onderduiker, Immolation Arrow Mechanics (Bowazon Room)
- T-hawk, Strafe speed testing (Bowazon Room)