Super Unique

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Revision as of 14:35, 24 October 2010 by Onderduiker (talk | contribs)
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  • Unique monsters that always spawn in the same location with the same Unique bonuses.
  • Additional Unique bonus is randomly selected in Nightmare, and two additional Unique bonuses are selected in Hell.
  • Do not regenerate damage.
  • AI of Super Unique cannot be switched but that of minions can.
  • Ignores Target Defense does not apply to Super Unique but does apply to minions.
  • -% Target Defense from items is only 50% effective against Super Unique but still 100% effective against minions.
  • Life lost to Crushing Blow is halved (so 1/8 of current life when applied by a melee attack and 1/16 when applied by a ranged attack).