Grim Ward
Template:D2 Warcry This skill allows the Barbarian to fashion a totem out of the carcass of his slain enemies. The resulting talisman serves as a grave warning to all of the minions of the Prime Evils. The mere sight of the Totem causes monsters to flee in terror. With additional training the warrior can increase the potency of the ward.
Details
Template:D2 Stat
|-
!align=left|Radius (Yards)
|(2+slvl)*2/3
|-
!align=left|Flee Distance (Yards)
|6 2/3
|-
!align=left|Flee Duration (Seconds)
|2.4
|-
!align=left|Ward Duration (Seconds)
|40
|-
!align=left|Next Delay (Frames)
|6
|}
- Cast rate
- Only causes normal and minion monsters to flee (with a few exceptions) for specified distance and duration.
- Targets within area of effect will flee upon effect in opposite direction to the caster, not the ward.
- Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:
- Grim Ward
- Terror
- Hit Causes Monster to Flee
- Howl [1]
Source
Skill bonus
- +(1-3) Grim Ward (Barbarian Only) can spawn on ilvl >24 Barbarian helms.
Template:D2 Skill bonus
|-
| +4
!align=left|Heart Carver Rondel
|36||No
|}
Charges
Template:D2 Skill charges
|-
|13||30
!align=left|Blackhand Key Grave Wand
|41||No
|}
Charged suffix
Template:D2 Skill charged |- |39||54||69||84||99||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |67||75||82||90||97||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|
- Barbarian helm
|24||30||30 |- |61||98||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |22||25||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|
- Amulet
|24||60||60
|}
Level 1-60 stats
Template:D2 Level 1-10 |- !align=left|Radius (Yards) |2||2 2/3||3 1/3||4||4 2/3||5 1/3||6||6 2/3||7 1/3||8 |}
Template:D2 Level 11-20
|-
!align=left|Radius (Yards)
|8 2/3||9 1/3||10||10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3
|}
Template:D2 Level 21-30
|-
!align=left|Radius (Yards)
|15 1/3||16||16 2/3||17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3
|}
Template:D2 Level 31-40
|-
!align=left|Radius (Yards)
|22||22 2/3||23 1/3||24||24 2/3||25 1/3||26||26 2/3||27 1/3||28
|}
Template:D2 Level 41-50
|-
!align=left|Radius (Yards)
|28 2/3||29 1/3||30||30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3
|}
Template:D2 Level 51-60
|-
!align=left|Radius (Yards)
|35 1/3||36||36 2/3||37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3
|}
Reference
- Warcries (Arreat Summit)
- Chance to Cast and Curses Tests (Technical Discussion)