Holy Shock

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Revision as of 00:35, 26 June 2011 by Naj (talk | contribs) (→‎Skill bonus: corrected Min Rlvl on Holy Thunder, Stormeye (reqlevel of Holy Shock, Fist of the Heavens in skills.txt))
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Template:D2 OA


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !align=left|Radius (Yards) |(10+(2*lvl))/3 |- !align=left|Min Radial Lightning Damage |1 |- !align=left|Min Weapon Lightning Damage |1 |- !align=left|Template:D2 Set |(12*Resist Lightning.blvl)+(4*Salvation.blvl) |}


Template:D2 Skill |- !align=left|Max Radial Light Damage |4+(6*lvl)||(8*lvl)-12||(10*lvl)-44||(12*lvl)-88||(15*lvl)-172 |- !align=left|Max Weapon Light Damage |24+(36*lvl)||(48*lvl)-72||(60*lvl)-264||(72*lvl)-528||(90*lvl)-1,032 |}


  • Radial lightning damage is applied to hostile targets once every two seconds. If a target is within the radius of multiple auras, then the radial lightning damage of all of them is applied.
  • Synergy bonus doesn't apply to minimum weapon lightning damage.
  • Weapon lightning damage is only applied by the supplier.
  • +% Lightning Skill Damage is applied to skill damage before it's added to weapon damage, then it's applied a second time to melee attacks.


Sources

  • Mlvl >19 Aura Enchanted Unique monster supplies level max([mlvl/8],1) Holy Shock.


Skill bonus

  • +(1-3) Holy Shock (Paladin Only) can spawn on ilvl >24 scepters.


Template:D2 Skill bonus |- | +2 !align=left|[[D2 Unique Exceptional scepter#Zakarum's Hand|Template:D2 Unique]] |37||No |- | +3 |align=left|[[D2 Rune Word weapon#Holy Thunder|Template:D2 Unique bold]] scepter |24||No |- | +3 !align=left|[[D2 Unique Normal scepter#Stormeye|Template:D2 Unique]] |30||No |}

Aura When Equipped

Template:D2 Skill bonus |- |15 |align=left|[[D2 Rune Word helm#Dream|Template:D2 Unique bold]] helm/shield |65||Yes |}

Level 1-60 stats

Details

Template:D2 Level 1-10 |- !align=left|Radius (Yards) |4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10 |- !align=left|Max Radial Light Damage |10||16||22||28||34||40||46||52||60||68 |- !align=left|Max Weapon Light Damage |60||96||132||168||204||240||276||312||360||408 |}


Template:D2 Level 11-20 |- !align=left|Radius (Yards) |10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3 |- !align=left|Max Radial Light Damage |76||84||92||100||108||116||126||136||146||156 |- !align=left|Max Weapon Light Damage |456||504||552||600||648||696||756||816||876||936 |}


Template:D2 Level 21-30 |- !align=left|Radius (Yards) |17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3 |- !align=left|Max Radial Light Damage |166||176||188||200||212||224||236||248||263||278 |- !align=left|Max Weapon Light Damage |996||1,056||1,128||1,200||1,272||1,344||1,416||1,488||1,578||1,668 |}


Template:D2 Level 31-40 |- !align=left|Radius (Yards) |24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30 |- !align=left|Max Radial Light Damage |293||308||323||338||353||368||383||398||413||428 |- !align=left|Max Weapon Light Damage |1,758||1,848||1,938||2,028||2,118||2,208||2,298||2,388||2,478||2,568 |}


Template:D2 Level 41-50 |- !align=left|Radius (Yards) |30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3 |- !align=left|Max Radial Light Damage |443||458||473||488||503||518||533||548||563||578 |- !align=left|Max Weapon Light Damage |2,658||2,748||2,838||2,928||3,018||3,108||3,198||3,288||3,378||3,468 |}


Template:D2 Level 51-60 |- !align=left|Radius (Yards) |37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3 |- !align=left|Max Radial Light Damage |593||608||623||638||653||668||683||698||713||728 |- !align=left|Max Weapon Light Damage |3,558||3,648||3,738||3,828||3,918||4,008||4,098||4,188||4,278||4,368 |}

References