Damage Taken Goes to Mana
- % Damage Taken Goes to Mana returns mana to the player equivalent to a percentage of final attack damage applied: if no damage is applied then no mana is returned.
- Applies to final damage of any attack, missile or skill which applies player or hireling attack damage, or monster source damage (damage calculated using MonStats values), and applies to all damage types applied to life as a result (physical, magic, fire, lightning, cold, and first frame of poison damage). [1]
- Although most monster source damage is delivered by an obvious melee or ranged attack (arrow, bolt, dart, javelin, quill or throwing weapon), there are some notable exceptions to which % DTGM applies nonetheless:
- Tainted lightning orbs
- Skeleton Mage bolts
- Lightning Spire bolts
- Willowisp lightning bolts
- Demon Imp fire bolts
- Claw Viper missiles
- Succubus and Stygian Fury bolts
- Damage added by Champion and Unique bonuses is applied to attacks, missiles and skills applying monster source damage, so % DTGM also applies to this damage.
- Mana returned is calculated before any healing from Absorb: final damage is calculated, mana is returned, healing and then final damage is applied to life. [2]
- Mana returned before Energy Shield diverts damage from life to mana: ES expires when more mana is lost than Sorceress currently has, even if % DTGM fully compensates for it afterwards. [3]
- Mana returned before mana damage is applied: bear in mind that Wraiths and Willowisps do not have 100% chance to apply mana damage with their attacks, unlike Mana Burn Unique monsters (and their minions in Nightmare and Hell). [4]
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Any socket
Template:D2 Affix bonus
|-
| (7-12)%
!align=left|Dun Jewel
|5
|7
|}
Helm
Template:D2 Skill bonus
|-
|15%
|align=left|Ith Rune in helm socket
|15
|No
|-
|15%
|align=left|Radiance helm
|27
|No
|-
|20%
!align=left|Infernal Cranium Cap
|5
|No
|-
|35%
!align=left|Cow King's Horns War Hat
|25
|No
|-
|35%
!align=left|Howltusk Great Helm
|25
|No
|}
Amulet
Template:D2 Skill bonus |- |10% !align=left|Crescent Moon Amulet |50 |No |- |20% !align=left|Angelic Wings Amulet |12 |No |}
Template:D2 Affix bonus
|-
|(7-12)%
!align=left|Vulpine Amulet
|6
|9
|}
Body armor
Template:D2 Skill bonus
|-
|15%
|align=left|Ith Rune in body armor socket
|15
|No
|-
|5%
|align=left|Gloom body armor
|47
|No
|-
|12%
|align=left|Fortitude body armor
|59
!Yes
|-
|15%
|align=left|Rain body armor
|49
|No
|-
|15%
|align=left|Enigma body armor
|65
|No
|-
|45%
!align=left|Naj's Light Plate Hellforge Plate
|71
|No
|}
Orb
Template:D2 Affix bonus
|-
|(7-12)%
!align=left|Vulpine orb
|6
|9
|}
Staff
Template:D2 Affix bonus
|-
|(7-12)%
!align=left|Vulpine staff
|6
|9
|}
Sword
Template:D2 Skill bonus
|-
|30%
!align=left|Swordguard Executioner Sword
|48
|No
|}
Wand
Template:D2 Skill bonus
|-
|20%
!align=left|Blackhand Key Grave Wand
|41
|No
|}
Shield
Template:D2 Skill bonus |- |15% |align=left|Ith Rune in shield socket |15 |No |- |10% |align=left|Ancient's Pledge shield |21 |No |- |15% !align=left|Lance Guard Barbed Shield |35 |No |}
Template:D2 Affix bonus
|-
|(7-12)%
!align=left|Vulpine shield
|6
|9
|}
Ring
Template:D2 Skill bonus
|-
|10%
!align=left|Carrion Wind Ring
|60
|No
|}
Boots
Template:D2 Skill bonus
|-
|10%
!align=left|Aldur's Advance Battle Boots
|45
|No
|}
Belt
Template:D2 Skill bonus
|-
|(5-10)%
!align=left|Hit Power belt
|13
|No
|-
|12%
!align=left|Hwanin's Seal Belt
|35
|No
|-
|37%
!align=left|Tal Rasha's Fine-spun Cloth Mesh Belt
|53
|No
|-
|50%
!align=left|Nightsmoke Belt
|20
|No
|}
Reference
- Energy Shield, Damage Taken Goes to Mana, Mana Burn (Technical Discussion)