Mind Blast
Revision as of 03:52, 31 July 2011 by Onderduiker (talk | contribs)
Template:SD Focusing her anima, an Assassin using this potent ability can crush the will of a group of enemies, stunning them and confusing the feebleminded into attacking their comrades.
Details
Stat | Value |
---|---|
Radius (Yards) | 2 2/3 |
Stun length (Seconds) | min((0.2*slvl)+1.8,10) |
% Chance to Convert | min(15+[25*[(110*slvl)/(slvl+6)]/100],40) |
Duration (Seconds) | 6-10 |
Stat | Level | ||||
---|---|---|---|---|---|
1-8 | 9-16 | 17-22 | 23-28 | >28 | |
Min Physical Damage | (2*slvl) +8 | (5*slvl)-16 | (8*slvl)-64 | (8*slvl)-64 | (8*slvl)-64 |
Max Physical Damage | (2*slvl)+18 | (5*slvl) -6 | (8*slvl)-54 | (8*slvl)-54 | (8*slvl)-54 |
- Target does not need to be selected.
- All eligible targets within radius will be knocked back, away from caster.
- Only converts normal and minion monsters (with a few exceptions).
- While converted, monsters are affected by friendly buffs and auras and hostile debuffs and auras. Any buff, debuff, Poison Damage or Open Wounds that has not expired before conversion will remain afterwards.
- Gain experience from monsters killed by converts, but not from those killed while converted.
- Converts will follow Assassin, but not when using portals or Teleport.
- Auras may still apply for up to two seconds after expiry.
- Cast rate
Source
Skill bonus
- +(1-3) Mind Blast (Assassin Only) can spawn on ilvl >24 Exceptional and Elite claws (Hand Scythe and higher).
Chance to Cast
When Struck
- Cast on attacker location.
Level | % Chance | Source | Min Rlvl | Ladder |
---|---|---|---|---|
14 | 6 | Delirium helm | 51 | No |
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Stun Length (Seconds) | 2 | 2.2 | 2.4 | 2.6 | 2.8 | 3 | 3.2 | 3.4 | 3.6 | 3.8 |
% Chance to Convert | 18 | 21 | 24 | 26 | 27 | 28 | 29 | 30 | 31 | 32 |
Min Physical Damage | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 29 | 34 |
Max Physical Damage | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 39 | 44 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Stun Length (Seconds) | 4 | 4.2 | 4.4 | 4.6 | 4.8 | 5 | 5.2 | 5.4 | 5.6 | 5.8 |
% Chance to Convert | 32 | 33 | 33 | 34 | 34 | 35 | 35 | 35 | 35 | 36 |
Min Physical Damage | 39 | 44 | 49 | 54 | 59 | 64 | 72 | 80 | 88 | 96 |
Max Physical Damage | 49 | 54 | 59 | 64 | 69 | 74 | 82 | 90 | 98 | 106 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
Stun Length (Seconds) | 6 | 6.2 | 6.4 | 6.6 | 6.8 | 7 | 7.2 | 7.4 | 7.6 | 7.8 |
% Chance to Convert | 36 | 36 | 36 | 37 | 37 | 37 | 37 | 37 | 37 | 37 |
Min Physical Damage | 104 | 112 | 120 | 128 | 136 | 144 | 152 | 160 | 168 | 176 |
Max Physical Damage | 114 | 122 | 130 | 138 | 146 | 154 | 162 | 170 | 178 | 186 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
Stun Length (Seconds) | 8 | 8.2 | 8.4 | 8.6 | 8.8 | 9 | 9.2 | 9.4 | 9.6 | 9.8 |
% Chance to Convert | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 |
Min Physical Damage | 184 | 192 | 200 | 208 | 216 | 224 | 232 | 240 | 248 | 256 |
Max Physical Damage | 194 | 202 | 210 | 218 | 226 | 234 | 242 | 250 | 258 | 266 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
Stun Length (Seconds) | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
% Chance to Convert | 38 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 |
Min Physical Damage | 264 | 272 | 280 | 288 | 296 | 304 | 312 | 320 | 328 | 336 |
Max Physical Damage | 274 | 282 | 290 | 298 | 306 | 314 | 322 | 330 | 338 | 346 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
Stun Length (Seconds) | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
% Chance to Convert | 39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | 40 |
Min Physical Damage | 344 | 352 | 360 | 368 | 376 | 384 | 392 | 400 | 408 | 416 |
Max Physical Damage | 354 | 362 | 370 | 378 | 386 | 394 | 402 | 410 | 418 | 426 |
Reference
- Shadow Disciplines (Arreat Summit)