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- Damage Resist % or Damage Reduced by % applies to any physical damage remaining after Damage Reduced.
- Does not apply to Sacrifice damage to self. [1]
- DR 50% ceiling normally applies to player and mercenary, while DR -100% floor applies to all units. Ceiling does not apply to Crushing Blow: DR >99% results in immunity to Crushing Blow.
- Casting Amplify Damage (DR -100%) or Decrepify (DR -50%) will reduce DR %, although DR <0% will not increase Crushing Blow damage (both are still fully effective when cast on a player or mercenary with DR >99%). Percentage is reduced to 1/5 when monster is Immune to Physical (DR >99%).
- Sanctuary may normally pierce DR of Undead, but this does not apply to Crushing Blow: Immune to Physical Undead will remain immune to Crushing Blow. [2] [3]
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