Mizor (Act II)

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Template:Mizor nav Ah, the glorious city of Lut Gholein! Well, the glorious town of Lut Gholein. It's a bit smaller than the word "city" would imply. Warriv dropped them off inside the western gates, and a very nicely-dressed young man greeted Paige.

Jerhyn: "Welcome, honored traveler. I bid you welcome to my fair port city."

Paige: "Thanks, but he's the honored traveler."

Mizor: "Whurrf."

Jerhyn: "Ah, of course, I should have noticed the axe. I bid you welcome, and apologize for my oversight."

Mizor: "Rmmmm." (Attempts a smile.)

Jerhyn was lord of Lut Gholein, and gave them a lovely little tour. The palace was a graceful edifice, but Jerhyn did not invite them in, saying things were "a bit of a mess." There was a small inn, where Mizor rented a room, mostly for Paige; he felt no need to stay there himself. The town's walls were manned by mercenaries, led by a man named Greiz; Greiz seemed to think Mizor was some kind of traveling animal act, and asked what tricks he did. Mizor showed him one. It's a good thing Greiz was wearing a helmet, and that Jerhyn was there to calm things down.

In a central market, Fara, a pale-skinned, red-haired woman quite unlike the rest of the town's inhabitants, had set up an armory. Mizor bought himself some chainmail, and a new helmet for Paige. Deckard Cain, who had come along, was sitting by the well in the center of town, talking with an alchemist. Further down the street was a tavern, where several people were sullenly drinking and trying to avoid going out of doors. The tavern owner, a woman named Atma, accosted Paige.

Atma: "I cannot expect this of you, but if you will help me, I would be grateful."

Paige: (Looks up at Mizor) "You know, I wouldn't think you'd be this hard to miss."

Mizor: "Rrraaaghhh!"

Atma: "I will accept aid from anyone. My husband and son were slaughtered by a fiend from the town's sewers. Vengeance is all I can have."

Mizor: "Wazewr?" (What's a sewer?)

Paige: "A bunch of tunnels under a town, to wash... wastes away where people won't have to step in them."

Mizor: (Looks down at Wolf.) "Hooa." (Good idea.)

Wolf: (pant pant pant, wag tail.)

The sewer outflow was under the town's docks, above the sea. Mizor had never seen a sea before, and had to stare at all that water. It didn't smell very good, but that might have been the sewer. They went into the outflow tunnel; it was the sewer. This sewer was full of flaming skeletons with bows and scimitars, no doubt brought in by the evil fiend. These people were fond of tombs, so they probably hadn't washed their ancestors down the drain.

The sewers were deep, going down three levels, and full of the burning dead. On the lowest level, there were more skeletons, and... cat people! Maybe they'd be friendlier than the goat people back at the monastery, Mizor thought, the animal people of the world can't all be pawns of hell. They weren't as bad as the goats -- they were worse, using whips to lash pieces of skin away, a slow and agonizing way to kill. At the very bottom was a gigantic... skeleton? Zombie? A towering patchwork of parts, some very fresh, others so old they puffed up dust every time the creature moved.

The creature's retinue of skeletons was huge, and it raised every one that was struck down. And he kept repeating, "I shall live again!" Death comes to us all, and none should attempt to move beyond their span, but some need more convincing than others. After drawing some of the skeletons away to kill, the crowd was thin enough that Mizor could charge straight in, and knock this Radamant around until his stitches came undone. After a long battle, they did, and all of his servants died with him. Now stay that way, Mizor thought.

Radamant had a nice book with him, and a scroll. Cain explained that the Horadrim used to "mummify" their highest mages, drying and poisoning the body so that nothing could eat it and it would remain intact for a long time. Parts of the body were replaced with animal parts, and enchantments woven among the bones to raise them, so they could "protect their own tombs against bandits." Now, why don't they just forget the whole tomb business, and let the dead be dead? There would be nothing for the bandits to steal, and the demons wouldn't have nearly as much material lying around to work with. It would be a little late to point that out now. But Cain did say something worth hearing: hidden in one old tomb, there was a device called a Horadric Cube, which could change things into other things. That might be useful, so Mizor went to look for it.