Reduces immune monsters' resistance to 95% for the particular element only.
- D2R only [1]
- Applied before any other source of Enemy Resistance.
- Lower Resist, Conviction and Cold Mastery are applied with 1/5 effectiveness. Other skills and Enemy Resistance items are fully effective.
- Does not work if the enemy is not immune.
- Works for the player and its pets:
- Valkyrie (cold, fire, lightning, poison, physical)
- Hydra (fire),
- Raise Skeleton (physical),
- Clay Golem (physical),
- Raise Skeletal Mage (cold, fire, lightning, poison)
- Blood Golem (physical),
- Iron Golem (cold, fire, lightning, poison, physical, magic),
- Fire Golem (fire),
- Revive (cold, fire, lightning, poison, physical, magic),
- Raven (physical),
- Poison Creeper (poison),
- Summon Spirit Wolf (cold),
- Summon Dire Wolf (physical),
- Summon Grizzly (physical),
- Blade Sentinel (physical, fire, lightning, poison, cold),
- Charged Bolt Sentry and Lightning Sentry (lightning),
- Wake of Fire and Wake of Inferno (fire),
- Death Sentry (lightning, fire, physical),
- Shadow Warrior and Shadow Master (cold, fire, lightning, poison, physical).
- Does not work for hirelings or party members.
- Does not work against enemy players.
- Sunders of the same element do not stack.
- In data files this stat is called "item pierce immunity" (for example
item_pierce_fire_immunity ).
Item
Charm
Grand Charm
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