|
Immune to Lightning monsters have Lightning Resist > 99%, and don't take any lightning damage.
- 100% and 105% immunities can be removed by any level Lower Resist or Conviction, unless the target cannot be cursed or it is an Aura Enchanted Unique with higher level Conviction (maximum level 11 in Hell Acts 1-5 and level 20 for Mephisto in the Pandemonium Event).
- 110% immunity can be removed by casting level > 9 Lower Resist, which requires a Necromancer in LoD.
- In D2R, runeword Plague will suffice.
- > 113% immunity cannot be removed by casting any level Lower Resist.
- > 116% immunity cannot be removed by Infinity polearm's Level 12 Conviction Aura When Equipped (LR -17% [85/5] vs Immune to Lightning).
- > 129% immunity cannot be removed by level > 24 Conviction (LR -30% [150/5] vs Immune to Lightning).
- 130% immunity can be removed by level > 24 Conviction and any level Lower Resist combined.
- > 143% immunity cannot be removed by any level Conviction and Lower Resist combined.
|
Normal
No normal monsters are inherently Immune to Lightning in Normal.
100%
The following become Immune to Lightning when Lightning Enchanted.
105%
The following become Immune to Lightning when Lightning Enchanted.
108%
The following become Immune to Lightning when Lightning Enchanted.
115%
The following become Immune to Lightning when Lightning Enchanted.
125%
The following become Immune to Lightning when Lightning Enchanted.
135%
The following become Immune to Lightning when Lightning Enchanted.
Immune
The following become Immune to Lightning when Lightning Enchanted.
Nightmare
Unique bonuses can result in a monster becoming Immune to Lightning even when it has Lightning Resist 0%, so only Immune to Lightning normal and Super Unique monsters are listed.
Unique Bonus(es)
|
Lightning Resist
|
Bonus
|
Base
|
Total
|
Magic Resistant
|
+40%
|
60-085%
|
100-125%
|
Spectral Hit Magic Resistant
|
+60%
|
50-070%
|
110-130%
|
Lightning Enchanted
|
+75%
|
25-100%
|
100-175%
|
Spectral Hit Lightning Enchanted
|
+95%
|
15-070%
|
110-165%
|
Magic Resistant Lightning Enchanted
|
+115%
|
0-85%
|
115-200%
|
100%
1 Lightning Spires cannot be cursed, so their immunity can only be removed by Conviction
Flying Scimitar can spawn from objects that are opened or broken in Acts 1-3.
140%
Hell
Unique bonuses can result in a monster becoming Immune to Lightning even when it has Lightning Resist 0%, so only Immune normal and Super Unique monsters are listed.
Unique Bonus(es)
|
Lightning Resist
|
Bonus
|
Base
|
Total
|
Magic Resistant
|
+40%
|
70-090%
|
110-130%
|
Spectral Hit Magic Resistant
|
+60%
|
50-070%
|
110-130%
|
Lightning Enchanted
|
+75%
|
25-120%
|
100-195%
|
Spectral Hit Lightning Enchanted
|
+95%
|
15-070%
|
110-165%
|
Magic Resistant Lightning Enchanted
|
+115%
|
0-090%
|
115-205%
|
Spectral Hit Magic Resistant Lightning Enchanted
|
+135%
|
0-070%
|
135-205%
|
100%
1 Lightning Spires cannot be cursed, so their immunity can only be removed by Conviction
Flying Scimitar can spawn from objects that are opened or broken in Acts 1-3.
105%
110%
115%
120%
130%
144%+
|