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- AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [60,25, ,40, , , , ] aidel:15<br><br> '''Level 20 Plague Bearer (Unique)'''42 KB (4,847 words) - 09:05, 7 October 2012
- AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [20,40,100,55,10, , , ] aidel:15<br><br> '''Level 26 Preserved Dead (Unique)'''40 KB (4,708 words) - 09:53, 7 October 2012
- AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,90,60, , , , ] aidel:15<br><br> '''Level 26 Wailing Beast (Unique)'''36 KB (4,107 words) - 10:02, 7 October 2012
- |Any area containing [[Super Unique]] ...ng some control over where he is faced. Spawning him in place of any Super Unique that must be killed to complete a quest should be avoided, as it may preven5 KB (740 words) - 11:48, 26 June 2024
- AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [25,50,100,55,10, , , ] aidel:15<br><br> '''Level 28 Cadaver (Unique)'''31 KB (3,623 words) - 10:11, 7 October 2012
- AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [25,50,100,55,10, , , ] aidel:15<br><br> '''Level 28 Cadaver (Unique)'''32 KB (3,631 words) - 10:12, 7 October 2012
- *Damage added by [[Champion]] and [[Unique (monster)|Unique]] bonuses is added to attack damage, so mana can also returned by this dama ...100% chance to apply mana damage with their attacks, unlike [[Mana Burn]] Unique monsters (and their minions in Nightmare and Hell). [https://www.theamazonb5 KB (736 words) - 16:12, 15 June 2024
- AI:[[Monster AI (D2)#Wraith|Wraith]] aip1-8: [70,8,80, , , , , ] aidel:15<br><br> '''Level 22 Specter (Unique)'''36 KB (4,129 words) - 13:42, 12 October 2012
- AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [10,50,100,60,10, , , ] aidel:15<br><br> '''Level 18 Decayed (Unique)'''52 KB (5,984 words) - 09:02, 7 October 2012
- AI:[[Monster AI (D2)#WillOWisp|WillOWisp]] aip1-8: [60,85,35, , , , , ] aidel:15<br><br> '''Level 29 Burning Soul (Unique)'''59 KB (6,784 words) - 15:47, 6 October 2012
- AI:[[Monster AI (D2)#FrogDemon|FrogDemon]] aip1-8: [65,20,50,50,20,12,15,9] aidel:15<br><br> '''Level 24 Swamp Dweller (Unique)'''63 KB (7,355 words) - 09:51, 7 October 2012
- !align=left| [[Unique (monster)|{{U|=Unique}}]] !align=left| [[Super Unique|{{U|=Super Unique}}]]20 KB (2,335 words) - 13:29, 24 April 2021
- ...player, [[mercenary]], [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters: if ST 100% is applied, 50% is always redundant. [h ...c/93022-about-slows-target-mechanics/ ? about 'slows target %' mechanics] (D2 Technical)5 KB (674 words) - 11:45, 27 September 2021
- ...n as normal in [[Frozen River]], and as [[Champion]] or [[Unique (monster)|Unique]] in [[Glacial Trail]].<br> <sup>3</sup> Spawn as normal in [[Abaddon]], and as Champion or Unique in [[Worldstone Keep Level 1]].</span>6 KB (761 words) - 07:13, 27 September 2021
- AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [90,40,0,60, , , , ] aidel:15<br><br> '''Level 30 Damned (Unique)'''63 KB (7,285 words) - 10:20, 7 October 2012
- AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [20,40,100,55,10, , , ] aidel:15<br><br> '''Level 26 Preserved Dead (Unique)'''52 KB (5,937 words) - 10:01, 7 October 2012
- ...s]]) within radius, but [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters can attack the attracted if it is their closest tar *Friendly [[Aura Enchanted]] Unique monster auras do not apply to attracted but buffs which have not expired st6 KB (506 words) - 06:37, 24 September 2021
- AI:[[Monster AI (D2)#ZakarumPriest|ZakarumPriest]] aip1-8: [35,8,60,35,120,36, , ] aidel:15<br> AI:[[Monster AI (D2)#ZakarumZealot|ZakarumZealot]] aip1-8: [85,65,50,70, , , , ] aidel:15<br><b52 KB (5,880 words) - 11:04, 24 March 2019
- AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [20,40,100,55,10, , , ] aidel:15<br><br> '''Level 26 Preserved Dead (Unique)'''56 KB (6,456 words) - 10:00, 7 October 2012
- [[File:Decrepify.png|center|frame|Radius, centered on [[Unique (monster)|Unique]] [[Corrupt Rogue|{{Ub|=Dark Hunter}}]].]] ...and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)4 KB (489 words) - 06:37, 24 September 2021