Rogue Talents

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Assassination

Tier 1

Malice

Increases your critical strike chance by 1% per rank for each of 5 ranks


Remorseless Attacks

After killing an opponent that yields experience, gives 8% critical strike chance per rank for each of 5 ranks on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike


Tier 2

Improved Slice and Dice

Prereq: 5 pts in Assassination

Increases duration of Slice and Dice by 15s per rank for each of 3 ranks


Murder

Prereq: 5 pts in Assassination

Increases chance to hit with Sap, Ambush, Garrote, or Cheap Shot by 3% for 1 rank or 5% for 2 ranks


Ruthlessness

Prereq: 5 pts in Assassination

Critical strikes from abilities that add combo points have a 20% chance per rank for each of 5 ranks, of adding an additional combo point


Tier 3

Lethality

Prereqs: 5 pts in Malice, 10 pts in Assassination

Increases critical strike damage of Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage by 6% per rank for each of 5 ranks


Improved Expose Armor

Prereq: 10 pts in Assassination

Increases armor reduction of Expose Armor by 15% per rank for up to 3 ranks


Relentless Strikes

Prereqs: 3 pts in Ruthlessness, 10 pts in Assassination

Finishing moves have a 20% chance per combo point to restore 25 energy


Tier 4

Improved Instant Poison

Prereq: 15 pts in Assassination

Increases chance to apply Instant Poison by 2% per rank for up to 5 ranks


Vile Poisons

Prereq: 15 pts in Assassination

Increases damage dealt by your poisons by 3% per rank for up to 5 ranks


Improved Eviscerate

Increases Eviscerate damage by 5% per rank for up to 3 ranks


Tier 5

Cold Blood

Prereq: 20 pts in Assassination

Instant cast

3 minute cooldown

Increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%


Improved Deadly Poison

Prereq: 20 pts in Assassination

Increases the chance to apply Deadly Poison to your target by 3% per rank for up to 5 ranks


Improved Kidney Shot

Prereq: 20 pts in Assassination

Reduces cooldown of Kidney Shot by 2s/4s/5s for ranks 1/2/3


Tier 7

Vigor

Prereq: 30 pts in Assassination

Increases your maximum Energy by 10

Combat

Tier 1


Improved Gouge

Increases duration of gouge by 0.5s per rank for up to 3 ranks


Improved Sinister Strike

Reduces the Energy cost of your Sinister Strike by 3 for 1 rank or 5 for 2 ranks


Lightning Reflexes

Increases chance to dodge by 1% per rank for each of 5 ranks


Tier 2

Deflection

Prereq: 5 pts in Combat

Increases parry chance by 1% per rank for up to 5 ranks


Improved Backstab

Prereq: 5 pts in Combat

Increases the critical strike chance of backstab by 10% per rank for up to 3 ranks


Precision

Prereq: 5 pts in Combat

Increases chance to hit with melee weapons by 1% per rank for each of 5 ranks


Tier 3

Improved Evasion

Prereq: 10 pts in Combat

Increases the duration of evasion by 2s for 1 rank or 4s for 2 ranks


Improved Sprint

Prereq: 10 pts in Combat

Reduces cooldown of your Sprint by 30 seconds per rank for each of 3 ranks


Riposte

Prereqs: 5 pts in Deflection, 10 pts in Combat

10 Energy

Instant Cast

6 second cooldown

5 yd range

A strike that becomes active after parrying. Deals 150% weapon damage and disarms the target for 6 seconds


Tier 4

Dagger Specialization

Prereq: 15 pts in Combat

Increases critical strike chance with daggers by 1% per rank for up to 5 ranks


Dual Wield Specialization

Prereq: 5 pts in Precision, 15 pts in Combat

Increases the damage done by your offhand weapon by 10% per rank for up to 5 ranks


Improved Kick

Prereq: 15 pts in Combat

Gives your kick 50% chance per rank, for each of 2 ranks, to silence the target for 2 seconds


Tier 5

Blade Flurry

Prereq: 20 pts in Combat

25 Energy

Instant cast

2 minute cooldown

Requires melee weapon

Increases attack speed by 20%. Attacks strike an additional nearby opponent. Lasts 15s


Fist Weapon Specialization

Prereq: 20 pts in Combat

Increases critical strike chance with fist weapons by 1% per rank for up to 5 ranks


Mace Specialization

Prereq: 20 pts in Combat

Gives a 1%/2%/3%/4%/6% chance for ranks 1/2/3/4/5 to stun your target for 3 seconds with a mace.


Sword Specialization

Prereq: 20 pts in Combat

Gives a 1%/2%/3%/4%/6% chance for ranks 1/2/3/4/5 to get an extra attack after dealing damage with your Sword


Tier 6

Aggression

Prereq: 25 pts in Combat

Increases damage of Sinister Strike and Eviscerate by 2% per rank for up to 3 ranks


Throwing Weapon Specialization

Prereq: 25 pts in Combat

Increases the damage of your throwing weapons by 10% for 1st rank and range by 10 yds for 2nd rank


Tier 7

Adrenaline Rush

Prereq: 30 pts in Combat

Instant Cast

6 minute cooldown

Increases energy regen by 100% for 15s

Subtlety

Tier 1

Camouflage

Increases speed while stealthed by 3% per rank for up to 5 ranks


Master of Deception

Reduces chance to be detected when in Stealth mode. 5 ranks of increasing effect


Rapid Concealment

Reduces cooldown of Stealth by 1s per rank for each of 5 seconds


Tier 2

Elusiveness

Prereq: 5 pts in Subtlety

Reduces the cooldown of your evasion, vanish, and blind abilities by 15 seconds per rank for up to 5 ranks


Opportunity

Prereq: 5 pts in Subtlety

Increases damage dealt with Backstab, Garrote, or Ambush by 4% per rank for each of 5 ranks


Tier 3

Ghostly Strike

Prereq: 10 pts in Subtlety

50 Energy

Instant cast

20 second cooldown

5 yd range

Strike that deals 125% weapon damage, awards 1 combo point, and increases chance to dodge by 15% for 7 seconds


Improved Ambush

Prereqs: 5 pts in Opportunity, 10 pts in Subtlety

Increases critical strike chance of ambush by 15%/30%/40% for ranks 1/2/3


Improved Garrote

Prereqs: 5 pts in Opportunity, 10 pts in Subtlety

Increases duration of Garrote by 3 seconds per rank, but reduced damage by 5% per rank for each of 2 ranks


Initiative

Prereq: 10 pts in Subtlety

Gives a 15% chance per rank for each of 5 ranks, to add an addition combo point when using Ambush, Garrote, or Cheap Shot


Tier 4

Improved Rupture

Prereq: 15 pts in Subtlety

Increases damage dealt by Rupture by 10% per rank for each of 3 ranks


Improved Sap

Prereq: 15 pts in Subtlety

Adds a 30% chance per rank, for each of 3 ranks, to return to stealth mode after using your Sap


Improved Vanish

Prereq: 15 pts in Subtlety

Increases movement speed while vanished by 10% per rank for each of 3 ranks


Tier 5

Improved Cheap Shot

Prereq: 20 pts in Subtlety

Reduces energy cost of Cheap Shot by 10 for 1 rank or 20 for 2 ranks


Improved Distract

Prereq: 20 pts in Subtlety

Increases radius of Distract by 3 yds for 1 rank or 5 yds for 2 ranks


Preparation

Prereq: 20 pts in Subtlety

Instant cast

10 minute cooldown

Immediately finishes the cooldown on your other Rogue abilities


Tier 6

Hemorrhage

Prereq: 25 pts in Subtlety

35 Energy

Instant cast

5 yd range

Requires melee weapon

Strike that damages the opponent, awards 1 combo point, and applies debuff that increases physical damage taken by up to 3. Lasts for 30 strikes or 15 seconds.


Setup

Prereqs: 1 pt in Ghostly Strike, 25 pts in Subtlety

15% chance per rank for each of 3 ranks, of adding a combo point to a target after dodging their attack


Tier 7

Premeditation

Prereq: 30 pts in Subtlety

10 Energy

1 second cast

2 minute cooldown

5 yd range

Requires Stealth

Adds 2 combo points to your target. Must engage target within 5 seconds or combo points are lost