Druid Talent Ratings

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Balance Talents

Tier 1 - Improved Wrath/Nature's Grasp/Improved Nature's Grasp

Improved Wrath - 5 points
Reduces the cast time of your Wrath spell by 0.1 seconds per point.


Nature's Grasp - 1 point
While active, any time an enemy strikes the caster, they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only usable outdoors. 1 charge. Lasts 45 seconds.


Improved Nature's Grasp - 4 points
Increases the chance for your Nature's Grasp to entangle an enemy by 15% per point.


Tier 2 - Improved Entangling Roots/Improved Moonfire/Nature's Reach/Swiftshifting

Improved Entangling Roots - 3 points
Prereqs: 5 points Balance

Gives you a 40/70/100% chance to avoid interruption caused by damage while casting Entangling Roots.


Improved Moonfire - 5 points
Prereqs: 5 points Balance

Increases the damage and critical strike chance of your Moonfire spell by 3% per point.


Nature's Reach - 2 points
Prereqs: 5 points Balance

Increases the range of your Wrath, Entangling Roots, Faerie Fire (caster form only), Moonfire, and Starfire spells by 10% per point.


Swiftshifting - 3 points
Prereqs: 5 points Balance

Reduces the delay before using spells and abilities by 0.5 seconds per point after having shapeshifted.

Tier 3 - Omen of Clarity/Improved Starfire

Omen of Clarity - 1 point
Prereqs: 10 points Balance

Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. The Omen of Clarity enchantment lasts 5 minutes.


Improved Starfire - 5 points
Prereqs: 10 points Balance

Gives your Starfire spell a 3% chance per point to stun the target for 3 seconds.

Tier 4 - Improved Thorns/Moonglow

Improved Thorns - 5 points
Prereqs: 15 points Balance

Gives your Thorns spell a 5% chance per point to cause the target to take an additional 100% damage.


Moonglow - 5 points
Prereqs: 15 points Balance, 5 points Improved Moonfire

Reduces the Mana cost of your Moonfire and Starfire spells by 2% per point.

Tier 5 - Moonfury/Nature's Grace/Weapon Balance

Moonfury - 5 points
Prereqs: 20 points Balance

Increases the damage done by your Starfire and Moonfire spells by 2% per point.


Nature's Grace - 1 point
Prereqs: 20 points Balance

Your critical strikes with the Wrath, Starfire, and Moonfire spells grace you with a blessing of nature, reducing the casting time of your next Regrowth or Healing Touch spell by 1 second.


Weapon Balance - 5 points
Prereqs: 20 points Balance, 1 point Omen of Clarity

Increases the damage you deal with melee weapons by 2% per point.

Tier 6 - Vengeance

Vengeance - 5 points
Prereqs: 25 points Balance, 1 point Nature's Grace

Increases the critical strike damage of your Starfire, Moonfire, and Wrath spells by 20% per point.

Tier 7 - Hurricane

Hurricane - 1 point
Prereqs: 30 points Balance

Creates a violent storm in the area surrounding the caster, causing 53 Nature damage to all nearby enemies every 1 second, and reducing the attack speed of all nearby enemies by 20%. Lasts 10 seconds.


Feral Combat Talents

Restoration Talents