FireMageBuilds
Arcane Talents (16 points)
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Improved Arcane Explosion - 3/3 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Improved Blink - 2/2 points
Reduces the cooldown of your Blink spell by 30 seconds.
Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1000%. Lasts 8 seconds.
Frost Talents (0 points)
None
Fire Talents (35 points)
Improved Fireball - 5/5 points
Reduces the casting time of your Fireball spell by 0.5 seconds.
Impact - 5/5 points
Gives your fire spells a 10% chance to stun the target for 2 seconds.
Improved Fire Blast - 5/5 points
Reduces the cooldown of your Fire Blast spell by 1.5 seconds.
Critical Mass - 5/5 points
Increases the critical strike chance of your fire spells by 5%.
Flame Throwing - 2/2 points
Increases the range of your fire spells by 6 yards.
Improved Flamestrike - 3/3 points
Increases the critical strike chance of your Flamestrike spell by 15%.
Pyroblast - 1/1 point
Hurls an immense fiery boulder that causes 200 to 259 fire damage and an additional 76 damage over 12 seconds.
Blast Wave - 1/1 point
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 fire damage, and dazing them for 6 seconds.
Improved Fire Ward - 2/2 points
Causes your fire ward to reflect 35% of the damage absorbed back to the caster.
Fire Power - 5/5 points
Increases the damage done by your fire spells by 10%.
Combustion - 1/1 point
When activated, this spell gives your next fire damage spell a 100% critical strike chance.