Druid Project Healer
This build focuses on all the Healing improvement talents possible. It leaves 5 points on the table that could go into Subtlety if desired or anywhere else deemed useful.
Balance Talents (11 points)
Nature's Grasp - 1/1 point While active, any time an enemy strikes the caster, they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only usable outdoors. 1 charge. Lasts 45 seconds.
Improved Nature's Grasp - 4/4 points Increases the chance for your Nature's Grasp to entangle an enemy by 65%.
Improved Entangling Roots - 3/3 points Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.
Nature's Reach - 2/2 points Increases the range of your Wrath, Entangling Roots, Faerie Fire (caster form only), Moonfire, and Starfire spells by 20%.
Omen of Clarity - 1/1 point Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. The Omen of Clarity enchantment lasts 5 minutes.
Feral Combat Talents (0 points)
None
Restoration Talents (35 points)
Improved Mark of the Wild - 5/5 points Increases the effects of your Mark of the Wild spell by 35%.
Improved Healing Touch - 5/5 points Reduces the mana cost of your Healing Touch spell by 15%.
Nature's Focus - 5/5 points Gives you a 60% chance to avoid interruption caused by damage while casting the Healing Touch or Regrowth spells.
Gift of Nature - 1/1 point Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.
Improved Rejuvenation - 5/5 points Increases the effect of your Rejuvenation spell by 15%.
Reflection - 5/5 points Allows 15% of your Mana regeneration to continue while casting.
Improved Tranquility - 2/2 points Gives you a 80% chance to avoid interruption caused by damage while casting your Tranquility spell.
Nature's Swiftness - 1/1 point When activated, your next Nature spell becomes an instant cast spell.
Improved Regrowth - 5/5 points Increases the critical effect chance of your Regrowth spell by 50%.
Innervate - 1/1 point Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 seconds.