History
Template:AS text
Skills
Template:AS text
Attributes
Attribute |
Level 1 |
/Level |
/Point
|
Strength |
15 |
|
|
Dexterity |
25 |
|
|
- Attack Rating |
80 |
|
+5
|
- Defense |
6 |
|
+0.25
|
Vitality |
15 |
|
|
- Stamina |
79 |
+1 |
+1
|
- Life |
45 |
+1.5 |
+2
|
Energy |
25 |
|
|
- Mana |
25 |
+2 |
+2
|
|
|
- Base defense is Dexterity/4, rounded down to the nearest point.
- Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point).
|
Break-points
The table below lists the minimum Faster Block Rate, Faster Cast Rate and Faster Hit Recovery needed to reduce the number of frames in the respective animation and thus increase its speed. Some break-points differ depending on the Necromancer's form.
- A Necromancer transforms into a Vampire when he equips full Template:Set.
- The Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus FHR, not FBR, reduces its length. [1]
|
Man |
Vampire
|
Frames |
FBR |
FHR
|
Man |
Vampire
|
15
|
|
|
0
|
14
|
|
|
2
|
13
|
|
0 |
6
|
12
|
|
5 |
10
|
11
|
0 |
10 |
16
|
10
|
6 |
16 |
24
|
9
|
13 |
26 |
34
|
8
|
20 |
39 |
48
|
7
|
32 |
56 |
72
|
6
|
52 |
86 |
117
|
5
|
86 |
152 |
208
|
4
|
174 |
377 |
|
3
|
600 |
|
|
|
|
Frames |
FCR
|
Total |
Action
|
15 |
8
|
0
|
14
|
9
|
13 |
7
|
18
|
12
|
30
|
11 |
6
|
48
|
10
|
75
|
9 |
5
|
125
|
|
|
Frames |
FCR
|
Total |
Action
|
23 |
5
|
0
|
22
|
6
|
21
|
11
|
20
|
18
|
19 |
4
|
24
|
18
|
35
|
17
|
48
|
16
|
65
|
15
|
86
|
14 |
3
|
120
|
13
|
180
|
|
[2] [3]
[4]
Attack speed
Strategy and guides
References
|