Chosen
"My name? Long ago, such worthless details fell from memory. I know only the lust for glorious battle - for blood, for victory! I seek only the Eye of Tzeentch - his favour, his grace, his Dark Gifts - that through them, I may be remade - reborn! Why do we raid your lands? Why do we burn your homes? Why do we flay your flesh? To serve the Lord of Change and his magnificent designs." - An unknown Chosen of Tzeentch
A Chosen Champion of Tzeentch is a sight to behold - warped by the blessings of the dark gods, these hulking behemoths have the power and size to match even the mightiest of mortal creatures. Their thick Chaos armor can ward off the most punishing of blows, while the fell weapons they wield can cleave the heaviest of defenses. However, these "blessings" come at a price - the Chosen is beholden to Tzeentch, and must constantly strive to earn his favor. For the Chosen of Tzeentch this means more than mere slaughter and death. In order to earn the grace of the Changer of Ways, the Chosen must apply guile and trickery as much as brute force. Only through careful planning and deliberate carnage can a Chosen of Tzeentch truly find the favor of their god.
The Chosen of Tzeentch Specialty
Tzeentch expects his Champions to be both ferocious warriors and cunning tacticians. As a result, Chosen who excel in these areas are granted profane rewards. These Dark Gifts allow the Chosen to manipulate the ruinous power of Chaos itself. While this provides them with ever greater strength, it also continually strips away any remnants of humanity that may still reside in the dark recesses of their memories. These Dark Gifts supplement the warrior’s awesome martial skills, increasing their durability, strength and even allowing them to harness the Winds of Magic.
Playing as the Chosen
Above all else, as a Chosen Champion, you will seek the esteem of Tzeentch. Yours is an arduous path, forever seeking out greater glory in the eyes of the Raven God by playing a crucial role in his terrible schemes and cruel manipulations. Encased in a blasphemous panoply of heavy armor, you will endeavor to place yourself on the front line of every battle, where you will bring to bear the power of your Dark Gifts against your foes. You will also often be called upon to protect the insignificant or the weak, not as an act of compassion, but rather in service to the inscrutable machinations of your treacherous god.
Fighting the Chosen
Only death - either yours or theirs - brings any hope of respite from the fear and confusion that the Chosen inspire and the devastation they wreak on the battlefield. The best choice is almost certainly to do anything and everything you can to eliminate the Chosen from the fight as quickly as possible. They are devious and manipulative, and it is unwise to give them any opportunity to use their Dark Gifts to guide the course of a battle. Since they are most dangerous at close range, wise groups will focus magical and ranged attacks on them early in the fight. Failing that, your only hope is a focused, heavy melee attack – though it will certainly be a race against the dark and creeping terror such close proximity to the monstrous Chosen will instill in you and your allies.
The Look of the Chosen
- Ornate and brightly adorned heavy armor made of strange, curving components decorated with the colors and marks of Tzeentch.
- Uses heavy shields bearing the crest and symbols of the Raven God.
- Wields massive melee weapons that crackle with ruinous power at high levels.
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Career Masteries
Do not be mislead by appearances, for they are the first weapon of the Chosen. Covered from head to toe in unholy armor, wielding massive weapons capable of rending enemies limb from limb, the Chosens are hulking figures of dread and terror on the battlefield - but woe to the enemy who dismisses them as simple brutes! Tzeentch's Chosen are cunning warriors who can bring forth a whisper of the Ruinous Powers into this world, dooming their enemies to a fate that is, perhaps, worse than a simple death.
The Chosen have been blessed by Tzeentch with several dark gifts, powers of Chaos which they can grasp and pull into this world through their very bodies. These powers pour forth from within their massive armor, and spill out as profane auras. In addition to causing an immediate effect when they first burst out from the Chosen's grasp, these lingering effects will continue to empower the player for several moments, allowing them to unleash melee attacks fueled by the unholy power of Tzeentch himself.
Path of Dread
The Path of Strife is focused on directly and brutally crushing your foes. A master of Strife will be likely to favor a Greatweapon instead of a shield, greatly increasing their offensive power at the cost of sacrificing the protections that a shield would otherwise offer. They will be easily capable of picking up a shield when the situation calls for it...but they won't be happy about it.
Path of Corruption
The Path of Retaliation is a cunning Mastery for those who prefer to outlast their enemies, letting their foes beat in futility on a massive shield until they're exhausted, and then crushing them with deliberate and vicious attacks. A specialist in Retaliation will be the person who defines where the lines of battle will be drawn, since they -are- the front lines.
Path of Discord
The Path of Discord is one that delves more deeply into Tzeentch's gifts, and masters of Discord more fully understand how to manipulate the Chaos forces that swirl within them. They can unleash blasts of magical power, or twist the magical energies to unnaturally enhance their melee attacks. Their understanding of the nature of magic is still relatively shallow, however, and they can not hope to approach the skill or power of a true magus, but even their brief flashes of otherworldly energy are enough to empower them as potent melee combatants.
Common Specs
Set Breakdown
Consignment Sets
Tracker’s
Boots
Drekka Goblobba rewards the Tracker's Boots from quest 'Ead 'unta in Bonerender's Bash (Orc Chapter 6), in the Marshes of Madness.
First quest: Kill 20 Ironbreakers.
Followup: Kill Surveyor Stonebreak (level 13 Hero) to the north east of Bonerender's Bash, in the Marshes of Madness (he moves around, but approximately 24k,4.5k).
Chest
Tarond Frostrage rewards the Tracker's Chest from quest Bladed Whispers in Brokenblade (Dark Elf Chapter 8), in Ellyrion.
First quest: Kill 20 Swordmasters.
Followup: Kill Drielis Windform (level 17 Hero). He is found at the edge of a hill behind some tents around 15k,17k in Ellyrion.
Gloves
Erikwuf Wrathbound rewards the Tracker's Gloves from quest Good Will in Ostland (Chaos Chapter 7).
First quest: Kill 20 Witch Hunters.
Followup: Kill Wilhelm Von Kleinbach (level 15 Hero) around 61k,36k in Troll Country.
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Stalker’s
Asille Nightreach rewards the Stalker's Gloves from the quest line A Servant's Duel in Jade Coast (Dark Elf Ch12), in Avelorn. First quest: kill 20 Archmage players. Followup: kill Kasildir Morningbreeze (level 25 Hero). He can be found at 35k, 32.5khow in Avelorn.
Dungeon Sets
Keeper’s
Redeye
Bloodlord
Sentinel
Dark Promise
Tyrant
Public Quest Sets
Carnage
Havoc
Mayhem
Ruin
RVR Sets
Decimator
Obliterator
Devastator
Annihilator
Conqueror’s
Invader’s
Warlord’s
Sovergen
Doomflayer
Warpforged
Media
Concept Art
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