Freeze length
Revision as of 12:47, 24 March 2011 by Onderduiker (talk | contribs) (Created page with '{{D2 Special nav}} *Freeze length can freeze normal or minion monsters, and chill all other units, when applied, as long as they are not Immune to Cold an...')
- Freeze length can freeze normal or minion monsters, and chill all other units, when applied, as long as they are not Immune to Cold and they do not have 0 chill effectiveness.
- Length of freezing or chilling is affected by target Cold Resist % and difficulty level penalties (1/2 in Nightmare and 1/4 in Hell).
- Applied independently of cold length and Freezes Target: 2 second freeze length and 10 second cold length will both be applied, resulting in 2 seconds freezing and 10 seconds chilling of eligible targets.
- Item cold length is converted to freeze length and added to that of Ice Arrow, and Freezing Arrow explosions.
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Skill | Rlvl | Cold Length (Frames) at Level | Cold Length (Seconds) at Level | Condition | ||||
---|---|---|---|---|---|---|---|---|
1-8 | 9-16 | >16 | 1-8 | 9-16 | >16 | |||
Ice Blast | 6 | (70+(5*slvl)) * (100+(10*Glacial Spike.blvl))/100 | (2.8+(0.2*slvl)) * (100+(10*Glacial Spike.blvl))/100 | Collision | ||||
Glacial Spike | 18 | (47+(3*slvl)) * (100+(3*Blizzard.blvl))/100 | (1.88+(0.12*slvl) * (3*Blizzard.blvl))/100 | Radius | ||||
Ice Arrow | 18 | (45+(5*slvl)) * (100+(5*Freezing Arrow.blvl))/100 | (1.8+(0.2*slvl)) * (100+(5*Freezing Arrow.blvl))/100 | On striking | ||||
Blades of Ice 3 | 24 | 90+(10*slvl) | 90+(10*slvl) | 90+(10*slvl) | 3.6+(0.4*slvl) | 3.6+(0.4*slvl) | 3.6+(0.4*slvl) | Radius |
Freezing Arrow | 30 | 50 * (100+(5*Ice Arrow.blvl)))/100 | 2 * (100+(5*Ice Arrow.blvl)))/100 | Radius | ||||
Phoenix Strike 3 | 30 | (10*slvl)+90 | (15*slvl)+50 | (20*slvl)-30 | (0.4*slvl)+3.6 | (0.6*slvl)+2 | (0.8*slvl)-1.2 | Collision |