Reanimate
Revision as of 03:46, 15 May 2011 by Onderduiker (talk | contribs) (moved D2 Reanimate to Reanimate)
- % Reanimate as: Returned applies a chance to reanimate a corpse as a Returned when the monster was killed by the user. Does not apply when kill is made by user's hireling, pets (including sentry traps and Hydra) or converts, or monsters killed by other monsters due to Attract or Confuse.
- Does not apply to kills made passively by the following:
- Blade Shield
- Holy Fire radial damage
- Holy Freeze radial damage
- Holy Shock radial damage
- Sanctuary radial damage
- Does not apply to kills made by returned damage from the following:
- Does not apply if monster shatters upon death due to chilling or freezing.
- Slain Monsters Rest in Peace is applied first, preventing corpse from being reanimated.
- Returned last for one minute before expiring, during which time they will target user's enemies. [1]
- Do not teleport with user or follow user through portals of any kind. [2]
- Enchant cannot be cast on Returned, but auras and buffs apply. [3]
|}
Missile weapon
Template:D2 Skill bonus
|-
|10%
|align=left|Faith missile weapon
|65
!Yes
|}
Polearm
Template:D2 Skill bonus
|-
|10%
!align=left|Tomb Reaver Cryptic Axe
|84
!Yes
|}
Reference
- faith vs. beast for a summoner on weapon switch (Necromancer Room)