Blade Sentinel

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Template:Trap This skill allows the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.


Details

Level 1-60 stats


Stat Value
Delay (Seconds) 2
Duration (Seconds) 3.52+(0.48*slvl)
Attack Rating Assassin AR + MonLvl
+ Attack Rating 5*slvl
Level min(slvl+(0.75*clvl),clvl) [1]
Next Delay (Frames) 25


Stat Level
1-8 9-16 17-22 23-28 >28
Minimum Damage (3*slvl)+3 (4*slvl)-5 (5*slvl)-21 (5*slvl)-21 (5*slvl)-21
Maximum Damage (3*slvl)+7 (4*slvl)-1 (5*slvl)-17 (5*slvl)-17 (5*slvl)-17


  • Assassin and Shadow Warrior can summon a maximum of five sentry traps between them, which include the following:
    • Blade Sentinel
    • Charged Bolt Sentry
    • Wake of Fire
    • Lightning Sentry
    • Wake of Inferno
    • Death Sentry
  • Travels back and forth between casting and targeted points for duration, colliding with and applying attack damage to any target it hits.
  • Character screen does not display 3/16 attack damage when using a two-handed weapon.
  • Cold length is also reduced to 3/8 when using a one-handed weapon or 3/16 when using a two-handed weapon: poison length isn't reduced.
  • Poison length is calculated differently when multiple items applying poison damage are used with skills that apply a fraction of attack damage: two items will apply poison damage over the sum of their lengths, while three or more items will just apply poison damage over the longest length of any of those items. [2]
  • When equipping two claws, attack damage and bonuses applied are those of the primary claw.
  • Only the following bonuses are applied, in all their variations (Based on Character Level, % Enhanced Min/Maximum Damage, to/Against Demons/Undead) and regardless of source:
  • Character screen adds Blade Sentinel skill damage after +% Damage is applied, when it's actually added before +% Damage is applied (although that from attributes won't be applied if the Assassin has no weapon). [4]
  • Skill level, attack damage and bonuses are applied when cast, with the exceptions of % Extra Gold From Monsters and % Better Chance of Getting Magic Items (which are applied at time of kill).
  • Attack rate is used when summoning.


Source

  • Shadow Warrior may also summon Blade Sentinel when Assassin selects it as a skill: BS skill level is based on SW BS level, but Assassin's weapon attack damage and bonuses are applied, not those of SW. [5]


Skill bonus

  • +(1-3) Blade Sentinel (Assassin Only) can spawn on ilvl <37 Exceptional and Elite claws (Hand Scythe and higher).


Level 1-60 stats

Details


Stat Level
1 2 3 4 5 6 7 8 9 10
Duration (Seconds) 4 4.48 4.96 5.44 5.92 6.4 6.88 7.36 7.84 8.32
+ Attack Rating 5 10 15 20 25 30 35 40 45 50
Min Damage 6 9 12 15 18 21 24 27 31 35
Max Damage 10 13 16 19 22 25 28 31 35 39


Stat Level
11 12 13 14 15 16 17 18 19 20
Duration (Seconds) 8.8 9.28 9.76 10.24 10.72 11.2 11.68 12.16 12.64 13.12
+ Attack Rating 55 60 65 70 75 80 85 90 95 100
Min Damage 39 43 47 51 55 59 64 69 74 79
Max Damage 43 47 51 55 59 63 68 73 78 83


Stat Level
21 22 23 24 25 26 27 28 29 30
Duration (Seconds) 13.6 14.08 14.56 15.04 15.52 16 16.48 16.96 17.44 17.92
+ Attack Rating 105 110 115 120 125 130 135 140 145 150
Min Damage 84 89 94 99 104 109 114 119 124 129
Max Damage 88 93 98 103 108 113 118 123 128 133


Stat Level
31 32 33 34 35 36 37 38 39 40
Duration (Seconds) 18.4 18.88 19.36 19.84 20.32 20.8 21.28 21.76 22.24 22.72
+ Attack Rating 155 160 165 170 175 180 185 190 195 200
Min Damage 134 139 144 149 154 159 164 169 174 179
Max Damage 138 143 148 153 158 163 168 173 178 183


Stat Level
41 42 43 44 45 46 47 48 49 50
Duration (Seconds) 23.2 23.68 24.16 24.64 25.12 25.6 26.08 26.56 27.04 27.52
+ Attack Rating 205 210 215 220 225 230 235 240 245 250
Min Damage 184 189 194 199 204 209 214 219 224 229
Max Damage 188 193 198 203 208 213 218 223 228 233


Stat Level
51 52 53 54 55 56 57 58 59 60
Duration (Seconds) 28 28.48 28.96 29.44 29.92 30.4 30.88 31.36 31.84 32.32
+ Attack Rating 255 260 265 270 275 280 285 290 295 300
Min Damage 234 239 244 249 254 259 264 269 274 279
Max Damage 238 243 248 253 258 263 268 273 278 283


Reference