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- Poison Length Reduced by % reduces poison length applied after it has been equipped; equipping it after being poisoned won't affect poison length.
- Resist difficulty level penalties apply to player and mercenary, applying PLR -40% in Nightmare and PLR -100% in Hell. There is a PLR -100% floor for all units and 75% ceiling for players and mercenaries. [1]
- -% Enemy Poison Resistance counters PLR: a player or mercenary equipping PLR 75% will be reduced to 25% by -50% EPR. [2]
- The only monsters capable of equipping PLR are the Ancients. Since there is no ceiling for monsters, if Korlic or Talic equip PLR >99% then poison length is always reduced to a single frame. [3]
- Although a combination of Poison Resist and PLR can significantly reduce total poison damage (PR 75% and PLR 75% reduces it to 1/16, PR 95% and PLR 75% reduces it to 1/80), PLR can normally be neglected since poison tends to be reapplied before its length expires in the heat of battle. Using an Antidote Potion, Resist Poison Shrine or Well, or returning to town to be healed cures poison immediately after battle when poison length is long enough to result in significant total poison damage.
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