Level
|
Skill
|
1
|
Bacta Haze
|
A spray of bacta that heals all friendly targets in the area with a Level 4 heal.
|
4
|
Target Anatomy
|
The Medic uses his extensive Medical knowledge to strike his opponent in a vital spot with a Level 1 attack.
|
4
|
Resuscitate Player
|
This very powerful command enables you to revive a dead player, bypassing the need to clone. This ability causes the resuscitated player to suffer a reduction to their abilities for a short period of time.
|
10
|
Bacta Cloud
|
A spray of bacta that heals all friendly targets in the area with a Level 10 heal.
|
14
|
Lacerate
|
The Medic uses his extensive medical knowledge to strike his opponent in a vital spot with a Level 14 attack.
|
18
|
Hemorrhage
|
The Medic uses his extensive medical knowledge to strike his opponent in a vital spot with a Level 18 attack.
|
22
|
Malady
|
The Medic inflicts a deady Level 22 disease on the target.
|
22
|
Place Hospital
|
This gives you the ability to place & run your own Hospital. Hospitals must be placed within a player city.
|
26
|
Neurotoxin
|
The Medic launches a Level 26 chemical attack on the target’s Nervous System.
|
30
|
Bacta Spread
|
A spray of bacta that heals all friendly targets in the area with a Level 30 heal.
|
34
|
Bacta Drip
|
A dose of bacta that heals a target over time with a Level 34 heal.
|
38
|
Revive Player
|
This very powerful command enables you to revive a dead player, bypassing the need to clone. This ability causes the revived player to suffer a minor reduction to their abilities for a short period of time.
|
38
|
Nerve Gas Canister
|
A Level 38 chemical charge that causes damage to the nervous systems of all targets in the area.
|
42
|
Vital Strike
|
The Medic uses his extensive medical knowledge to strike his opponent in a vital spot with a Level 42 attack.
|
46
|
Nutrient Injection
|
A Level 46 dose of nutrients that increase the target's health for a time.
|
50
|
Baleful Miasma
|
A Level 50 charge that produces a corrosive cloud damaging all targets in the blast area.
|
54
|
System Shock
|
The Medic his extensive medical knowledge to strike his opponent in a vital spot with a Level 54 attack.
|
58
|
Bacta Diffusion
|
A spray of bacta that heals all friendly targets in the area with a Level 58 heal.
|
62
|
Bacta Injection
|
A dose of bacta that heals a target over time with a Level 62 heal.
|
66
|
Malevolent Insight
|
The Medic his extensive medical knowledge to strike his opponent in a vital spot with a Level 66 attack.
|
70
|
Bacta Infusion
|
A dose of bacta that heals a target over time with a Level 70 heal.
|
74
|
Area Revive
|
This very powerful command enables you to revive all dead players in an area, bypassing the need to clone. This ability causes the revived players to suffer a reduction to their abilities for a short period of time.
|
74
|
Trauger Gas Canister
|
A Level 74 aerosol dispersal charge that leaves behind a corrosive gas cloud that becomes highly poisonous when evaporated.
|
78
|
Bacta Spray
|
A spray of bacta that heals all friendly targets in the area with a Level 78 heal.
|
82
|
Bacta Jab
|
An emergency application of Bacta for the Medic to heal their wounds with a Level 82 heal.
|
86
|
Lifetaker
|
The Medic his extensive medical knowledge to strike his opponent in a vital spot with a Level 86 attack.
|
90
|
Bacta Aura
|
A spray of bacta that heals all friendly targets in the area with a Level 90 heal.
|