Physical Realm |
Unlocked at |
Cost |
Cooldown |
Description
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Poison Dart |
lvl 1 |
176 Mana |
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Shoot a deadly poison dart that deals 46-67 Poison damage and an additional 57 Poison damage over 2 seconds.
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20 px |
Alabaster |
Snake to the Face |
Every shot has a 37% chance to be a snake that clamps on to the target and stuns it for 3 seconds.
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20 px |
Crimson |
Flaming Dart |
Ignite the dart, allowing it to deal a full 211-255 Fire damage at once.
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20 px |
Golden |
Spined Dart |
Gain 290 Mana every time a dart hits a target.
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20 px |
Indigo |
Splinters |
Shoot 8 darts at once that deal 18-27 Poison damage each.
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20 px |
Obsidian |
Numbing Dart |
Targets hit by a dart have their movement slowed by 60% for 6.0 seconds.
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Plague of Toads |
lvl 2 |
211 Mana |
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Release a handful of toads that deal 71-99 Poison damage to enemies they come in contact with.
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20 px |
Alabaster |
Addling Toads |
Mutate to yellow frogs that deal 114-159 Poison damage and confuse affected enemies for 2 seconds.
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20 px |
Crimson |
Explosive Toads |
Mutate to red bullfrogs that explode for 156-219 Fire damage.
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20 px |
Golden |
Toad Affinity |
Reduces Mana cost to 62 Mana.
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20 px |
Indigo |
Rain of Toads |
Hail a rain of toads down from the sky that deals 170 Poison damage per second to enemies in the area for 1.5 seconds.
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20 px |
Obsidian |
Toad of Hugeness |
Summon a giant toad that swallows enemies whole for up to 5 seconds, digesting for 64 physical damage per second. This rune adds a 5 second cooldown to the skill.
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Zombie Charger |
lvl 5 |
229 Mana |
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Call forth a reckless, suicidal zombie that deals 71-99 Poison damage to all enemies in its way.
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20 px |
Alabaster |
Explosive Beast |
Summon an explosive zombie dog that deals 124-175 Fire damage to all enemies within 9 yards.
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20 px |
Crimson |
Zombie Bears |
A stampede of three Zombie Bears deal 53-75 damage to enemies in the area.
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20 px |
Golden |
Undeath |
If the charger kills a target, at the end of its path it will reappear as a new charger that deals 50-70 Poison damage. This effect can repeat up to 8 times.
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20 px |
Indigo |
Wave of Zombies |
Summon 8 zombie chargers that deal 99-139 damage each.
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20 px |
Obsidian |
Leperous Zombie |
The charger leaves behind a poisonous cloud that deals 64 Poison damage per second to enemies caught in it.
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Corpse Spiders |
lvl 7 |
282 Mana |
|
Summon 4 spiders to attack nearby enemies for 7-21 physical damage.
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20 px |
Alabaster |
Medusa Spiders |
Summon paralyzing spiders that have a 60% chance to slow enemies movement by 60% with every attack.
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20 px |
Crimson |
Blazing Spiders |
Summon fire spiders that deal 15-44 Fire damage.
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20 px |
Golden |
Widowmakers |
Summon widowmaker spiders that leech 70% of the damage they deal as Mana for you.
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20 px |
Indigo |
Spider Queen |
Summon a mother spider that births spiderlings dealing 64-71 Poison damage per second to enemies in the area. Lasts 22 seconds. You may only have one mother spider summoned at a time.
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20 px |
Obsidian |
Leaping Spiders |
Summon jumping spiders that leap up to 25 yards to reach their target and attack for 13-40 physical damage.
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Firebats |
lvl 9 |
352 Mana per second |
|
A swarm of fiery bats burn enemies in front of you for 57-85 Fire damage per second.
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20 px |
Alabaster |
Cloud of Bats |
Call forth a swirl of bats to damage nearby enemies for 156-234 Fire damage per second.
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20 px |
Crimson |
Dire Bats |
Summon fewer but larger bats that travel up to 40 yards and hit for 185-249 Fire damage.
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20 px |
Golden |
Vampire Bats |
35% of damage done by the bats is gained as Life.
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20 px |
Indigo |
Hungry Bats |
Rapidly summon bats to seek out nearby targets for 96-217 Fire damage.
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20 px |
Obsidian |
Plague Bats |
Enemies in the area are plagued. Damage is sow at first, but can increase over time to a maximumm of 195 Poison damage per second.
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Firebomb |
lvl 11 |
264 Mana |
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Lob an explosive skull that deals 64-78 Fire damage to all enemies within 8 yards.
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20 px |
Alabaster |
Flash Fire |
Rather than exploding for area damage, each Firebomb can bounce up to 8 additional targets. Damage is reduced by 20% per bounce.
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20 px |
Crimson |
Conflagration |
In addition to the base explosion, create a larget blast that deals an additional 51-63 Fire damage to all enemies within 28 yards.
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20 px |
Golden |
Pyrogeist |
Create a column of flame that spews fire at the closest enemy for 40-51 Fire damage. The column lasts 3 seconds.
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20 px |
Indigo |
Roll the Bones |
Allows the skull to bounce up to 2 times. The first hit deals 90-109 Fire damage and each bounce reduces the damage by 15%.
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20 px |
Obsidian |
Fire Pit |
Leaves behind a pool of fire that deals 28 Fire damage per second for 3 seconds.
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Locust Swarm |
lvl 19 |
352 Mana |
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Summon a plague of locusts to assault enemies, dealing 25 Poison damage per second for 3 seconds. The locusts will jump to additional nearby targets.
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20 px |
Alabaster |
Diseased Swarm |
Targets killed by the Locust Swarm leave behind a disease cloud that deals 32 Poison damage per second to enemies in the cloud. The cloud lasts 3 seconds.
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20 px |
Crimson |
Searing Locusts |
Ignite the locusts with fire causing them to deal 55 Fire damage per second.
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20 px |
Golden |
Devouring Swarm |
Convert 40% of the damage done as Mana for you.
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20 px |
Indigo |
Pestilence |
When the swarm jumps there is a 55% chance to jump to two targets instead of one.
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20 px |
Obsidian |
Cloud of Insects |
Increase the duration of the swarm to 10 seconds.
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Acid Cloud |
lvl 22 |
528 Mana |
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Acid falls down dealing an initial 57-78 Poison damage followed by 14 Poison damage per second to enemies who remain in the area.
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20 px |
Alabaster |
Kiss of Death |
Spit a cloud of acid that inflicts 116-160 Poison damage followed by 29 Poison damage per second to enemies who remain in the area.
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20 px |
Crimson |
Corpse Bomb |
A corpse emerges from the ground and explodes for 148-203 Poison damage to enemies in the area.
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20 px |
Golden |
Slow Burn |
Increases the duration of the acid pools to 10 seconds.
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20 px |
Indigo |
Acid Rain |
The initial splash is increased to 50 yards and deals 102 -141 Poison damage.
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20 px |
Obsidian |
Lob Blob Bomb |
The acid on the ground forms into a slime that irradiates nearby enemies for 27 Poison damage per second. The slime will survive for 18 seconds before dissipating.
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Wall of Zombies |
lvl 27 |
352 Mana |
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A line of zombies emerge from the ground, attacking nearby enemies for 21-36 physical damage per second for 5 seconds.
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20 px |
Alabaster |
Pile On |
A tower of zombies falls over dealing 185-277 physical damage to any enemies in the way.
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20 px |
Crimson |
Creepers |
Up to 3 zombies will emerge entirely from the ground and attack nearby enemies for 36-46 physical damage per swing.
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20 px |
Golden |
Unrelenting Grip |
Zombies will slow the movement of enemies by 60% for 9 seconds.
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20 px |
Indigo |
Barricade |
Doubles the width of the wall. The line of zombies will attack for 30-44 physical damage per second.
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20 px |
Obsidian |
Dead Rush |
Zombies run out in all directions dealing 99-128 physical damage to nearby enemies.
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