| Level | Skill | 
| 1 | Bacta Haze | A spray of bacta that heals all friendly targets in the area with a Level 4 heal. | 
| 4 | Target Anatomy | The Medic uses his extensive Medical knowledge to strike his opponent in a vital spot with a Level 1 attack. | 
| 4 | Resuscitate Player | This very powerful command enables you to revive a dead player, bypassing the need to clone. This ability causes the resuscitated player to suffer a reduction to their abilities for a short period of time. | 
| 10 | Bacta Cloud | A spray of bacta that heals all friendly targets in the area with a Level 10 heal. | 
| 14 | Lacerate | The Medic uses his extensive medical knowledge to strike his opponent in a vital spot with a Level 14 attack. | 
| 18 | Hemorrhage | The Medic uses his extensive medical knowledge to strike his opponent in a vital spot with a Level 18 attack. | 
| 22 | Malady | The Medic inflicts a deady Level 22 disease on the target. | 
| 22 | Place Hospital | This gives you the ability to place & run your own Hospital. Hospitals must be placed within a player city. | 
| 26 | Neurotoxin | The Medic launches a Level 26 chemical attack on the target’s Nervous System. | 
| 30 | Bacta Spread | A spray of bacta that heals all friendly targets in the area with a Level 30 heal. | 
| 34 | Bacta Drip | A dose of bacta that heals a target over time with a Level 34 heal. | 
| 38 | Revive Player | This very powerful command enables you to revive a dead player, bypassing the need to clone. This ability causes the revived player to suffer a minor reduction to their abilities for a short period of time. | 
| 38 | Nerve Gas Canister | A Level 38 chemical charge that causes damage to the nervous systems of all targets in the area. | 
| 42 | Vital Strike | The Medic uses his extensive medical knowledge to strike his opponent in a vital spot with a Level 42 attack. | 
| 46 | Nutrient Injection | A Level 46 dose of nutrients that increase the target's health for a time. | 
| 50 | Baleful Miasma | A Level 50 charge that produces a corrosive cloud damaging all targets in the blast area. | 
| 54 | System Shock | The Medic his extensive medical knowledge to strike his opponent in a vital spot with a Level 54 attack. | 
| 58 | Bacta Diffusion | A spray of bacta that heals all friendly targets in the area with a Level 58 heal. | 
| 62 | Bacta Injection | A dose of bacta that heals a target over time with a Level 62 heal. | 
| 66 | Malevolent Insight | The Medic his extensive medical knowledge to strike his opponent in a vital spot with a Level 66 attack. | 
| 70 | Bacta Infusion | A dose of bacta that heals a target over time with a Level 70 heal. | 
| 74 | Area Revive | This very powerful command enables you to revive all dead players in an area, bypassing the need to clone. This ability causes the revived players to suffer a reduction to their abilities for a short period of time. | 
| 74 | Trauger Gas Canister | A Level 74 aerosol dispersal charge that leaves behind a corrosive gas cloud that becomes highly poisonous when evaporated. | 
| 78 | Bacta Spray | A spray of bacta that heals all friendly targets in the area with a Level 78 heal. | 
| 82 | Bacta Jab | An emergency application of Bacta for the Medic to heal their wounds with a Level 82 heal. | 
| 86 | Lifetaker | The Medic his extensive medical knowledge to strike his opponent in a vital spot with a Level 86 attack. | 
| 90 | Bacta Aura | A spray of bacta that heals all friendly targets in the area with a Level 90 heal. |