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Replenishes Quantity causes a throwing weapon's stack to replenish quantity over time when reduced by throwing. Replenishing occurs even when quantity is reduced to 0, even when the throwing weapon is ethereal.
- Quantity cannot replenish quickly enough to counter regular throwing, but it costs just 1 gold to restore a non-ethereal throwing weapon to maximum stack size when repaired. Alternatively, players can switch between multiple stacks of throwing weapons to allow spent stacks to replenish.
- Use of any charges or charged suffixes still incurs full repair costs.
- Quantity does not replenish between games.
- Values listed below are the number of seconds required to replenish 1 quantity.
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