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Cold Resist modifies cold damage and cold or freeze length (including Freezes Target) by a percentage; CR -100% is the floor, while CR > 99% makes a unit Immune to Cold and prevents it from being chilled or frozen.
- Player and mercenary normally have a ceiling of CR 75%, but this can be increased to CR 95% by applying +% Maximum Cold Resist (although any excess can offset penalties that might otherwise reduce it below this ceiling). Difficulty level penalties of CR -40% in Nightmare and CR -100% in Hell (-20% and -50% respectively in Classic games) also apply to them.
- It is only applied whenever a new source of cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after a target is chilled or frozen will have no effect either.
- Drinking a Thawing Potion after cold or freeze length has been applied will remove it.
- Cold damage tends to be more moderate than lightning or fire, but in the absence of Cannot be Frozen, resistance becomes more important to counter cold length or freeze length and its slowing of attack rate and movement speed (particularly for melee attackers).
- Conversely, this means it is more important to reduce enemy resistance when applying cold or freeze length, using Conviction, Lower Resist and -% Enemy Cold Resistance. However, cold or freeze length will never be applied to units with 0 chill effectiveness.
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Item
Charm
Small Charm
Value
|
Source
|
Min Rlvl
|
Min Alvl
|
+(3-5)%
|
Azure Small Charm
|
1
|
1
|
+(6-7)%
|
Lapis Small Charm
|
10
|
14
|
+(8-9)%
|
Cobalt Small Charm
|
20
|
27
|
+(10-11)%
|
Sapphire Small Charm
|
32
|
40
|
Large Charm
Value
|
Source
|
Min Rlvl
|
Min Alvl
|
+(4-7)%
|
Azure Large Charm
|
1
|
1
|
+(8-10)%
|
Lapis Large Charm
|
12
|
16
|
+(11-12)%
|
Cobalt Large Charm
|
18
|
25
|
+(13-15)%
|
Sapphire Large Charm
|
27
|
35
|
Grand Charm
Value
|
Source
|
Min Rlvl
|
Min Alvl
|
+(7-15)%
|
Azure Grand Charm
|
1
|
1
|
+(16-20)%
|
Lapis Grand Charm
|
7
|
10
|
+(21-25)%
|
Cobalt Grand Charm
|
15
|
20
|
+(26-30)%
|
Sapphire Grand Charm
|
22
|
30
|
Any socket
Value
|
Source
|
Min Rlvl
|
Min Alvl
|
+(5-15)%
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Lapis Lazuli Jewel 1
|
1
|
2
|
+(16-30)%
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Sapphire Jewel 1
|
14
|
19
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1 Both prefixes are in the same affix group as Fire Resist, Lightning Resist and Poison Resist prefixes
Helm
Value
|
Source
|
Min Rlvl
|
Min Alvl
|
+5%
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Azure helm
|
1
|
1-4
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+(5-10)%
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Azure helm
|
3
|
5
|
+(11-20)%
|
Lapis helm
|
9
|
12
|
+(21-30)%
|
Cobalt helm
|
13
|
18
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Circlet
Value
|
Source
|
Min Rlvl
|
Ladder
|
+(31-40)%
|
Sapphire circlet
|
18
|
25
|
Pelt
Amulet
Value
|
Source
|
Min Rlvl
|
Min Alvl
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+5%
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Azure Amulet
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1
|
1-4
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+(5-10)%
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Azure Amulet
|
3
|
5
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+(11-20)%
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Lapis Amulet
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9
|
12
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+(21-30)%
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Cobalt Amulet
|
13
|
18
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+(31-40)%
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Sapphire Amulet
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18
|
25
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Body armor
Value
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Source
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Min Rlvl
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Min Alvl
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+5%
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Azure body armor
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1
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1-4
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+(5-10)%
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Azure body armor
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3
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5
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+(11-20)%
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Lapis body armor
|
9
|
12
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+(21-30)%
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Cobalt body armor
|
13
|
18
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1 Cold Resist 45% displayed due to +15% All Resistances
Weapon
Value
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Source
|
Min Rlvl
|
Min Alvl
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+(5-10)%
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Azure weapon
|
3
|
5
|
+(11-20)%
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Lapis weapon 1
|
26
|
35
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+(21-30)%
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Cobalt weapon 1
|
41
|
55
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1 Excluding orbs
Axe
Bow
Dagger
Hammer
Orb
Value
|
Source
|
Min Rlvl
|
Min Alvl
|
+5%
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Azure orb
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1
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1-4
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+(11-20)%
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Lapis orb
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9
|
12
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+(21-30)%
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Cobalt orb
|
13
|
18
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+(31-40)%
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Sapphire orb
|
18
|
25
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Rod
Value
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Source
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Min Rlvl
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Min Alvl
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+(31-40)%
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Sapphire rod
|
18
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25
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Staff
Sword
Shield
Value
|
Source
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Min Rlvl
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Min Alvl
|
+5%
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Azure shield
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1
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1-4
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+(5-10)%
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Azure shield
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3
|
5
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+(11-20)%
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Lapis shield
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9
|
12
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+(21-30)%
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Cobalt shield
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13
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18
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1 Cold Resist 43% displayed due to +13% All Resistances
Ring
Value
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Source
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Min Rlvl
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Min Alvl
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+5%
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Azure Ring
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1
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1-4
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+(5-10)%
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Azure Ring
|
3
|
5
|
+(11-20)%
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Lapis Ring
|
9
|
12
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+(21-30)%
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Cobalt Ring
|
13
|
18
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Belt
Value
|
Source
|
Min Rlvl
|
Min Alvl
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+5%
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Azure belt
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1
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1-4
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+(5-10)%
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Azure belt
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3
|
5
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+(11-20)%
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Lapis belt
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9
|
12
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+(21-30)%
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Cobalt belt
|
13
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18
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1 Cold Resist +50% is displayed when 3 items or more are equipped
Boots
Value
|
Source
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Min Rlvl
|
Min Alvl
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+5%
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Azure boots
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1
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1-4
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+(5-10)%
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Azure boots
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3
|
5
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+(11-20)%
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Lapis boots
|
9
|
12
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+(21-30)%
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Cobalt boots
|
13
|
18
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+(31-40)%
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Sapphire boots
|
18
|
25
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Gloves
Value
|
Source
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Min Rlvl
|
Min Alvl
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+5%
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Azure gloves
|
1
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1-4
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+(5-10)%
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Azure gloves
|
3
|
5
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+(11-20)%
|
Lapis gloves
|
9
|
12
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+(21-30)%
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Cobalt gloves
|
13
|
18
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Skill
Paladin
Skill
|
Poison Resist %
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Min Rlvl
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Resist Cold
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min(35 + [115 * [110*slvl / slvl+6] /100] , 150) to self and allies in (4*slvl + 28) /3 yard radius
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6
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Conviction 1 2
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- min(5*slvl + 25 , 150) to enemies in 13 1/3 yard radius
|
30
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Salvation
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min(50 + [70 * [110*slvl / slvl+6] /100] , 120) to self and allies in (4*slvl + 28) /3 yard radius
|
30
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1 CR -% is rounded down to 1/5 when a unit is Immune to Cold, or becomes so due to Unique bonus(es)
2 Not applied to a unit already supplying higher level Conviction [1] [2]
Pet
Druid
Necromancer
Monster
Consult individual monster pages for cold resistance of a particular monster, or individual area pages for cold resistance of all monsters in a particular area.
- Several Unique bonuses apply CR bonuses to that monster, in the order in which their labels are displayed. [3] [4] If a bonus results in CR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Cold, or increasingly so).
- CR +75% is applied by the Cold Enchanted bonus.
- CR +40% is applied by the Magic Resistant Unique bonus, but only if the monster has CR < 100%. [5]
- CR +20% is applied by the Spectral Hit Unique bonus, but only if the monster has CR < 75%. [6]
Reference
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