Normal attack
The following tables list attack animation speed breakpoints. ΔEIAS refers to the net animation speed change after all speed modifiers have been applied. Positive numbers are faster.
Next to each breakpoint listing is the required Increased Attack Speed, assuming a given weapon WSM and no other speed modifiers.
If you are single wielding, your weapon speed modifier is your weapon's WSM.
If you are dual wielding and the weapon in your left inventory slot is your main weapon, your weapon speed modifier is (LeftWSM + RightWSM) / 2.
If you are dual wielding and the weapon in your right inventory slot is your main weapon, your weapon speed modifier is (LeftWSM + RightWSM) / 2 - LeftWSM + RightWSM.
Baseline speeds
Wclass
|
Attack cycle length
|
Attack cycles per second
|
Hand-to-Hand |
10 |
2.5
|
1 Handed Swing |
14 |
1.7857
|
2 Handed Swing |
22 |
1.1364
|
1 Handed Thrust |
14 |
1.7857
|
2 Handed Thrust |
22 |
1.1364
|
Staff/Hammer |
18 |
1.3889
|
Bow |
15 |
1.6667
|
Crossbow |
20 |
1.25
|
Claw |
13 |
1.9231
|
Assassin 1 Handed Swinging
FrameDataActionFlag: 7 FramesPerDirection: 15 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
20
|
10
|
0
|
-10
|
-20
|
-30
|
101 |
-85 |
|
|
|
|
|
|
95 |
-84 |
|
|
|
|
|
|
89 |
-83 |
|
|
|
|
|
|
83 |
-82 |
|
|
|
|
|
|
79 |
-81 |
|
|
|
|
|
|
75 |
-80 |
|
|
|
|
|
|
72 |
-79 |
|
|
|
|
|
|
68 |
-78 |
|
|
|
|
|
|
66 |
-77 |
|
|
|
|
|
|
62 |
-76 |
|
|
|
|
|
|
59 |
-75 |
|
|
|
|
|
|
58 |
-74 |
|
|
|
|
|
|
55 |
-73 |
|
|
|
|
|
|
54 |
-72 |
|
|
|
|
|
|
51 |
-71 |
|
|
|
|
|
|
50 |
-70 |
|
|
|
|
|
|
48 |
-69 |
|
|
|
|
|
|
47 |
-68 |
|
|
|
|
|
|
45 |
-67 |
|
|
|
|
|
|
44 |
-66 |
|
|
|
|
|
|
43 |
-65 |
|
|
|
|
|
|
41 |
-64 |
|
|
|
|
|
|
40 |
-63 |
|
|
|
|
|
|
39 |
-62 |
|
|
|
|
|
|
38 |
-61 |
|
|
|
|
|
|
37 |
-60 |
|
|
|
|
|
|
36 |
-59 |
|
|
|
|
|
|
35 |
-58 |
|
|
|
|
|
|
34 |
-57 |
|
|
|
|
|
|
33 |
-55 |
|
|
|
|
|
|
32 |
-54 |
|
|
|
|
|
|
31 |
-53 |
|
|
|
|
|
|
30 |
-51 |
|
|
|
|
|
|
29 |
-50 |
|
|
|
|
|
|
28 |
-48 |
|
|
|
|
|
|
27 |
-46 |
|
|
|
|
|
|
26 |
-44 |
|
|
|
|
|
|
25 |
-42 |
|
|
|
|
|
|
24 |
-39 |
|
|
|
|
|
|
23 |
-37 |
|
|
|
|
|
|
22 |
-34 |
|
|
|
|
|
|
21 |
-31 |
|
|
|
|
|
|
20 |
-28 |
|
|
|
|
|
|
19 |
-25 |
|
|
|
|
|
|
18 |
-20 |
0 |
|
|
|
|
|
17 |
-16 |
5 |
|
|
|
|
|
16 |
-11 |
10 |
|
|
|
|
|
15 |
-6 |
16 |
5 |
|
|
|
|
14 |
0 |
24 |
11 |
0 |
|
|
|
13 |
8 |
37 |
22 |
9 |
|
|
|
12 |
16 |
52 |
34 |
19 |
7 |
|
|
11 |
25 |
72 |
50 |
32 |
18 |
6 |
|
10 |
37 |
109 |
78 |
54 |
35 |
20 |
8
|
9 |
50 |
168 |
120 |
86 |
60 |
40 |
24
|
8 |
67 |
317 |
215 |
152 |
109 |
78 |
54
|
Assassin 1 Handed Thrust
FrameDataActionFlag: 7 FramesPerDirection: 15 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
20
|
10
|
0
|
-10
|
-20
|
101 |
-85 |
|
|
|
|
|
95 |
-84 |
|
|
|
|
|
89 |
-83 |
|
|
|
|
|
83 |
-82 |
|
|
|
|
|
79 |
-81 |
|
|
|
|
|
75 |
-80 |
|
|
|
|
|
72 |
-79 |
|
|
|
|
|
68 |
-78 |
|
|
|
|
|
66 |
-77 |
|
|
|
|
|
62 |
-76 |
|
|
|
|
|
59 |
-75 |
|
|
|
|
|
58 |
-74 |
|
|
|
|
|
55 |
-73 |
|
|
|
|
|
54 |
-72 |
|
|
|
|
|
51 |
-71 |
|
|
|
|
|
50 |
-70 |
|
|
|
|
|
48 |
-69 |
|
|
|
|
|
47 |
-68 |
|
|
|
|
|
45 |
-67 |
|
|
|
|
|
44 |
-66 |
|
|
|
|
|
43 |
-65 |
|
|
|
|
|
41 |
-64 |
|
|
|
|
|
40 |
-63 |
|
|
|
|
|
39 |
-62 |
|
|
|
|
|
38 |
-61 |
|
|
|
|
|
37 |
-60 |
|
|
|
|
|
36 |
-59 |
|
|
|
|
|
35 |
-58 |
|
|
|
|
|
34 |
-57 |
|
|
|
|
|
33 |
-55 |
|
|
|
|
|
32 |
-54 |
|
|
|
|
|
31 |
-53 |
|
|
|
|
|
30 |
-51 |
|
|
|
|
|
29 |
-50 |
|
|
|
|
|
28 |
-48 |
|
|
|
|
|
27 |
-46 |
|
|
|
|
|
26 |
-44 |
|
|
|
|
|
25 |
-42 |
|
|
|
|
|
24 |
-39 |
|
|
|
|
|
23 |
-37 |
|
|
|
|
|
22 |
-34 |
|
|
|
|
|
21 |
-31 |
|
|
|
|
|
20 |
-28 |
|
|
|
|
|
19 |
-25 |
|
|
|
|
|
18 |
-20 |
0 |
|
|
|
|
17 |
-16 |
5 |
|
|
|
|
16 |
-11 |
10 |
|
|
|
|
15 |
-6 |
16 |
5 |
|
|
|
14 |
0 |
24 |
11 |
0 |
|
|
13 |
8 |
37 |
22 |
9 |
|
|
12 |
16 |
52 |
34 |
19 |
7 |
|
11 |
25 |
72 |
50 |
32 |
18 |
6
|
10 |
37 |
109 |
78 |
54 |
35 |
20
|
9 |
50 |
168 |
120 |
86 |
60 |
40
|
8 |
67 |
317 |
215 |
152 |
109 |
78
|
Assassin 2 Handed Swinging
FrameDataActionFlag: 11 FramesPerDirection: 23 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
10
|
0
|
-10
|
-15
|
154 |
-85 |
|
|
|
|
147 |
-84 |
|
|
|
|
136 |
-83 |
|
|
|
|
127 |
-82 |
|
|
|
|
122 |
-81 |
|
|
|
|
115 |
-80 |
|
|
|
|
111 |
-79 |
|
|
|
|
105 |
-78 |
|
|
|
|
101 |
-77 |
|
|
|
|
96 |
-76 |
|
|
|
|
91 |
-75 |
|
|
|
|
89 |
-74 |
|
|
|
|
85 |
-73 |
|
|
|
|
82 |
-72 |
|
|
|
|
79 |
-71 |
|
|
|
|
77 |
-70 |
|
|
|
|
74 |
-69 |
|
|
|
|
72 |
-68 |
|
|
|
|
70 |
-67 |
|
|
|
|
67 |
-66 |
|
|
|
|
66 |
-65 |
|
|
|
|
63 |
-64 |
|
|
|
|
62 |
-63 |
|
|
|
|
60 |
-62 |
|
|
|
|
59 |
-61 |
|
|
|
|
57 |
-60 |
|
|
|
|
56 |
-59 |
|
|
|
|
55 |
-58 |
|
|
|
|
53 |
-57 |
|
|
|
|
52 |
-56 |
|
|
|
|
51 |
-55 |
|
|
|
|
50 |
-54 |
|
|
|
|
49 |
-53 |
|
|
|
|
48 |
-52 |
|
|
|
|
47 |
-51 |
|
|
|
|
45 |
-50 |
|
|
|
|
44 |
-48 |
|
|
|
|
43 |
-47 |
|
|
|
|
42 |
-46 |
|
|
|
|
41 |
-44 |
|
|
|
|
40 |
-43 |
|
|
|
|
39 |
-42 |
|
|
|
|
38 |
-41 |
|
|
|
|
37 |
-39 |
|
|
|
|
36 |
-37 |
|
|
|
|
35 |
-35 |
|
|
|
|
34 |
-33 |
|
|
|
|
33 |
-32 |
|
|
|
|
32 |
-30 |
|
|
|
|
31 |
-28 |
|
|
|
|
30 |
-25 |
|
|
|
|
29 |
-23 |
|
|
|
|
28 |
-20 |
|
|
|
|
27 |
-17 |
|
|
|
|
26 |
-14 |
|
|
|
|
25 |
-11 |
|
|
|
|
24 |
-7 |
4 |
|
|
|
23 |
-3 |
8 |
|
|
|
22 |
0 |
11 |
0 |
|
|
21 |
5 |
18 |
6 |
|
|
20 |
10 |
24 |
11 |
0 |
|
19 |
16 |
34 |
19 |
7 |
2
|
18 |
22 |
44 |
27 |
14 |
8
|
17 |
29 |
58 |
39 |
23 |
16
|
16 |
36 |
75 |
52 |
34 |
26
|
15 |
44 |
99 |
70 |
48 |
39
|
14 |
54 |
138 |
99 |
70 |
58
|
13 |
65 |
200 |
142 |
102 |
86
|
Assassin 2 Handed Thrusting
FrameDataActionFlag: 10 FramesPerDirection: 23 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
20
|
10
|
0
|
-10
|
-20
|
154 |
-85 |
|
|
|
|
|
147 |
-84 |
|
|
|
|
|
136 |
-83 |
|
|
|
|
|
127 |
-82 |
|
|
|
|
|
122 |
-81 |
|
|
|
|
|
115 |
-80 |
|
|
|
|
|
111 |
-79 |
|
|
|
|
|
105 |
-78 |
|
|
|
|
|
101 |
-77 |
|
|
|
|
|
96 |
-76 |
|
|
|
|
|
91 |
-75 |
|
|
|
|
|
89 |
-74 |
|
|
|
|
|
85 |
-73 |
|
|
|
|
|
82 |
-72 |
|
|
|
|
|
79 |
-71 |
|
|
|
|
|
77 |
-70 |
|
|
|
|
|
74 |
-69 |
|
|
|
|
|
72 |
-68 |
|
|
|
|
|
70 |
-67 |
|
|
|
|
|
67 |
-66 |
|
|
|
|
|
66 |
-65 |
|
|
|
|
|
63 |
-64 |
|
|
|
|
|
62 |
-63 |
|
|
|
|
|
60 |
-62 |
|
|
|
|
|
59 |
-61 |
|
|
|
|
|
57 |
-60 |
|
|
|
|
|
56 |
-59 |
|
|
|
|
|
55 |
-58 |
|
|
|
|
|
53 |
-57 |
|
|
|
|
|
52 |
-56 |
|
|
|
|
|
51 |
-55 |
|
|
|
|
|
50 |
-54 |
|
|
|
|
|
49 |
-53 |
|
|
|
|
|
48 |
-52 |
|
|
|
|
|
47 |
-51 |
|
|
|
|
|
45 |
-50 |
|
|
|
|
|
44 |
-48 |
|
|
|
|
|
43 |
-47 |
|
|
|
|
|
42 |
-46 |
|
|
|
|
|
41 |
-44 |
|
|
|
|
|
40 |
-43 |
|
|
|
|
|
39 |
-42 |
|
|
|
|
|
38 |
-41 |
|
|
|
|
|
37 |
-39 |
|
|
|
|
|
36 |
-37 |
|
|
|
|
|
35 |
-35 |
|
|
|
|
|
34 |
-33 |
|
|
|
|
|
33 |
-32 |
|
|
|
|
|
32 |
-30 |
|
|
|
|
|
31 |
-28 |
|
|
|
|
|
30 |
-25 |
|
|
|
|
|
29 |
-23 |
|
|
|
|
|
28 |
-20 |
0 |
|
|
|
|
27 |
-17 |
4 |
|
|
|
|
26 |
-14 |
7 |
|
|
|
|
25 |
-11 |
10 |
|
|
|
|
24 |
-7 |
15 |
4 |
|
|
|
23 |
-3 |
20 |
8 |
|
|
|
22 |
0 |
24 |
11 |
0 |
|
|
21 |
5 |
32 |
18 |
6 |
|
|
20 |
10 |
40 |
24 |
11 |
0 |
|
19 |
16 |
52 |
34 |
19 |
7 |
|
18 |
22 |
65 |
44 |
27 |
14 |
3
|
17 |
29 |
83 |
58 |
39 |
23 |
10
|
16 |
36 |
105 |
75 |
52 |
34 |
19
|
15 |
44 |
138 |
99 |
70 |
48 |
30
|
14 |
54 |
194 |
138 |
99 |
70 |
48
|
13 |
65 |
292 |
200 |
142 |
102 |
72
|
Assassin Staff
FrameDataActionFlag: 9 FramesPerDirection: 19 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
20
|
10
|
0
|
-10
|
127 |
-85 |
|
|
|
|
121 |
-84 |
|
|
|
|
113 |
-83 |
|
|
|
|
105 |
-82 |
|
|
|
|
101 |
-81 |
|
|
|
|
95 |
-80 |
|
|
|
|
91 |
-79 |
|
|
|
|
86 |
-78 |
|
|
|
|
83 |
-77 |
|
|
|
|
79 |
-76 |
|
|
|
|
75 |
-75 |
|
|
|
|
73 |
-74 |
|
|
|
|
70 |
-73 |
|
|
|
|
68 |
-72 |
|
|
|
|
65 |
-71 |
|
|
|
|
63 |
-70 |
|
|
|
|
61 |
-69 |
|
|
|
|
60 |
-68 |
|
|
|
|
57 |
-67 |
|
|
|
|
55 |
-66 |
|
|
|
|
54 |
-65 |
|
|
|
|
52 |
-64 |
|
|
|
|
51 |
-63 |
|
|
|
|
50 |
-62 |
|
|
|
|
49 |
-61 |
|
|
|
|
47 |
-60 |
|
|
|
|
46 |
-59 |
|
|
|
|
45 |
-58 |
|
|
|
|
44 |
-57 |
|
|
|
|
43 |
-56 |
|
|
|
|
42 |
-55 |
|
|
|
|
41 |
-54 |
|
|
|
|
40 |
-53 |
|
|
|
|
39 |
-52 |
|
|
|
|
38 |
-51 |
|
|
|
|
37 |
-50 |
|
|
|
|
36 |
-48 |
|
|
|
|
35 |
-46 |
|
|
|
|
34 |
-45 |
|
|
|
|
33 |
-43 |
|
|
|
|
32 |
-42 |
|
|
|
|
31 |
-40 |
|
|
|
|
30 |
-38 |
|
|
|
|
29 |
-36 |
|
|
|
|
28 |
-34 |
|
|
|
|
27 |
-32 |
|
|
|
|
26 |
-29 |
|
|
|
|
25 |
-26 |
|
|
|
|
24 |
-23 |
|
|
|
|
23 |
-20 |
0 |
|
|
|
22 |
-17 |
4 |
|
|
|
21 |
-13 |
8 |
|
|
|
20 |
-9 |
13 |
2 |
|
|
19 |
-4 |
19 |
7 |
|
|
18 |
0 |
24 |
11 |
0 |
|
17 |
6 |
34 |
19 |
7 |
|
16 |
13 |
46 |
29 |
15 |
4
|
15 |
19 |
58 |
39 |
23 |
10
|
14 |
27 |
78 |
54 |
35 |
20
|
13 |
36 |
105 |
75 |
52 |
34
|
12 |
47 |
152 |
109 |
78 |
54
|
11 |
59 |
232 |
163 |
117 |
83
|
10 |
74 |
434 |
280 |
194 |
138
|
Assassin Claws
FrameDataActionFlag: 6 FramesPerDirection: 11 AnimationSpeed: 208 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
30
|
25
|
20
|
15
|
10
|
5
|
0
|
-5
|
-10
|
-15
|
-20
|
-25
|
-30
|
-35
|
-40
|
-45
|
-50
|
90 |
-85 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
85 |
-84 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
80 |
-83 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
76 |
-82 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
72 |
-81 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
68 |
-80 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
65 |
-79 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
62 |
-78 |
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
59 |
-77 |
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
57 |
-76 |
|
|
|
|
|
|
|
|
|
|
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|
|
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|
54 |
-75 |
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
52 |
-74 |
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
50 |
-73 |
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
48 |
-72 |
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
46 |
-71 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
45 |
-70 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
43 |
-69 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
42 |
-68 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
41 |
-67 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
40 |
-66 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
39 |
-65 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
38 |
-64 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
37 |
-63 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
35 |
-62 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
34 |
-61 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
33 |
-60 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
32 |
-58 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
31 |
-57 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
30 |
-56 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
29 |
-54 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
28 |
-52 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
27 |
-51 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
26 |
-49 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
25 |
-47 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
24 |
-45 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
23 |
-43 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
22 |
-40 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
21 |
-38 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
20 |
-35 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
19 |
-32 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
18 |
-28 |
3 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
17 |
-24 |
7 |
2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
16 |
-20 |
11 |
6 |
0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
15 |
-15 |
18 |
11 |
6 |
0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
14 |
-9 |
26 |
19 |
13 |
7 |
2 |
|
|
|
|
|
|
|
|
|
|
|
|
13 |
-2 |
37 |
29 |
22 |
15 |
9 |
4 |
|
|
|
|
|
|
|
|
|
|
|
12 |
5 |
50 |
40 |
32 |
24 |
18 |
11 |
6 |
0 |
|
|
|
|
|
|
|
|
|
11 |
13 |
68 |
56 |
46 |
37 |
29 |
22 |
15 |
9 |
4 |
|
|
|
|
|
|
|
|
10 |
24 |
99 |
83 |
70 |
58 |
48 |
39 |
30 |
23 |
16 |
10 |
5 |
|
|
|
|
|
|
9 |
36 |
147 |
125 |
105 |
89 |
75 |
63 |
52 |
42 |
34 |
26 |
19 |
13 |
7 |
2 |
|
|
|
8 |
51 |
250 |
208 |
174 |
147 |
125 |
105 |
89 |
75 |
63 |
52 |
42 |
34 |
26 |
19 |
13 |
7 |
2
|
7 |
70 |
600 |
456 |
360 |
292 |
240 |
200 |
168 |
142 |
120 |
102 |
86 |
72 |
60 |
50 |
40 |
32 |
24
|
Assassin Bow
FrameDataActionFlag: 7 FramesPerDirection: 16 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
10
|
5
|
0
|
-10
|
107 |
-85 |
|
|
|
|
102 |
-84 |
|
|
|
|
95 |
-83 |
|
|
|
|
89 |
-82 |
|
|
|
|
85 |
-81 |
|
|
|
|
80 |
-80 |
|
|
|
|
77 |
-79 |
|
|
|
|
73 |
-78 |
|
|
|
|
70 |
-77 |
|
|
|
|
67 |
-76 |
|
|
|
|
63 |
-75 |
|
|
|
|
62 |
-74 |
|
|
|
|
59 |
-73 |
|
|
|
|
57 |
-72 |
|
|
|
|
55 |
-71 |
|
|
|
|
53 |
-70 |
|
|
|
|
51 |
-69 |
|
|
|
|
50 |
-68 |
|
|
|
|
48 |
-67 |
|
|
|
|
47 |
-66 |
|
|
|
|
46 |
-65 |
|
|
|
|
44 |
-64 |
|
|
|
|
43 |
-63 |
|
|
|
|
42 |
-62 |
|
|
|
|
41 |
-61 |
|
|
|
|
40 |
-60 |
|
|
|
|
39 |
-59 |
|
|
|
|
38 |
-58 |
|
|
|
|
37 |
-57 |
|
|
|
|
36 |
-56 |
|
|
|
|
35 |
-55 |
|
|
|
|
34 |
-53 |
|
|
|
|
33 |
-52 |
|
|
|
|
32 |
-51 |
|
|
|
|
31 |
-50 |
|
|
|
|
30 |
-48 |
|
|
|
|
29 |
-46 |
|
|
|
|
28 |
-44 |
|
|
|
|
27 |
-42 |
|
|
|
|
26 |
-40 |
|
|
|
|
25 |
-38 |
|
|
|
|
24 |
-35 |
|
|
|
|
23 |
-33 |
|
|
|
|
22 |
-30 |
|
|
|
|
21 |
-26 |
|
|
|
|
20 |
-23 |
|
|
|
|
19 |
-19 |
|
|
|
|
18 |
-15 |
|
|
|
|
17 |
-10 |
0 |
|
|
|
16 |
-5 |
6 |
0 |
|
|
15 |
0 |
11 |
6 |
0 |
|
14 |
8 |
22 |
15 |
9 |
|
13 |
15 |
32 |
24 |
18 |
6
|
12 |
24 |
48 |
39 |
30 |
16
|
11 |
34 |
70 |
58 |
48 |
30
|
10 |
46 |
105 |
89 |
75 |
52
|
9 |
61 |
174 |
147 |
125 |
89
|
Assassin Crossbow
FrameDataActionFlag: 10 FramesPerDirection: 21 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
10
|
0
|
-10
|
-40
|
-60
|
141 |
-85 |
|
|
|
|
|
134 |
-84 |
|
|
|
|
|
125 |
-83 |
|
|
|
|
|
116 |
-82 |
|
|
|
|
|
111 |
-81 |
|
|
|
|
|
105 |
-80 |
|
|
|
|
|
101 |
-79 |
|
|
|
|
|
95 |
-78 |
|
|
|
|
|
92 |
-77 |
|
|
|
|
|
88 |
-76 |
|
|
|
|
|
83 |
-75 |
|
|
|
|
|
81 |
-74 |
|
|
|
|
|
77 |
-73 |
|
|
|
|
|
75 |
-72 |
|
|
|
|
|
72 |
-71 |
|
|
|
|
|
70 |
-70 |
|
|
|
|
|
68 |
-69 |
|
|
|
|
|
66 |
-68 |
|
|
|
|
|
63 |
-67 |
|
|
|
|
|
61 |
-66 |
|
|
|
|
|
60 |
-65 |
|
|
|
|
|
58 |
-64 |
|
|
|
|
|
57 |
-63 |
|
|
|
|
|
55 |
-62 |
|
|
|
|
|
54 |
-61 |
|
|
|
|
|
52 |
-60 |
|
|
|
|
|
51 |
-59 |
|
|
|
|
|
50 |
-58 |
|
|
|
|
|
48 |
-57 |
|
|
|
|
|
47 |
-56 |
|
|
|
|
|
46 |
-55 |
|
|
|
|
|
45 |
-54 |
|
|
|
|
|
44 |
-53 |
|
|
|
|
|
43 |
-51 |
|
|
|
|
|
41 |
-50 |
|
|
|
|
|
40 |
-48 |
|
|
|
|
|
39 |
-47 |
|
|
|
|
|
38 |
-46 |
|
|
|
|
|
37 |
-44 |
|
|
|
|
|
36 |
-42 |
|
|
|
|
|
35 |
-41 |
|
|
|
|
|
34 |
-39 |
|
|
|
|
|
33 |
-37 |
|
|
|
|
|
32 |
-36 |
|
|
|
|
|
31 |
-34 |
|
|
|
|
|
30 |
-32 |
|
|
|
|
|
29 |
-29 |
|
|
|
|
|
28 |
-27 |
|
|
|
|
|
27 |
-25 |
|
|
|
|
|
26 |
-21 |
|
|
|
|
|
25 |
-19 |
|
|
|
|
|
24 |
-15 |
|
|
|
|
|
23 |
-12 |
|
|
|
|
|
22 |
-8 |
3 |
|
|
|
|
21 |
-4 |
7 |
|
|
|
|
20 |
0 |
11 |
0 |
|
|
|
19 |
6 |
19 |
7 |
|
|
|
18 |
11 |
26 |
13 |
2 |
|
|
17 |
17 |
35 |
20 |
8 |
|
|
16 |
24 |
48 |
30 |
16 |
|
|
15 |
32 |
65 |
44 |
27 |
|
|
14 |
41 |
89 |
63 |
42 |
2 |
|
13 |
50 |
120 |
86 |
60 |
11 |
|
12 |
62 |
180 |
129 |
92 |
27 |
3
|
11 |
75 |
292 |
200 |
142 |
50 |
18
|
Assassin Hand-to-Hand
FrameDataActionFlag: 6 FramesPerDirection: 11 AnimationSpeed: 256 StartingFrame: 0 Rollback: 0
Frames
|
ΔEIAS
|
IAS for WSM
|
0
|
74 |
-85 |
|
70 |
-84 |
|
65 |
-83 |
|
61 |
-82 |
|
58 |
-81 |
|
55 |
-80 |
|
53 |
-79 |
|
50 |
-78 |
|
48 |
-77 |
|
46 |
-76 |
|
43 |
-75 |
|
42 |
-74 |
|
40 |
-73 |
|
39 |
-72 |
|
38 |
-71 |
|
37 |
-70 |
|
35 |
-69 |
|
34 |
-68 |
|
33 |
-67 |
|
32 |
-66 |
|
31 |
-65 |
|
30 |
-64 |
|
29 |
-63 |
|
28 |
-61 |
|
27 |
-60 |
|
26 |
-58 |
|
25 |
-57 |
|
24 |
-55 |
|
23 |
-53 |
|
22 |
-51 |
|
21 |
-50 |
|
20 |
-47 |
|
19 |
-44 |
|
18 |
-41 |
|
17 |
-38 |
|
16 |
-35 |
|
15 |
-31 |
|
14 |
-26 |
|
13 |
-21 |
|
12 |
-15 |
|
11 |
-8 |
|
10 |
0 |
0
|
9 |
11 |
13
|
8 |
23 |
29
|
7 |
38 |
56
|
6 |
58 |
113
|
|