Difference between revisions of "Assassin"

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{{Intro}}
 
{{Intro}}
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{{D2 Unique
 
|=The Assassins are an ancient order originally founded by the Vizjerei to hunt down and eliminate rogue mages within their own ranks. Employing secret disciplines to combat and resist the magical abilities of their elusive quarry, the Assassin's bag of tricks includes traps and other infernal devices, martial arts, and powerful mental abilities. Common people know nothing of the Assassins, but they are widely feared and respected by all who employ the magic arts.
 
|=The Assassins are an ancient order originally founded by the Vizjerei to hunt down and eliminate rogue mages within their own ranks. Employing secret disciplines to combat and resist the magical abilities of their elusive quarry, the Assassin's bag of tricks includes traps and other infernal devices, martial arts, and powerful mental abilities. Common people know nothing of the Assassins, but they are widely feared and respected by all who employ the magic arts.
 
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==History==
 
==History==
{{AS text
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{{D2 Unique
 
|=In the third century, two brothers rose to dominance from within the ranks of the Vizjerei clan of mages; their names were Horazon and Bartuc. Both were equally powerful and ambitious, and both were fascinated by the power one could obtain through the practice of Demonic Magics; however, the two differed in their views regarding how best to study demons. While Horazon viewed demons as a great source of power, he felt that in order to use that power best, you must harness a demon and bend him to your will. His brother, on the other hand, grew to sympathize with the demonic powers and felt (with no small influence from the demons) that the demonic forces were best understood by allying with the Hellish authorities so their secrets could be shared freely, and that is exactly what he did. Their diametrically opposed philosophies caused a great schism that split the ranks and tore the Vizjerei clan apart.
 
|=In the third century, two brothers rose to dominance from within the ranks of the Vizjerei clan of mages; their names were Horazon and Bartuc. Both were equally powerful and ambitious, and both were fascinated by the power one could obtain through the practice of Demonic Magics; however, the two differed in their views regarding how best to study demons. While Horazon viewed demons as a great source of power, he felt that in order to use that power best, you must harness a demon and bend him to your will. His brother, on the other hand, grew to sympathize with the demonic powers and felt (with no small influence from the demons) that the demonic forces were best understood by allying with the Hellish authorities so their secrets could be shared freely, and that is exactly what he did. Their diametrically opposed philosophies caused a great schism that split the ranks and tore the Vizjerei clan apart.
 
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==Skills==
 
==Skills==
{{AS text
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{{D2 Unique
 
|=Assassins do not employ the magic arts directly; rather, they use enchanted items that mimic elemental powers, which can function autonomously. To further avoid potential corruption, they also focus on the natural abilities of the mortal body-powers of the mind and unarmed combat. The Assassins have trained extensively in the use of an exotic group of weapons: sets of metal blades and claws that strap onto the wrists. They have expertly incorporated the use of these weapons into their martial arts, and when wielding one in each hand, an Assassin can deliver a devastating double attack. Even the most novice of Assassins is a past master of infiltration, and no lock has been made that they cannot circumvent. Hence, an Assassin needs no key to open locked chests.}}
 
|=Assassins do not employ the magic arts directly; rather, they use enchanted items that mimic elemental powers, which can function autonomously. To further avoid potential corruption, they also focus on the natural abilities of the mortal body-powers of the mind and unarmed combat. The Assassins have trained extensively in the use of an exotic group of weapons: sets of metal blades and claws that strap onto the wrists. They have expertly incorporated the use of these weapons into their martial arts, and when wielding one in each hand, an Assassin can deliver a devastating double attack. Even the most novice of Assassins is a past master of infiltration, and no lock has been made that they cannot circumvent. Hence, an Assassin needs no key to open locked chests.}}
  
  
*[[D2 Martial Arts|Martial Arts]]
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*[[D2 Shadow Disciplines|Shadow Disciplines]]
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=====Traps=====
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=====Martial Arts=====
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#[[D2 Fire Blast|Fire Blast]]
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#[[D2 Shock Web|Shock Web]]
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#[[D2 Blade Sentinel|Blade Sentinel]]
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#[[D2 Charged Bolt Sentry|Charged Bolt Sentry]]
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#[[D2 Wake of Fire|Wake of Fire]]
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#[[D2 Blade Fury|Blade Fury]]
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#[[D2 Lightning Sentry|Lightning Sentry]]
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#[[D2 Wake of Inferno|Wake of Inferno]]
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#[[D2 Death Sentry|Death Sentry]]
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#[[D2 Blade Shield|Blade Shield]]
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#[[D2 Claw Mastery|Claw Mastery]]
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#[[D2 Psychic Hammer|Psychic Hammer]]
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#[[D2 Burst of Speed|Burst of Speed]]
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#[[D2 Weapon Block|Weapon Block]]
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#[[D2 Cloak of Shadows|Cloak of Shadows]]
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#[[D2 Fade|Fade]]
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#[[D2 Shadow Warrior|Shadow Warrior]]
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#[[D2 Mind Blast|Mind Blast]]
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#[[D2 Venom|Venom]]
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#[[D2 Shadow Master|Shadow Master]]
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#[[D2 Tiger Strike|Tiger Strike]]
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#[[D2 Dragon Talon|Dragon Talon]]
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#[[D2 Fists of Fire|Fists of Fire]]
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#[[D2 Dragon Claw|Dragon Claw]]
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#[[D2 Cobra Strike|Cobra Strike]]
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#[[D2 Claws of Thunder|Claws of Thunder]]
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#[[D2 Dragon Tail|Dragon Tail]]
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#[[D2 Blades of Ice|Blades of Ice]]
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#[[D2 Dragon Flight|Dragon Flight]]
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#[[D2 Phoenix Strike|Phoenix Strike]]
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|}
 
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<br>
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==Attributes==
 
==Attributes==
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!width=118 align=left|Attribute!!width=55|Level 1!!width=55|/Level!!width=55|/Point
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!width=62|Level 1
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!Strength!!align=right|20!!{{Empty}}!!{{Empty}}
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!align=right|20!!{{Empty}}!!{{Empty}}
| - Attack Rating||align=right|80||{{Empty}}||+5
 
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!Vitality!!align=right|20!!{{Empty}}!!{{Empty}}
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*Attack Rating
| - Stamina||align=right|95||+1.25||+1.25
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| - Life||align=right|50||+2||+3
 
 
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!Energy!!align=right|25!!{{Empty}}!!{{Empty}}
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*Defense
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*Mana
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*Base defense is Dexterity/4, rounded down to the nearest point.
 
*Base defense is Dexterity/4, rounded down to the nearest point.
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==Break-points==
 
==Break-points==
The table below lists the minimum Faster Block Rate, Faster Cast Rate and Faster Hit Recovery needed to reduce the number of frames in the respective animation and thus increase its speed.
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The tables below list minimum Faster Block Rate, Faster Cast Rate and Faster Hit Recovery needed to reduce the number of frames in the respective animation and thus increase its speed.
  
  
 
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====Block rate and hit recovery====
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====Cast rate====
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<br>
 
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<br>
===Attack speed===
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===Attack rate===
 
*JRichard, [http://e.domaindlx.com/JRichard/D2/aas22/ Assassin Attack Speeds]
 
*JRichard, [http://e.domaindlx.com/JRichard/D2/aas22/ Assassin Attack Speeds]
 
*TitanSeal, [http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] (inDiablo.de)
 
*TitanSeal, [http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] (inDiablo.de)
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*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=389 CharStats.txt] (Phrozen Keep)
 
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=389 CharStats.txt] (Phrozen Keep)
 
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations'n'stuff'n'stats] (GamersOasis.net)
 
*RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations'n'stuff'n'stats] (GamersOasis.net)
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[[Category:Diablo II]]
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[[Category:D2 Classes]]

Revision as of 10:12, 24 October 2010

Template:D2 Class nav


Template:D2 Unique


History

Template:D2 Unique

Skills

Template:D2 Unique


Level
Traps
Shadow Disciplines
Martial Arts
1 http://www.theamazonbasin.com/forums/uploads/gallery/1286769777/gallery_3047_16_4623.png
6
12
18
24
30
  1. Fire Blast
  2. Shock Web
  3. Blade Sentinel
  4. Charged Bolt Sentry
  5. Wake of Fire
  6. Blade Fury
  7. Lightning Sentry
  8. Wake of Inferno
  9. Death Sentry
  10. Blade Shield
  1. Claw Mastery
  2. Psychic Hammer
  3. Burst of Speed
  4. Weapon Block
  5. Cloak of Shadows
  6. Fade
  7. Shadow Warrior
  8. Mind Blast
  9. Venom
  10. Shadow Master
  1. Tiger Strike
  2. Dragon Talon
  3. Fists of Fire
  4. Dragon Claw
  5. Cobra Strike
  6. Claws of Thunder
  7. Dragon Tail
  8. Blades of Ice
  9. Dragon Flight
  10. Phoenix Strike



Attributes

Attribute Level 1 /Level /Point
Strength 20
Dexterity 20
  • Attack Rating
80 +5
  • Defense
5 +0.25
Vitality 20
  • Stamina
95 +1.25 +1.25
  • Life
50 +2 +3
Energy 25
  • Mana
25 +1.5 +1.75
  • Base defense is Dexterity/4, rounded down to the nearest point.
  • Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point).


Break-points

The tables below list minimum Faster Block Rate, Faster Cast Rate and Faster Hit Recovery needed to reduce the number of frames in the respective animation and thus increase its speed.


Block rate and hit recovery

Cast rate

Frames FBR FHR
9 0
8 7
7 15
6 27
5 0 48
4 13 86
3 32 200
2 86 4,680
1 600
Frames FCR
Total Action
16 9 0
15 8
8 15
14 16
13 27
7 39
12 42
11 65
6 86
10 102
9 174

[1] [2]

Attack rate


Strategy and guides


References