Difference between revisions of "Cave Level 2"

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Line 84: Line 84:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 1 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 2'''<br>
 
'''Level 2'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 100: Line 101:
 
A2 1-3 (12 AR) <br>
 
A2 1-3 (12 AR) <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| colspan="3" |  
+
|  
 
'''Level 4 (Champion)'''<br>
 
'''Level 4 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 36-57<br>
+
| HP 21-33<br>
| Defense 20<br>
+
| Defense 10<br>
| Experience 153<br>
+
| Experience 102<br>
 
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
|}  
 
|}  
Line 112: Line 113:
 
A2 1-4 (26 AR) <br>
 
A2 1-4 (26 AR) <br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 5 (Unique)'''<br>
 
'''Level 5 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 56-84<br>
+
| HP 28-44<br>
| Defense 25<br>
+
| Defense 10<br>
| Experience 300<br>
+
| Experience 170<br>
 
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
 
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
| FE damage 1-2 Physical, 1-2 Fire<br>
+
| FE damage 0-1 Physical, 0-1 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
Line 125: Line 126:
 
A2 1-4 (35 AR) <br>
 
A2 1-4 (35 AR) <br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
 
'''Level 5 (Minion)'''<br>
 
'''Level 5 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 42-63<br>
+
| HP 21-33<br>
| Defense 25<br>
+
| Defense 10<br>
| Experience 60<br>
+
| Experience 34<br>
 
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
|}  
 
|}  
Line 136: Line 137:
 
| A1 1-4 (35 AR) <br>
 
| A1 1-4 (35 AR) <br>
 
A2 1-4 (35 AR) <br>
 
A2 1-4 (35 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===zombie2===
 
===zombie2===
Line 148: Line 150:
  
 
|}
 
|}
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Flags: isMelee lUndead corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 2'''<br>
 
'''Level 2'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 163: Line 166:
 
A2 3-4 (12 AR) <br>
 
A2 3-4 (12 AR) <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| colspan="3" |  
+
|  
 
'''Level 4 (Champion)'''<br>
 
'''Level 4 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 45-81<br>
+
| HP 27-48<br>
| Defense 20<br>
+
| Defense 10<br>
| Experience 198<br>
+
| Experience 132<br>
 
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
|}  
 
|}  
Line 175: Line 178:
 
A2 4-5 (26 AR) <br>
 
A2 4-5 (26 AR) <br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 5 (Unique)'''<br>
 
'''Level 5 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 68-124<br>
+
| HP 36-64<br>
| Defense 25<br>
+
| Defense 10<br>
| Experience 385<br>
+
| Experience 220<br>
 
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
 
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
| FE damage 2-3 Physical, 2-3 Fire<br>
+
| FE damage 1-1 Physical, 1-1 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
Line 188: Line 191:
 
A2 4-5 (35 AR) <br>
 
A2 4-5 (35 AR) <br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
 
'''Level 5 (Minion)'''<br>
 
'''Level 5 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 51-93<br>
+
| HP 27-48<br>
| Defense 25<br>
+
| Defense 10<br>
| Experience 77<br>
+
| Experience 44<br>
 
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
|}  
 
|}  
Line 199: Line 202:
 
| A1 1-4 (35 AR) <br>
 
| A1 1-4 (35 AR) <br>
 
A2 4-5 (35 AR) <br>
 
A2 4-5 (35 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===cr_archer1===
 
===cr_archer1===
Line 210: Line 214:
  
 
|}
 
|}
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Flags: demon opendoors corpsesel isAtt revive<br>
MissA1 Level 1 [[D2_cr_arrow1|cr_arrow1]]<br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
:SrcDamage 128 ToHit 1 <br>
+
MissA1 Level 1 [[D2_Missiles_#cr_arrow1|cr_arrow1]]<br>
 +
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 4'''<br>
 
'''Level 4'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 226: Line 231:
 
| A1 2-3 (66 AR) <br>
 
| A1 2-3 (66 AR) <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| colspan="3" |  
+
|  
 
'''Level 6 (Champion)'''<br>
 
'''Level 6 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 54-75<br>
+
| HP 39-57<br>
| Defense 30<br>
+
| Defense 20<br>
| Experience 216<br>
+
| Experience 162<br>
 
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
| TC: [[ D2_Act 1 Champ A | Act 1 Champ A ]]<br>
 
|}  
 
|}  
Line 237: Line 242:
 
| A1 3-4 (115 AR) <br>
 
| A1 3-4 (115 AR) <br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 7 (Unique)'''<br>
 
'''Level 7 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 80-116<br>
+
| HP 52-76<br>
| Defense 35<br>
+
| Defense 20<br>
| Experience 405<br>
+
| Experience 270<br>
 
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
 
| TC: [[ D2_Act 1 Unique A | Act 1 Unique A ]]<br>
| FE damage 2-3 Physical, 2-3 Fire<br>
+
| FE damage 1-2 Physical, 1-2 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
 
| A1 3-4 (143 AR) <br>
 
| A1 3-4 (143 AR) <br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
 
'''Level 7 (Minion)'''<br>
 
'''Level 7 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 60-87<br>
+
| HP 39-57<br>
| Defense 35<br>
+
| Defense 20<br>
| Experience 81<br>
+
| Experience 54<br>
 
| TC: [[ D2_Act 1 Miss A | Act 1 Miss A ]]<br>
 
| TC: [[ D2_Act 1 Miss A | Act 1 Miss A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| A1 3-4 (143 AR) <br>
 
| A1 3-4 (143 AR) <br>
 +
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
Line 272: Line 278:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 4 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 37'''<br>
 
'''Level 37'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 288: Line 295:
 
A2 12-32 (945 AR) <br>
 
A2 12-32 (945 AR) <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| colspan="3" |  
+
|  
 
'''Level 39 (Champion)'''<br>
 
'''Level 39 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1095-1567<br>
+
| HP 977-1397<br>
| Defense 564<br>
+
| Defense 540<br>
| Experience 8016<br>
+
| Experience 6999<br>
 
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
Line 300: Line 307:
 
A2 13-34 (990 AR) <br>
 
A2 13-34 (990 AR) <br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 40 (Unique)'''<br>
 
'''Level 40 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1386-1983<br>
+
| HP 1173-1677<br>
| Defense 576<br>
+
| Defense 540<br>
| Experience 14300<br>
+
| Experience 11665<br>
 
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
| FE damage 34-57 Physical, 34-57 Fire<br>
+
| FE damage 29-48 Physical, 29-48 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
Line 313: Line 320:
 
A2 13-34 (1012 AR) <br>
 
A2 13-34 (1012 AR) <br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
 
'''Level 40 (Minion)'''<br>
 
'''Level 40 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 808-1156<br>
+
| HP 684-978<br>
| Defense 576<br>
+
| Defense 540<br>
| Experience 2860<br>
+
| Experience 2333<br>
 
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
|}  
 
|}  
Line 324: Line 331:
 
| A1 13-33 (972 AR) <br>
 
| A1 13-33 (972 AR) <br>
 
A2 13-34 (1012 AR) <br>
 
A2 13-34 (1012 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===zombie2 (Nightmare)===
 
===zombie2 (Nightmare)===
Line 336: Line 344:
  
 
|}
 
|}
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Flags: isMelee lUndead corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 37'''<br>
 
'''Level 37'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 351: Line 360:
 
A2 21-46 (831 AR) <br>
 
A2 21-46 (831 AR) <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| colspan="3" |  
+
|  
 
'''Level 39 (Champion)'''<br>
 
'''Level 39 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1645-2350<br>
+
| HP 1465-2095<br>
| Defense 451<br>
+
| Defense 432<br>
| Experience 9903<br>
+
| Experience 8646<br>
 
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
Line 363: Line 372:
 
A2 23-49 (871 AR) <br>
 
A2 23-49 (871 AR) <br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 40 (Unique)'''<br>
 
'''Level 40 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2082-2973<br>
+
| HP 1758-2514<br>
| Defense 460<br>
+
| Defense 432<br>
| Experience 17665<br>
+
| Experience 14410<br>
 
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
| FE damage 51-86 Physical, 51-86 Fire<br>
+
| FE damage 43-73 Physical, 43-73 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
Line 376: Line 385:
 
A2 23-49 (891 AR) <br>
 
A2 23-49 (891 AR) <br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
 
'''Level 40 (Minion)'''<br>
 
'''Level 40 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1214-1734<br>
+
| HP 1025-1466<br>
| Defense 460<br>
+
| Defense 432<br>
| Experience 3533<br>
+
| Experience 2882<br>
 
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
|}  
 
|}  
Line 387: Line 396:
 
| A1 19-46 (850 AR) <br>
 
| A1 19-46 (850 AR) <br>
 
A2 23-49 (891 AR) <br>
 
A2 23-49 (891 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===cr_archer1 (Nightmare)===
 
===cr_archer1 (Nightmare)===
Line 398: Line 408:
  
 
|}
 
|}
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Flags: demon opendoors corpsesel isAtt revive<br>
MissA1 Level 4 [[D2_cr_arrow1|cr_arrow1]]<br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
:SrcDamage 128 ToHit 1 <br>
+
MissA1 Level 4 [[D2_Missiles_#cr_arrow1|cr_arrow1]]<br>
 +
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 37'''<br>
 
'''Level 37'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 414: Line 425:
 
| A1 18-27 (1134 AR) <br>
 
| A1 18-27 (1134 AR) <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| colspan="3" |  
+
|  
 
'''Level 39 (Champion)'''<br>
 
'''Level 39 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 860-1487<br>
+
| HP 767-1327<br>
| Defense 507<br>
+
| Defense 486<br>
| Experience 9432<br>
+
| Experience 8235<br>
 
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
Line 425: Line 436:
 
| A1 19-29 (1188 AR) <br>
 
| A1 19-29 (1188 AR) <br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 40 (Unique)'''<br>
 
'''Level 40 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1089-1881<br>
+
| HP 921-1593<br>
| Defense 518<br>
+
| Defense 486<br>
| Experience 16825<br>
+
| Experience 13725<br>
 
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
| FE damage 32-54 Physical, 32-54 Fire<br>
+
| FE damage 27-46 Physical, 27-46 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
 
| A1 19-29 (1215 AR) <br>
 
| A1 19-29 (1215 AR) <br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
 
'''Level 40 (Minion)'''<br>
 
'''Level 40 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 635-1097<br>
+
| HP 537-929<br>
| Defense 518<br>
+
| Defense 486<br>
| Experience 3365<br>
+
| Experience 2745<br>
 
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| A1 19-29 (1215 AR) <br>
 
| A1 19-29 (1215 AR) <br>
 +
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
Line 462: Line 474:
  
 
|}
 
|}
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 8 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 478: Line 491:
 
A2 35-93 (3927 AR) <br>
 
A2 35-93 (3927 AR) <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| colspan="3" |  
+
|  
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 7848-11214<br>
+
| HP 7526-10754<br>
| Defense 1563<br>
+
| Defense 1528<br>
| Experience 113220<br>
+
| Experience 106287<br>
 
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
Line 490: Line 503:
 
A2 36-95 (4022 AR) <br>
 
A2 36-95 (4022 AR) <br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 8010-11444<br>
+
| HP 7526-10754<br>
| Defense 1581<br>
+
| Defense 1528<br>
| Experience 194475<br>
+
| Experience 177145<br>
 
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
| FE damage 42-71 Physical, 42-71 Fire<br>
+
| FE damage 40-66 Physical, 40-66 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
Line 503: Line 516:
 
A2 37-97 (4070 AR) <br>
 
A2 37-97 (4070 AR) <br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 6007-8583<br>
+
| HP 5644-8065<br>
| Defense 1581<br>
+
| Defense 1528<br>
| Experience 38895<br>
+
| Experience 35429<br>
 
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
Line 514: Line 527:
 
| A1 37-93 (3907 AR) <br>
 
| A1 37-93 (3907 AR) <br>
 
A2 37-97 (4070 AR) <br>
 
A2 37-97 (4070 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===zombie2 (Hell)===
 
===zombie2 (Hell)===
Line 528: Line 542:
  
 
|}
 
|}
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Flags: isMelee lUndead corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 543: Line 558:
 
A2 62-133 (3456 AR) <br>
 
A2 62-133 (3456 AR) <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| colspan="3" |  
+
|  
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 11774-16820<br>
+
| HP 11290-16130<br>
| Defense 1250<br>
+
| Defense 1222<br>
| Experience 139860<br>
+
| Experience 131298<br>
 
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
Line 555: Line 570:
 
A2 63-136 (3539 AR) <br>
 
A2 63-136 (3539 AR) <br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 12016-17166<br>
+
| HP 11290-16130<br>
| Defense 1264<br>
+
| Defense 1222<br>
| Experience 240230<br>
+
| Experience 218830<br>
 
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
| FE damage 64-107 Physical, 64-107 Fire<br>
+
| FE damage 60-100 Physical, 60-100 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
Line 568: Line 583:
 
A2 65-139 (3581 AR) <br>
 
A2 65-139 (3581 AR) <br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 9012-12874<br>
+
| HP 8467-12097<br>
| Defense 1264<br>
+
| Defense 1222<br>
| Experience 48046<br>
+
| Experience 43766<br>
 
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
Line 579: Line 594:
 
| A1 55-130 (3418 AR) <br>
 
| A1 55-130 (3418 AR) <br>
 
A2 65-139 (3581 AR) <br>
 
A2 65-139 (3581 AR) <br>
 +
 
|}<br>
 
|}<br>
 
===cr_archer1 (Hell)===
 
===cr_archer1 (Hell)===
Line 595: Line 611:
  
 
|}
 
|}
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animdata#CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
+
Flags: demon opendoors corpsesel isAtt revive<br>
MissA1 Level 8 [[D2_cr_arrow1|cr_arrow1]]<br>
+
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN<br><br>
:SrcDamage 128 ToHit 1 <br>
+
MissA1 Level 8 [[D2_Missiles_#cr_arrow1|cr_arrow1]]<br>
 +
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 611: Line 628:
 
| A1 53-80 (4713 AR) <br>
 
| A1 53-80 (4713 AR) <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| colspan="3" |  
+
|  
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6166-10652<br>
+
| HP 5914-10216<br>
| Defense 1406<br>
+
| Defense 1375<br>
| Experience 133200<br>
+
| Experience 125046<br>
 
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
Line 622: Line 639:
 
| A1 54-81 (4827 AR) <br>
 
| A1 54-81 (4827 AR) <br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6294-10870<br>
+
| HP 5914-10216<br>
| Defense 1422<br>
+
| Defense 1375<br>
| Experience 228795<br>
+
| Experience 208410<br>
 
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
| FE damage 40-67 Physical, 40-67 Fire<br>
+
| FE damage 38-63 Physical, 38-63 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
 
| A1 55-83 (4884 AR) <br>
 
| A1 55-83 (4884 AR) <br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| colspan="3" |  
+
|  
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4720-8152<br>
+
| HP 4435-7662<br>
| Defense 1422<br>
+
| Defense 1375<br>
| Experience 45759<br>
+
| Experience 41682<br>
 
| TC: [[ D2_Act 5 (H) Miss A | Act 5 (H) Miss A ]]<br>
 
| TC: [[ D2_Act 5 (H) Miss A | Act 5 (H) Miss A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| A1 55-83 (4884 AR) <br>
 
| A1 55-83 (4884 AR) <br>
 +
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 17:33, 15 March 2009

Act 1 - Cave 2 Treasure
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 2 7-11 34 1-3 12 10 0 0 0 0 0 50
zombie2 Hungry Dead 2 9-16 44 1-4 12 10 0 0 0 0 0 50
cr_archer1 Dark Ranger 4 13-19 54 2-3 66 20 0 0 0 0 0 0


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 37 391-559 2333 12-32 907-945 540 0 0 0 0 0 75
zombie2 Hungry Dead 37 586-838 2882 18-46 793-831 432 0 0 0 0 0 75
cr_archer1 Dark Ranger 37 307-531 2745 18-27 1134 486 0 0 0 0 0 0


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 78 3763-5377 35429 35-93 3770-3927 1528 33 0 0 100 0 75
zombie2 Hungry Dead 78 5645-8065 43766 53-133 3299-3456 1222 50 0 0 110 0 75
cr_archer1 Dark Ranger 78 2957-5108 41682 53-80 4713 1375 15 0 25 100 25 25


Normal

skeleton1

Common stats for Skeleton
Poison res 50 ToBlock 10 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 1 SkeletonRaise

Level 2

HP 7-11
Defense 10
Experience 34
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 1-3 (12 AR)

Level 4 (Champion)

HP 21-33
Defense 10
Experience 102
TC: Act 1 Champ A
A1 1-4 (26 AR)

A2 1-4 (26 AR)

Level 5 (Unique)

HP 28-44
Defense 10
Experience 170
TC: Act 1 Unique A
FE damage 0-1 Physical, 0-1 Fire
A1 1-4 (35 AR)

A2 1-4 (35 AR)

Level 5 (Minion)

HP 21-33
Defense 10
Experience 34
TC: Act 1 H2H A
A1 1-4 (35 AR)

A2 1-4 (35 AR)


zombie2

Common stats for Hungry Dead
Poison res 50 ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 2

HP 9-16
Defense 10
Experience 44
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 3-4 (12 AR)

Level 4 (Champion)

HP 27-48
Defense 10
Experience 132
TC: Act 1 Champ A
A1 1-4 (26 AR)

A2 4-5 (26 AR)

Level 5 (Unique)

HP 36-64
Defense 10
Experience 220
TC: Act 1 Unique A
FE damage 1-1 Physical, 1-1 Fire
A1 1-4 (35 AR)

A2 4-5 (35 AR)

Level 5 (Minion)

HP 27-48
Defense 10
Experience 44
TC: Act 1 H2H A
A1 1-4 (35 AR)

A2 4-5 (35 AR)


cr_archer1

Common stats for Dark Ranger
ToBlock 13 Drain 100 Cold Effect -50 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 1 cr_arrow1

Velocity 14
Range 40
Size 1
SrcDamage 128
ToHitCheck 1

Level 4

HP 13-19
Defense 20
Experience 54
TC: Act 1 Miss A
A1 2-3 (66 AR)

Level 6 (Champion)

HP 39-57
Defense 20
Experience 162
TC: Act 1 Champ A
A1 3-4 (115 AR)

Level 7 (Unique)

HP 52-76
Defense 20
Experience 270
TC: Act 1 Unique A
FE damage 1-2 Physical, 1-2 Fire
A1 3-4 (143 AR)

Level 7 (Minion)

HP 39-57
Defense 20
Experience 54
TC: Act 1 Miss A
A1 3-4 (143 AR)


Nightmare

skeleton1 (Nightmare)

Common stats for Skeleton
Poison res 75 ToBlock 10 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 4 SkeletonRaise

Level 37

HP 391-559
Defense 540
Experience 2333
TC: Act 1 (N) H2H A
A1 12-31 (907 AR)

A2 12-32 (945 AR)

Level 39 (Champion)

HP 977-1397
Defense 540
Experience 6999
TC: Act 1 (N) Champ A
A1 13-33 (950 AR)

A2 13-34 (990 AR)

Level 40 (Unique)

HP 1173-1677
Defense 540
Experience 11665
TC: Act 1 (N) Unique B
FE damage 29-48 Physical, 29-48 Fire
A1 13-33 (972 AR)

A2 13-34 (1012 AR)

Level 40 (Minion)

HP 684-978
Defense 540
Experience 2333
TC: Act 1 (N) H2H B
A1 13-33 (972 AR)

A2 13-34 (1012 AR)


zombie2 (Nightmare)

Common stats for Hungry Dead
Poison res 75 ToBlock 4 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 37

HP 586-838
Defense 432
Experience 2882
TC: Act 1 (N) H2H A
A1 18-43 (793 AR)

A2 21-46 (831 AR)

Level 39 (Champion)

HP 1465-2095
Defense 432
Experience 8646
TC: Act 1 (N) Champ A
A1 19-46 (831 AR)

A2 23-49 (871 AR)

Level 40 (Unique)

HP 1758-2514
Defense 432
Experience 14410
TC: Act 1 (N) Unique B
FE damage 43-73 Physical, 43-73 Fire
A1 19-46 (850 AR)

A2 23-49 (891 AR)

Level 40 (Minion)

HP 1025-1466
Defense 432
Experience 2882
TC: Act 1 (N) H2H B
A1 19-46 (850 AR)

A2 23-49 (891 AR)


cr_archer1 (Nightmare)

Common stats for Dark Ranger
ToBlock 13 Drain 100 Cold Effect -40 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 4 cr_arrow1

Velocity 14
Range 40
Size 1
SrcDamage 128
ToHitCheck 1

Level 37

HP 307-531
Defense 486
Experience 2745
TC: Act 1 (N) Miss A
A1 18-27 (1134 AR)

Level 39 (Champion)

HP 767-1327
Defense 486
Experience 8235
TC: Act 1 (N) Champ A
A1 19-29 (1188 AR)

Level 40 (Unique)

HP 921-1593
Defense 486
Experience 13725
TC: Act 1 (N) Unique B
FE damage 27-46 Physical, 27-46 Fire
A1 19-29 (1215 AR)

Level 40 (Minion)

HP 537-929
Defense 486
Experience 2745
TC: Act 1 (N) Miss B
A1 19-29 (1215 AR)


Hell

skeleton1 (Hell)

Common stats for Skeleton
Physical res 33 Lit res 100 Poison res 75 ToBlock 10 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 8 SkeletonRaise

Level 78

HP 3763-5377
Defense 1528
Experience 35429
TC: Act 3 (H) H2H C
A1 35-89 (3770 AR)

A2 35-93 (3927 AR)

Level 80 (Champion)

HP 7526-10754
Defense 1528
Experience 106287
TC: Act 4 (H) Champ B
A1 36-91 (3861 AR)

A2 36-95 (4022 AR)

Level 81 (Unique)

HP 7526-10754
Defense 1528
Experience 177145
TC: Act 5 (H) Unique A
FE damage 40-66 Physical, 40-66 Fire
A1 37-93 (3907 AR)

A2 37-97 (4070 AR)

Level 81 (Minion)

HP 5644-8065
Defense 1528
Experience 35429
TC: Act 4 (H) H2H B
A1 37-93 (3907 AR)

A2 37-97 (4070 AR)


zombie2 (Hell)

Common stats for Hungry Dead
Physical res 50 Lit res 110 Poison res 75 ToBlock 4 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 78

HP 5645-8065
Defense 1222
Experience 43766
TC: Act 3 (H) H2H C
A1 53-124 (3299 AR)

A2 62-133 (3456 AR)

Level 80 (Champion)

HP 11290-16130
Defense 1222
Experience 131298
TC: Act 4 (H) Champ B
A1 54-127 (3378 AR)

A2 63-136 (3539 AR)

Level 81 (Unique)

HP 11290-16130
Defense 1222
Experience 218830
TC: Act 5 (H) Unique A
FE damage 60-100 Physical, 60-100 Fire
A1 55-130 (3418 AR)

A2 65-139 (3581 AR)

Level 81 (Minion)

HP 8467-12097
Defense 1222
Experience 43766
TC: Act 4 (H) H2H B
A1 55-130 (3418 AR)

A2 65-139 (3581 AR)


cr_archer1 (Hell)

Common stats for Dark Ranger
Physical res 15 Fire res 25 Lit res 100 Cold res 25 Poison res 25 ToBlock 13 Drain 100 Cold Effect -33 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive
Capabilities: mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 8 cr_arrow1

Velocity 14
Range 40
Size 1
SrcDamage 128
ToHitCheck 1

Level 78

HP 2957-5108
Defense 1375
Experience 41682
TC: Act 4 (H) Miss A
A1 53-80 (4713 AR)

Level 80 (Champion)

HP 5914-10216
Defense 1375
Experience 125046
TC: Act 4 (H) Champ B
A1 54-81 (4827 AR)

Level 81 (Unique)

HP 5914-10216
Defense 1375
Experience 208410
TC: Act 5 (H) Unique A
FE damage 38-63 Physical, 38-63 Fire
A1 55-83 (4884 AR)

Level 81 (Minion)

HP 4435-7662
Defense 1375
Experience 41682
TC: Act 5 (H) Miss A
A1 55-83 (4884 AR)