Difference between revisions of "Freezes Target"

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*Freezes target can freeze normal or minion monsters, and chill all other units, when applied with a successful weapon attack, as long as they are not [[Immune to Cold]] and they do not have 0 [[chill effectiveness]].
 
*Freezes target can freeze normal or minion monsters, and chill all other units, when applied with a successful weapon attack, as long as they are not [[Immune to Cold]] and they do not have 0 [[chill effectiveness]].
 
*Bonuses from multiple sources are summed, although when [[two weapons]] are equipped only that of the primary or attacking weapon is added (that of the other weapon is ignored).
 
*Bonuses from multiple sources are summed, although when [[two weapons]] are equipped only that of the primary or attacking weapon is added (that of the other weapon is ignored).
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel (pet)|Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows).
+
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows).
  
  
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|-
 
|-
 
!width=132|% Chance Melee
 
!width=132|% Chance Melee
| = 30 + 5*(4B + A - D)
+
| = 5*(4B + A - D) + 30
 
|-
 
|-
 
!% Chance Ranged
 
!% Chance Ranged
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|Defender level
 
|Defender level
 
|}
 
|}
[http://www.mannm.org/d2library/faqtoids/hft_eng.html] [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren]
+
[https://www.mannm.org/d2library/faqtoids/hft_eng.html] [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren]
  
  
 
*Minimum 0% chance and maximum 100% chance to freeze or chill target.
 
*Minimum 0% chance and maximum 100% chance to freeze or chill target.
*Target is frozen or chilled for 27 + 2*rand(Chance) frames, or 1-9 seconds (27-225 frames). [http://www.mannm.org/d2library/faqtoids/hft_eng.html] [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren]
+
*Freeze or chill length in frames is a random odd number from {27, 29 ... 2*('''% Chance''') + 25}, viz, 1-9 seconds. [https://www.mannm.org/d2library/faqtoids/hft_eng.html] [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren]
 
*Length of freezing or chilling is affected by target [[Cold Resist]] and difficulty level penalties (1/2 in Nightmare and 1/4 in Hell).
 
*Length of freezing or chilling is affected by target [[Cold Resist]] and difficulty level penalties (1/2 in Nightmare and 1/4 in Hell).
 
*Applied independently of [[freeze length]] and [[Cold Damage|cold length]]: [[Freezing Arrow]] would freeze eligible targets within its 3 1/3 yard [[radius]] for ~2 seconds, Freezes target would freeze any eligible target hit by the arrow  for 1-9 seconds.
 
*Applied independently of [[freeze length]] and [[Cold Damage|cold length]]: [[Freezing Arrow]] would freeze eligible targets within its 3 1/3 yard [[radius]] for ~2 seconds, Freezes target would freeze any eligible target hit by the arrow  for 1-9 seconds.
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|1
+
| +1
 
!align=left|[[Iceblink|{{U|=Iceblink Splint Mail}}]]
 
!align=left|[[Iceblink|{{U|=Iceblink Splint Mail}}]]
 
|22
 
|22
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|3
+
| +3
|align=left|[[Cham Rune|{{Cb|=Cham Rune}}]] in weapon socket
+
|align=left|[[Cham Rune|{{Cb|=Cham Rune}}]] in socket
 
|67
 
|67
 
|No
 
|No
 
|-
 
|-
|3
+
| +3
 
|align=left|[[Hand of Justice|{{Ub|=Hand of Justice}}]] weapon
 
|align=left|[[Hand of Justice|{{Ub|=Hand of Justice}}]] weapon
 
|67
 
|67
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|3
+
| +3
 
!align=left|[[Axe of Fechmar|{{U|=Axe of Fechmar Large Axe}}]]
 
!align=left|[[Axe of Fechmar|{{U|=Axe of Fechmar Large Axe}}]]
 
|8
 
|8
 
|No
 
|No
 
|-
 
|-
|3
+
| +3
 
|align=left|[[Doom|{{Ub|=Doom}}]] axe
 
|align=left|[[Doom|{{Ub|=Doom}}]] axe
 
|67
 
|67
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|2
+
| +2
 
!align=left|[[Shadow Killer|{{U|=Shadow Killer Battle Cestus}}]]
 
!align=left|[[Shadow Killer|{{U|=Shadow Killer Battle Cestus}}]]
 
|78
 
|78
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|(2-4)
+
| +(2-4)
 
!align=left|[[Nord's Tenderizer|{{U|=Nord's Tenderizer Truncheon}}]]
 
!align=left|[[Nord's Tenderizer|{{U|=Nord's Tenderizer Truncheon}}]]
 
|68
 
|68
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|3
+
| +3
 
!align=left|[[Buriza-Do Kyanon|{{U|=Buriza-Do Kyanon Ballista}}]]
 
!align=left|[[Buriza-Do Kyanon|{{U|=Buriza-Do Kyanon Ballista}}]]
 
|41
 
|41
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|3
+
| +3
 
|align=left|[[Doom|{{Ub|=Doom}}]] hammer
 
|align=left|[[Doom|{{Ub|=Doom}}]] hammer
 
|67
 
|67
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|3
+
| +3
 
!align=left|[[Sureshrill Frost|{{U|=Sureshrill Frost Flanged Mace}}]]
 
!align=left|[[Sureshrill Frost|{{U|=Sureshrill Frost Flanged Mace}}]]
 
|39
 
|39
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|1
+
| +1
 
!align=left|[[Woestave|{{U|=Woestave Halberd}}]]
 
!align=left|[[Woestave|{{U|=Woestave Halberd}}]]
 
|28
 
|28
 
|No
 
|No
 
|-
 
|-
|3
+
| +3
 
|align=left|[[Doom|{{Ub|=Doom}}]] polearm
 
|align=left|[[Doom|{{Ub|=Doom}}]] polearm
 
|67
 
|67
 
|No
 
|No
 
|-
 
|-
|3
+
| +3
 
|align=left|[[Pride|{{Ub|=Pride}}]] polearm
 
|align=left|[[Pride|{{Ub|=Pride}}]] polearm
 
|67
 
|67
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|2
+
| +2
 
!align=left|[[Bing Sz Wang|{{U|=Bing Sz Wang Dacian Falx}}]]
 
!align=left|[[Bing Sz Wang|{{U|=Bing Sz Wang Dacian Falx}}]]
 
|43
 
|43
 
|No
 
|No
 
|-
 
|-
|4
+
| +4
 
!align=left|[[Frostwind|{{U|=Frostwind Cryptic Sword}}]]
 
!align=left|[[Frostwind|{{U|=Frostwind Cryptic Sword}}]]
 
|70
 
|70
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|1
+
| +1
 
|align=left|[[Exile|{{Ub|=Exile}}]] auric shield
 
|align=left|[[Exile|{{Ub|=Exile}}]] auric shield
 
|57
 
|57
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|2
+
| +2
|align=left|[[Immortal King's Forge|{{Sb|=Immortal King's Forge War Gauntlets}}]] Full
+
|align=left|[[Immortal King's Forge|{{Sb|=Immortal King's Forge War Gauntlets}}]] ({{S|=6}})
 
|76
 
|76
 
|No
 
|No
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{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|1
+
| +1
!align=left|[[Vidala's Rig|{{S|=Vidala's Rig}}]]
+
|align=left|[[Vidala's Rig|{{Ub|=Vidala's Rig}}]] ({{U|=F}})
 
|14
 
|14
 
|No
 
|No
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit)
*Librarian, [http://www.mannm.org/d2library/faqtoids/hft_eng.html Hit Freezes Target - HFT] (FAQtoids)
+
*Librarian, [https://www.mannm.org/d2library/faqtoids/hft_eng.html Hit Freezes Target - HFT] (FAQtoids)
 
*Atair, [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren Gegner erstarren lassen] (D2Wissen.de)
 
*Atair, [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren Gegner erstarren lassen] (D2Wissen.de)
  

Latest revision as of 11:45, 27 September 2021