Difference between revisions of "Ghostly"

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{{Champion nav}}
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#REDIRECT [[Champion#Ghostly]]
{{Difficulty}}
 
|-
 
!align=left|% Base [[Life]]
 
|300||250||200
 
|-
 
!align=left|% Base [[Experience]]
 
|300||300||300
 
|-
 
!align=left|+[[% Attack Rating]]
 
|67||56||49
 
|-
 
!align=left|+[[% Damage]]
 
|90||75||66
 
|-
 
!align=left|Minimum [[Cold Damage]]
 
|[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100]
 
|[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100]
 
|[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100]
 
|-
 
!align=left|Maximum Cold Damage
 
|[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100]
 
|[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100]
 
|[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100]
 
|-
 
!align=left|Cold Length (Seconds)
 
|6||6||6
 
|}
 
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
 
 
 
 
 
*Easily identifiable since they are translucent.
 
*Cold damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*Set to [[Damage Resist]] 80%. {{Warn|=This even applies to [[Immune to Physical|{{Warn|=Immune to Physical}}]] monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by [[Decrepify|{{Warn|=Decrepify}}]] and [[Amplify Damage|{{Warn|=Amplify Damage}}]] will be 100% effective, not 20%.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836050] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
 
 
 
 
 
[[File:Ghostly Champion.png|frame|center|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]'s physical damage obviously doesn't damage the Immune to Physical {{Mb|=Champion [[Blood Lord]]}}, it does damage the 'Immune to Physical' {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]]
 
 
 
 
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion)
 
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
 

Latest revision as of 18:53, 30 January 2014

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