Difference between revisions of "Immune to Fire"

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*100% and 105% immunities can be broken with any level [[D2 Lower Resist|Lower Resist]] or [[D2 Conviction|Conviction]], unless the target [[D2 Curse#Cannot be cursed|cannot be cursed]] or it is an [[D2 Unique monster#Aura Enchanted|Aura Enchanted]] Unique with higher level Conviction (maximum level 11 in Hell Acts 1-5 and level 20 for [[D2 Uber Mephisto|uber {{D2 Unique bold|=Mephisto}}]]).
 
*100% and 105% immunities can be broken with any level [[D2 Lower Resist|Lower Resist]] or [[D2 Conviction|Conviction]], unless the target [[D2 Curse#Cannot be cursed|cannot be cursed]] or it is an [[D2 Unique monster#Aura Enchanted|Aura Enchanted]] Unique with higher level Conviction (maximum level 11 in Hell Acts 1-5 and level 20 for [[D2 Uber Mephisto|uber {{D2 Unique bold|=Mephisto}}]]).

Revision as of 18:28, 20 March 2011

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  • 100% and 105% immunities can be broken with any level Lower Resist or Conviction, unless the target cannot be cursed or it is an Aura Enchanted Unique with higher level Conviction (maximum level 11 in Hell Acts 1-5 and level 20 for [[D2 Uber Mephisto|uber Template:D2 Unique bold]]).
  • 110% immunity can be broken with level >9 LR, which can only be cast by a Necromancer.
  • >113% immunity cannot be broken with any level LR.
  • >116% immunity cannot be broken with [[D2 Rune Word blade#Infinity|Template:D2 Unique bold]] polearm's Level 12 Conviction Aura When Equipped.
  • >129% immunity cannot be broken with level >24 Conviction.
  • 130% immunity can be broken with level >24 Conviction and any level LR combined.
  • >143% immunity cannot be broken with any level LR and Conviction combined.


The following lists only contain minimum Resist % values for monsters guaranteed to be Immune. They do not contain Unique monsters who may become Immune due to Resist +% from Spectral Hit, Magic Resistant and Lightning Enchanted bonuses.