Difference between revisions of "Life"

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(Added Pet and Monster sections, and references)
m (Updated links)
 
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|{{Warn|=-1/3}}
 
|{{Warn|=-1/3}}
 
|}
 
|}
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=8&t=40504]
+
[https://d2mods.info/forum/viewtopic.php?f=8&t=40504]
  
  
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|-
 
|-
 
| +(16-20)
 
| +(16-20)
!align=left|{{M|=Grand of Life}}
+
!align=left|{{M|=Grand Charm of Life}}
 
|14
 
|14
 
|19
 
|19
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|31
 
|31
 
|-
 
|-
| +(26-30
+
| +(26-30)
 
!align=left|{{M|=Grand Charm of Sustenance}}
 
!align=left|{{M|=Grand Charm of Sustenance}}
 
|37
 
|37
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|-
 
|-
 
| +(46-50)
 
| +(46-50)
!align=left|{{M|=Grand Charm of Vita}}
+
!align=left|{{M|=Grand Charm of Vita}} <sup>1</sup>
 
|97
 
|97
|110  
+
|{{Warn|=110}}
 
|}
 
|}
 +
<span style=font-size:90%><sup>1</sup> Although enabled, this suffix cannot spawn in unmodified game (affix level is capped at {{Warn|=99}}). Hence, {{Mb|=+45 to Life}} is the maximum on {{Mb|=Grand Charm}}.</span>
 +
<br>
 
<br>
 
<br>
  
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|-
 
|-
 
| +10
 
| +10
!align=left|[[Amulet of the Viper|{{U|=Amulet of the Viper}}]]
+
!align=left|[[The Horadric Staff#Amulet of the Viper|{{U|=Amulet of the Viper}}]]
 
| -
 
| -
 
|No
 
|No
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| +(1-5)
 
| +(1-5)
 
!align=left|Orb
 
!align=left|Orb
| -
+
|3
 
|1
 
|1
 
|-
 
|-
 
| +(6-10)
 
| +(6-10)
 
!align=left|Orb
 
!align=left|Orb
| -
+
|8
 
|11
 
|11
 
|-
 
|-
 
| +(11-20)
 
| +(11-20)
 
!align=left|Orb
 
!align=left|Orb
| -
+
|20
 
|27
 
|27
 
|-
 
|-
 
| +(21-30)
 
| +(21-30)
 
!align=left|Orb
 
!align=left|Orb
| -
+
|35
 
|43
 
|43
 
|-
 
|-
 
| +(31-40)
 
| +(31-40)
 
!align=left|Orb
 
!align=left|Orb
| -
+
|51
 
|59
 
|59
 
|-
 
|-
 
| +(41-60)
 
| +(41-60)
 
!align=left|{{M|=Orb}}
 
!align=left|{{M|=Orb}}
| -
+
|67
 
|75
 
|75
 
|}
 
|}
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*One of the above or + [[Mana#Orb|Mana]] always spawns on any [[orb]] which isn't [[Unique (item)|Unique]] or [[Set]] quality.
 
*One of the above or + [[Mana#Orb|Mana]] always spawns on any [[orb]] which isn't [[Unique (item)|Unique]] or [[Set]] quality.
 +
*Required Level (Rlvl) only applies when an orb is magic or rare quality.
  
  
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|-
 
|-
 
| +10
 
| +10
!align=left|[[Horadric Staff|{{U|=Horadric Staff}}]]
+
!align=left|[[The Horadric Staff#Horadric Staff|{{U|=Horadric Staff}}]]
 
| -
 
| -
 
|No
 
|No
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*{{Warn|=Calculators apply +% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] incorrectly: this is applied '''after''' any +% life, not added to it.}}
 
*{{Warn|=Calculators apply +% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] incorrectly: this is applied '''after''' any +% life, not added to it.}}
 
*[[Revive]]d life is calculated in the same way as a [[Life#Monster|monster]]'s base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life and it is multiplied by clvl/mlvl; otherwise, mlvl continues to be used.
 
*[[Revive]]d life is calculated in the same way as a [[Life#Monster|monster]]'s base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life and it is multiplied by clvl/mlvl; otherwise, mlvl continues to be used.
*Life of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is also calculated in the same way as monster's base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life; otherwise, mlvl continues to be used. {{Warn|=Upon expiry of [[Conversion]], if clvl < mlvl then life is 1/256.}}  [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81107] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84515&view=findpost&p=933659] [http://diablo3.ingame.de/forum/paladin-archiv-45/der-bekehrungs-bug-1663002/]
+
*Life of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is also calculated in the same way as monster's base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life; otherwise, mlvl continues to be used. {{Warn|=Upon expiry of [[Conversion]], if clvl < mlvl then life is 1/256.}}  [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118210-handling-pis-with-conversion/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121381-onderduiker-clarification-please-on-conversion/&do=findComment&comment=1505822] [https://planetdiablo.eu/forum/threads/der-bekehrungs-bug.1663002/]
 
*[[Reanimate]]d [[Skeleton#Returned|Returned]] have the same base life as a normal Returned that would spawn in the same [[area]] and [[difficulty]] level (it does not increase with player count).
 
*[[Reanimate]]d [[Skeleton#Returned|Returned]] have the same base life as a normal Returned that would spawn in the same [[area]] and [[difficulty]] level (it does not increase with player count).
 
<br>
 
<br>
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Base life = <nowiki>[</nowiki>[[MonLvl#Life|MonLvl]] * MonStats/100] [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354]
+
Base life = <nowiki>[</nowiki>[[MonLvl#Life|MonLvl]] * MonStats/100] [https://d2mods.info/forum/kb/viewarticle?a=354]
 +
 
 +
 
 +
*MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type.
 +
 
 +
*Monster life increases by 50% with each additional player in the game at time of spawning:
 +
 
 +
 
 +
{{Number table}} width=25%
 +
|-align=center
 +
!width=50%|Players
 +
!width=50%|Life
 +
|-
 +
!align=center|1
 +
|100% (*1){{0|.0}}
 +
|-
 +
!align=center|2
 +
|150% (*1.5)
 +
|-
 +
!align=center|3
 +
|200% (*2){{0|.0}}
 +
|-
 +
!align=center|4
 +
|250% (*2.5)
 +
|-
 +
!align=center|5
 +
|300% (*3){{0|.0}}
 +
|-
 +
!align=center|6
 +
|350% (*3.5)
 +
|-
 +
!align=center|7
 +
|400% (*4){{0|.0}}
 +
|-
 +
!align=center|8
 +
|450% (*4.5)
 +
|}
  
  
*MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15&p=922928&#entry922928] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type.
+
*Champion, Unique (including [[Super Unique]]) and minion monster life is further modified as follows:
*However, Champion, Unique (including [[Super Unique]]) and minion monster life is further modified as follows:
 
  
  
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|150%
 
|150%
 
|}
 
|}
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995]
+
[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/]
  
  
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==Reference==
 
==Reference==
*[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=8&t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep)
+
*[https://d2mods.info/forum/viewtopic.php?f=8&t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep)
*Kingpin, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354 MonLvl.txt File Guide] (Phrozen Keep)
+
*Kingpin, [https://d2mods.info/forum/kb/viewarticle?a=354 MonLvl.txt File Guide] (Phrozen Keep)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
+
*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Attribute modifiers]]
 
[[Category:Attribute modifiers]]

Latest revision as of 17:48, 26 September 2021