Meteor

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Revision as of 20:16, 12 February 2011 by Onderduiker (talk | contribs) (Created page with '{{D2 FS |Type=Long range single target missile cast<br>Radial damage |Tier=5 |Rlvl=24 |Req=None |Town=No |Mana=16.5+(0.5*slvl) |ANM=No |WD=None |LB=No |r1={{D2 Req}} |r2= |r3={{D...')
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Template:D2 FS


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !align=left|Template:D2 Set |5*(Fire Bolt.blvl+Fire Ball.blvl) |- !align=left|Radius (Yards) |4 |- !align=left|Template:D2 Set |3*Inferno.blvl |- !align=left|Frames |14+(15*slvl) |- !align=left|Delay (Seconds) |1.2 |}


Template:D2 Skill |- !align=left|Min Fire Damage |(23*slvl)+57||(39*slvl)-71||(79*slvl)-711||(81*slvl)-755||(83*slvl)-811 |- !align=left|Max Fire Damage |(25*slvl)+75||(41*slvl)-53||(81*slvl)-693||(83*slvl)-737||(85*slvl)-793 |- !align=left|Min Fire Bit Rate |(32*slvl)+88||(40*slvl)+24||(48*slvl)-104||(48*slvl)-104||(48*slvl)-104 |- !align=left|Max Fire Bit Rate |(32*slvl)+168||(40*slvl)+104||(48*slvl)-24||(48*slvl)-24||(48*slvl)-24 |}


  • There is a delay between casting and meteor impact, so anticipated position of target needs to be judged, or target needs to be stationary.
  • Fire damage is applied within radius upon impact, while a pyre containing static missiles applying fire bit rate every frame is created within that radius. Displayed fire damage per second assumes three of these missiles apply damage to target (bit rate*3*5/256). However, these missiles are size 2 and not interlocking, so it is possible that 2/3, 1/3 or even none of the displayed fire damage per second will be applied.
  • Due to the magnitude of the meteor damage it is not worth investing skill points in Inferno for the synergy bonus increasing the pyre's fire damage per second. However, since unit damage regeneration does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not Immune to Fire will not regenerate while positioned over fire. [1] [2]
  • Cast rate


Sources


Skill bonus

  • +1-3 Meteor can spawn on ilvl >24 Sorceress orbs and staves.


Template:D2 Skill bonus |- | +3 !align=left|[[D2 Unique Elite armor#Ormus' Robes|Template:D2 Unique]] |75||No |}

Oskill

Template:D2 Skill bonus |- | +10 |align=left|[[D2 Trang-Oul's Avatar|Template:D2 Set bold]] (4 items) |62-65||No |}

Charges

Template:D2 Skill charges |- |11||60 !align=left|[[D2 Unique Exceptional mace#Moonfall|Template:D2 Unique]] |42||No |}

Charged suffix

Template:D2 Skill charged |-valign=top |39||54||69||84||99||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |33||37||41||45||48||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|

  • Orb
  • Staff

|24||30||30 |-valign=top |61||98||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |22||25||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| ||bgcolor=black| |align=left|

  • Club
  • Dagger

|24||60||60 |}

% Chance to Cast


On Striking

Template:D2 Skill chance |- |4||2 !align=left|[[D2 Unique Exceptional gloves#Hellmouth|Template:D2 Unique]] |47||No |- |6||2 !align=left|[[D2 Unique Exceptional bow#Skystrike|Template:D2 Unique]] |28||No |- |6||5 !align=left|[[D2 Unique Exceptional mace#Moonfall|Template:D2 Unique]] |42||No |}

When Struck

Template:D2 Skill chance |- |13-19||2 !align=left|[[D2 Unique amulet#The Rising Sun|Template:D2 Unique]] |65||No |}

When You Die

Template:D2 Skill chance |- |31||100 !align=left|[[D2 Unique jewel#Rainbow Facet|Template:D2 Unique]] |49||No |- |45||100 |align=left|[[D2 Rune Word blade#Destruction|Template:D2 Unique bold]] polearm/sword |65 !Yes |- |48||100 |align=left|[[D2 Rune Word weapon#Hand of Justice|Template:D2 Unique bold]] weapon |67||No |}

Level 1-60 stats

Details


  • Displayed fire damage per second is rounded down to the nearest point.


Template:D2 Level 1-10 |- !align=left|Min Fire Damage |80||103||126||149||172||195||218||241||280||319 |- !align=left|Max Fire Damage |100||125||150||175||200||225||250||275||316||357 |- !align=left|Displayed Min Fire/S |35||44||53||63||72||82||91||100||112||124 |- !align=left|Displayed Max Fire/S |58||67||77||86||96||105||114||124||135||147 |- !align=left|Seconds |1.16||1.76||2.36||2.96||3.56||4.16||4.76||5.36||5.96||6.56 |- !align=left|Mana Cost |17||17.5||18||18.5||19||19.5||20||20.5||21||21.5 |}


Template:D2 Level 11-20 |- !align=left|Min Fire Damage |358||397||436||475||514||553||632||711||790||869 |- !align=left|Max Fire Damage |398||439||480||521||562||603||684||765||846||927 |- !align=left|Displayed Min Fire/S |135||147||159||171||182||194||208||222||236||250 |- !align=left|Displayed Max Fire/S |159||171||182||194||206||217||232||246||260||274 |- !align=left|Seconds |7.16||7.76||8.36||8.96||9.56||10.16||10.76||11.36||11.96||12.56 |- !align=left|Mana Cost |22||22.5||23||23.5||24||24.5||25||25.5||26||26.5 |}


Template:D2 Level 21-30 |- !align=left|Min Fire Damage |948||1,027||1,108||1,189||1,270||1,351||1,432||1,513||1,596||1,679 |- !align=left|Max Fire Damage |1,008||1,089||1,172||1,255||1,338||1,421||1,504||1,587||1,672||1,757 |- !align=left|Displayed Min Fire/S |264||278||292||307||321||335||349||363||377||391 |- !align=left|Displayed Max Fire/S |288||302||316||330||344||358||372||386||400||414 |- !align=left|Seconds |13.16||13.76||14.36||14.96||15.56||16.16||16.76||17.36||17.96||18.56 |- !align=left|Mana Cost |27||27.5||28||28.5||29||29.5||30||30.5||31||31.5 |}


Template:D2 Level 31-40 |- !align=left|Min Fire Damage |1,762||1,845||1,928||2,011||2,094||2,177||2,260||2,343||2,426||2,509 |- !align=left|Max Fire Damage |1,842||1,927||2,012||2,097||2,182||2,267||2,352||2,437||2,522||2,607 |- !align=left|Displayed Min Fire/S |405||419||433||447||461||475||489||503||517||532 |- !align=left|Displayed Max Fire/S |428||442||457||471||485||499||513||527||541||555 |- !align=left|Seconds |19.16||19.76||20.36||20.96||21.56||22.16||22.76||23.36||23.96||24.56 |- !align=left|Mana Cost |32||32.5||33||33.5||34||34.5||35||35.5||36||36.5 |}


Template:D2 Level 41-50 |- !align=left|Min Fire Damage |2,592||2,675||2,758||2,841||2,924||3,007||3,090||3,173||3,256||3,339 |- !align=left|Max Fire Damage |2,692||2,777||2,862||2,947||3,032||3,117||3,202||3,287||3,372||3,457 |- !align=left|Displayed Min Fire/S |546||560||574||588||602||616||630||644||658||672 |- !align=left|Displayed Max Fire/S |569||583||597||611||625||639||653||667||682||696 |- !align=left|Seconds |25.16||25.76||26.36||26.96||27.56||28.16||28.76||29.36||29.96||30.56 |- !align=left|Mana Cost |37||37.5||38||38.5||39||39.5||40||40.5||41||41.5 |}


Template:D2 Level 51-60 |- !align=left|Min Fire Damage |3,422||3,505||3,588||3,671||3,754||3,837||3,920||4,003||4,086||4,169 |- !align=left|Max Fire Damage |3,542||3,627||3,712||3,797||3,882||3,967||4,052||4,137||4,222||4,307 |- !align=left|Displayed Min Fire/S |686||700||714||728||742||757||771||785||799||813 |- !align=left|Displayed Max Fire/S |710||724||738||752||766||780||794||808||822||836 |- !align=left|Seconds |31.16||31.76||32.36||32.96||33.56||34.16||34.76||35.36||35.96||36.56 |- !align=left|Mana Cost |42||42.5||43||43.5||44||44.5||45||45.5||46||46.5 |}

References