Difference between revisions of "Poison Resist"

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(Added content from Poison Damage page)
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{{Resistance nav}}
 
{{Resistance nav}}
 
{{Intro}}
 
{{Intro}}
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{{Mb|=Poison Resist}} modifies poison damage rate by a percentage; PR -100% is the floor, while PR > 99% makes a unit [[Immune to Poison]].
 +
*Player and [[mercenary]] normally have a ceiling of PR 75%, although this can be increased to PR 95% by applying +% [[Maximum Poison Resist]] (however, any excess can offset penalties that might otherwise reduce it below this ceiling). [[Difficulty]] level penalties of PR -40% in Nightmare and PR -100% in Hell (-20% and -50% respectively in [[Classic]] games) also apply to them.
 +
*It is only applied whenever a new source of poison damage is applied, so removing it afterwards will have no effect on remaining damage rate; adding it after a target is poisoned will have no effect either. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646]
 +
*It tends to be less important for player and mercenary due to the time it takes for poison damage to apply its total amount, allowing them to use an [[Antidote Potion]] or [[Shrine|Well]], or return to town to be healed, to cure themselves immediately (a player can also use a Resist Poison [[Shrine]]).
 +
*Conversely, this means it is more important to reduce enemy resistance when applying poison damage, using [[Lower Resist]] and -% [[Enemy Poison Resistance]].
 
|}
 
|}
  
  
==Charm==
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==Item==
<br>
+
 
 +
===Charm===
  
===Small Charm===
+
====Small Charm====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Large Charm===
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====Large Charm====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Grand Charm===
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====Grand Charm====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Any socket==
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===Any socket===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|19
 
|19
 
|}
 
|}
 
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<span style=font-size:90%><sup>1</sup> Both prefixes are in the same [[affix]] group as [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] prefixes</span>
 
 
*Both prefixes are in the same affix group as Fire Resist, Lightning Resist and Cold Resist prefixes.
 
 
<br>
 
<br>
 
<br>
 
<br>
==Helm==
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===Helm===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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!align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]]
 
!align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]]
 
|83
 
|83
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
  
===Circlet===
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====Circlet====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Amulet==
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===Amulet===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Body armor==
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===Body armor===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Weapon==
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===Weapon===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|55
 
|55
 
|}
 
|}
 
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<span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span>
 
 
<sup>1</sup> Excluding orbs
 
 
<br>
 
<br>
 
<br>
 
<br>
===Axe===
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====Axe====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Crossbow===
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====Crossbow====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Dagger===
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====Dagger====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Orb===
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====Orb====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Rod===
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====Rod====
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
====Scepter====
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=====Scepter=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
====Staff====
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=====Staff=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Spear===
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====Spear====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Sword===
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====Sword====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Shield==
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===Shield===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|-
 
|-
 
| +(25-26)%
 
| +(25-26)%
|align=left|[[Civerb's Ward|{{Sb|=Civerb's Ward Large Shield}}]] 3 items
+
|align=left|[[Civerb's Ward|{{Sb|=Civerb's Ward Large Shield}}]] (3 items)
 
|9
 
|9
 
|No
 
|No
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|align=left|[[Spirit|{{Ub|=Spirit}}]] shield
 
|align=left|[[Spirit|{{Ub|=Spirit}}]] shield
 
|25
 
|25
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
| +(30-40)%
 
| +(30-40)%
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|No
 
|No
 
|}
 
|}
 
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<span style=font-size:90%><sup>1</sup> Poison Resist +48% displayed due to +13% [[All Resistances]]</span>
 
 
<sup>1</sup> Poison Resist +48% displayed due to +13% All Resistances.
 
 
<br>
 
<br>
 
<br>
 
<br>
===Shrunken head===
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====Shrunken head====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Ring==
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===Ring===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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!align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]]
 
!align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]]
 
|69
 
|69
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
| +55%
 
| +55%
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<br>
 
<br>
  
==Belt==
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===Belt===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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|-
 
|-
 
| +25%
 
| +25%
|align=left|[[Infernal Sign|{{Sb|=Infernal Sign Heavy Belt}}]] 2 items
+
|align=left|[[Infernal Sign|{{Sb|=Infernal Sign Heavy Belt}}]] (2 items)
 
|5
 
|5
 
|No
 
|No
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<br>
 
<br>
  
==Boots==
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===Boots===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Gloves==
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===Gloves===
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Set bonus==
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===Set bonus===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
| +15%
 
| +15%
|align=left|[[Milabrega's Regalia|{{Sb|=Milabrega's Regalia}}]] Full
+
|align=left|[[Milabrega's Regalia|{{Ub|=Milabrega's Regalia}}]] (Full)
 
|17
 
|17
 
|No
 
|No
 
|-
 
|-
 
| +25%
 
| +25%
|align=left|[[Cow King's Leathers|{{Sb|=Cow King's Leathers}}]] 2 items
+
|align=left|[[Cow King's Leathers|{{Ub|=Cow King's Leathers}}]] (2 items)
 
|18
 
|18
 
|No
 
|No
 
|}
 
|}
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<br>
 +
 +
==Skill==
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 +
===Necromancer===
 +
{{Text table}} width=100%
 +
!width=25% align=left|[[Skill]]
 +
!width=65% align=left|Poison Resist %
 +
!width=10% align=center|Min [[Requirements|Rlvl]]
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|-valign=top
 +
!align=left|[[Lower Resist]]
 +
| {{Warn|=- min(25 + [45 * [ (110*slvl) / (slvl+6) ] /100] , 70)}}
 +
|align=right|30
 +
|}
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 +
*PR -% is reduced to 1/5 (rounded down) against [[immune]] [[monster]]s. However, it is still 100% effective against a hostile player's immune [[pet]]s. Level > 9 will remove all [[Immune to Poison|poison immunities]] which can be removed.
 +
*It is only applied whenever a new source of [[Poison Damage|poison damage]] is applied, so removing it afterwards will have no effect on remaining damage rate; adding it after a target is poisoned will have no effect either. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646]
 +
 +
 +
[[File:Poison Dagger.png|center|frame|This [[Regurgitator#Corpse Spitter|Corpse Spitter]] needed to be [[curse]]d with Lower Resist to remove its poison immunity, but once it had been stabbed to apply poison damage it could be cursed with [[Decrepify]] and remain poisoned until death (although any subsequent poison damage would not be applied since it is once again immune).]]
 +
 +
 +
*{{Warn|=Since [[1.13c|1.13]], [[Oblivion Knight]]s no longer cast Lower Resist.}}
 +
<br>
 +
 +
==Monster==
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Consult individual [[monster]] pages for poison resistance of a particular monster, or individual [[area]] pages for poison resistance of all monsters in a particular area.
 +
*The [[Poison Enchanted]] bonus applies Poison Resist +75%. If this results in PR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it becomes [[Immune to Poison]]).
 +
<br>
 +
 +
==Reference==
 +
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion)
  
  
 
[[Category:Damage]]
 
[[Category:Damage]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Revision as of 14:59, 6 August 2013